Player Matchup

Lancelot
Lancelot
Brayan88890
Lancelot
Level 85
God Stats
6W - 4L
1,838 SR
Queue Stats
123W - 123L
1,512 Elo+
Solo
Loki
Loki
SlR TYR
Loki
Level 67
God Stats
8W - 3L
1,500 SR
Queue Stats
342W - 348L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
Level 60
God Stats
157W - 148L
1,522 SR
Queue Stats
411W - 412L
1,469 Elo+
Solo
Nox
Nox
TheTiniestGnome
Nox
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 175L
1,443 Elo+
Solo
Bacchus
Bacchus
oCHANCHO_
Bacchus
Level 100
God Stats
6W - 1L
1,791 SR
Queue Stats
78W - 63L
1,501 Elo+
Solo
Team Averages
Level 86
1,630 SR
1,496 Elo+

VS

Team Averages
Level 96
1,379 SR
1,440 Elo+
Ao Kuang
Ao Kuang
Belial2232
Ao Kuang
Level 49
God Stats
0W - 7L
1,080 SR
Queue Stats
306W - 312L
1,405 Elo+
Party 1
Gilgamesh
Gilgamesh
Dragonziod
Gilgamesh
Level 51
God Stats
1W - 2L
1,397 SR
Queue Stats
8W - 14L
1,371 Elo+
Solo
Persephone
Persephone
V380
Persephone
Level 80
God Stats
17W - 20L
1,223 SR
Queue Stats
518W - 518L
1,428 Elo+
Party 1
Anhur
Anhur
lorddrums
Anhur
Level 157
God Stats
43W - 31L
1,554 SR
Queue Stats
122W - 127L
1,442 Elo+
Solo
Bacchus
Bacchus
prestigeHz4rD
Bacchus
Level 144
God Stats
50W - 34L
1,641 SR
Queue Stats
302W - 293L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Brayan88890
Lancelot
16
3 / 0 / 4
9,447
497
12,490
14,021
8,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
SlR TYR
Loki
17
1 / 1 / 1
10,595
558
6,285
14,820
6,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Tentia7519
Ah Muzen Cab
16
0 / 1 / 1
8,830
465
3,440
9,597
3,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 0 / 1
10,376
546
5,258
6,370
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
oCHANCHO_
Bacchus
15
0 / 2 / 6
8,900
468
7,669
14,000
15,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Belial2232
Ao Kuang
7
0 / 3 / 0
6,181
325
2,154
9,000
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Dragonziod
Gilgamesh
15
1 / 2 / 0
9,224
485
10,616
19,535
18,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
V380
Persephone
16
0 / 3 / 1
9,834
518
6,837
11,027
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
lorddrums
Anhur
16
2 / 1 / 0
9,993
526
7,213
9,029
3,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
9
0 / 0 / 1
6,676
351
2,764
6,916
6,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
3
4
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Belial2232
Ao Kuang
0
3
0
0
W
Lancelot
Brayan88890
Lancelot
3
0
4
5
L
Gilgamesh
Dragonziod
Gilgamesh
1
2
0
0.5
W
Loki
SlR TYR
Loki
1
1
1
1.5
W
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
0
1
1
0.5
W
5
0
1
5.5
L
Persephone
V380
Persephone
0
3
1
0.17
L
Anhur
lorddrums
Anhur
2
1
0
2
W
Bacchus
oCHANCHO_
Bacchus
0
2
6
1.5
L
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,142
Damage
29,584
58,808
Taken
55,507
37,370
Mitigated
36,458
12,996
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Belial2232
Ao Kuang
2,154
574
0
2,157
9,000
3,303
0
1,597
7,403
18,365
784
W
Lancelot
Brayan88890
Lancelot
12,490
1,806
0
4,436
14,021
8,245
0
3,279
10,652
0
82,254
L
Gilgamesh
Dragonziod
Gilgamesh
10,616
2,929
0
1,256
19,535
18,195
0
1,085
18,450
0
74,003
W
Loki
SlR TYR
Loki
6,285
1,140
50
5,321
14,820
6,651
20
0
14,175
0
88,675
W
Ah Muzen Cab
Tentia7519
Ah Muzen Cab
3,440
1,428
0
963
9,597
3,895
1,921
2,129
7,468
0
66,989
W
5,258
302
0
237
6,370
2,962
799
2,955
3,415
71,484
1,033
L
Persephone
V380
Persephone
6,837
881
80
3,069
11,027
4,182
830
3,796
7,220
75,557
2,888
L
Anhur
lorddrums
Anhur
7,213
2,818
0
2,973
9,029
3,819
0
3,752
5,277
0
87,914
W
Bacchus
oCHANCHO_
Bacchus
7,669
782
0
1,989
14,000
15,617
66
3,171
10,697
38,778
1,648
L
Bacchus
2,764
118
0
1,461
6,916
6,959
0
2,095
4,821
15,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,148
Gold Earned
41,908
545
Minions Killed
465
0
Camps Cleared
0
2,048,300
Distance Traveled
1,472,291
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,181
325
35
2
0
225,956
0
W
Lancelot
9,447
497
104
5
0
457,499
0
L
Gilgamesh
9,224
485
111
6
0
343,956
0
W
Loki
10,595
558
150
8
0
403,373
2
W
Ah Muzen Cab
8,830
465
112
6
0
371,573
0
W
Nox
10,376
546
134
7
0
387,711
8
L
Persephone
9,834
518
127
7
0
322,586
4
L
Anhur
9,993
526
169
9
0
328,023
0
W
Bacchus
8,900
468
45
2
0
428,144
4
L
Bacchus
6,676
351
23
1
0
251,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role