Player Matchup

Tiamat
Tiamat
Bronze III
Imagoose
Tiamat
Bronze III
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,500 SR
1,500 MMR
Discordia
Discordia
Bronze III
pitchingmetent
Discordia
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Imagoose
Tiamat
20
3 / 10 / 0
30,486
871
20,701
41,622
19,840
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Ah PuchCerberusAchillesCernunnosChernobog

VS

Bans
AmaterasuArtioBake KujiraCthulhuAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
pitchingmetent
Discordia
20
10 / 3 / 0
35,897
1,026
33,573
25,030
12,432
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
10
10
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Imagoose
Tiamat
3
10
0
0.3
W
Discordia
pitchingmetent
Discordia
10
3
0
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,701
Damage
33,573
41,622
Taken
25,030
19,840
Mitigated
12,432
10,652
Healing
1,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Imagoose
Tiamat
20,701
2,106
0
10,652
41,622
19,840
870
33,676
7,946
166,805
3,706
W
Discordia
pitchingmetent
Discordia
33,573
1,301
0
1,500
25,030
12,432
915
21,551
3,312
220,747
2,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
35,897
260
Minions Killed
378
5
Camps Cleared
14
487,058
Distance Traveled
569,863
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
30,486
871
260
7
5
487,058
0
W
Discordia
35,897
1,026
378
11
14
569,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role