Player Matchup

Susano
Susano
Mobensis
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 1
Cerberus
Cerberus
Vanir786
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 1
Kukulkan
Kukulkan
Wing20
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,151 Elo+

VS

Team Averages
Level 105
1,652 SR
1,447 Elo+
Artemis
Artemis
EL x Tiburon735
Artemis
Level 123
God Stats
5W - 8L
1,932 SR
Queue Stats
128W - 130L
1,446 Elo+
Party 2
Hades
Hades
Irvinator99
Hades
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 187L
1,395 Elo+
Solo
Cthulhu
Cthulhu
XBOXsine OUt844
Cthulhu
Level 146
God Stats
289W - 282L
1,523 SR
Queue Stats
654W - 578L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mobensis
Susano
11
1 / 5 / 2
6,769
615
3,560
10,891
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Vanir786
Cerberus
11
1 / 4 / 2
6,813
619
3,436
15,239
10,768
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Wing20
Kukulkan
12
1 / 4 / 2
6,890
626
7,476
8,573
3,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,314
756
8,395
8,654
2,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
2 / 0 / 9
8,622
784
7,688
6,861
3,614
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 0 / 5
9,689
881
13,342
7,749
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
13
13
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
2
0
9
6.5
L
Susano
Mobensis
Susano
1
5
2
0.4
L
Cerberus
Vanir786
Cerberus
1
4
2
0.5
L
Kukulkan
Wing20
Kukulkan
1
4
2
0.5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,472
Damage
29,425
34,703
Taken
23,264
18,666
Mitigated
13,692
5,692
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,395
4,332
0
2,232
8,654
2,528
470
3,867
4,773
0
35,489
W
7,688
900
61
2,569
6,861
3,614
169
4,352
2,495
29,038
817
L
Susano
Mobensis
Susano
3,560
723
230
551
10,891
4,261
0
6,060
4,392
0
10,580
L
Cerberus
Vanir786
Cerberus
3,436
353
792
3,769
15,239
10,768
0
7,755
7,006
12,836
0
L
Kukulkan
Wing20
Kukulkan
7,476
216
0
350
8,573
3,637
0
4,647
3,649
21,717
0
W
13,342
302
231
1,239
7,749
7,550
429
2,736
5,013
35,863
2,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,472
Gold Earned
26,625
82
Minions Killed
148
0
Camps Cleared
0
565,128
Distance Traveled
622,626
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,314
756
55
5
0
184,462
0
W
Hades
8,622
784
48
4
0
214,369
0
L
Susano
6,769
615
24
2
0
187,075
0
L
Cerberus
6,813
619
28
3
0
184,430
0
L
Kukulkan
6,890
626
30
3
0
193,623
0
W
Cthulhu
9,689
881
45
4
0
223,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role