Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Demontimeonpc
Sun Wukong
Level 87
God Stats
21W - 17L
1,552 SR
Queue Stats
75W - 79L
1,598 Elo+
Solo
Hercules
Hercules
EvictSingleMoms
Hercules
Level 158
God Stats
4W - 6L
1,521 SR
Queue Stats
517W - 469L
1,526 Elo+
Solo
Thor
Thor
JOYSTlllCK
Thor
Level 82
God Stats
22W - 25L
1,505 SR
Queue Stats
241W - 287L
1,453 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr_disrespecty
Baron Samedi
Level 154
God Stats
15W - 14L
1,559 SR
Queue Stats
268W - 369L
1,467 Elo+
Party 1
Team Averages
Level 120
1,527 SR
1,509 Elo+

VS

Team Averages
Level 115
1,612 SR
1,544 Elo+
Bastet
Bastet
DoYouKnowJoe
Bastet
Level 65
God Stats
4W - 1L
1,815 SR
Queue Stats
202W - 193L
1,550 Elo+
Solo
Amaterasu
Amaterasu
Lil_Kenja
Amaterasu
Level 143
God Stats
3W - 0L
1,803 SR
Queue Stats
155W - 170L
1,490 Elo+
Solo
Charon
Charon
NIckbro9182
Charon
Level 76
God Stats
12W - 5L
1,245 SR
Queue Stats
230W - 202L
1,575 Elo+
Solo
Zeus
Zeus
PowerToPlay
Zeus
Level 167
God Stats
2W - 1L
1,473 SR
Queue Stats
165W - 145L
1,521 Elo+
Solo
Anhur
Anhur
cuhwristawfer
Anhur
Level 125
God Stats
7W - 3L
1,724 SR
Queue Stats
102W - 89L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 3 / 0
7,857
561
7,203
11,387
3,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Demontimeonpc
Sun Wukong
14
0 / 2 / 1
8,276
591
11,012
11,697
8,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
11
0 / 2 / 2
5,889
421
6,108
11,201
10,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 3 / 0
6,858
490
3,292
13,142
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Mr_disrespecty
Baron Samedi
12
0 / 2 / 1
6,948
496
3,132
9,069
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 0 / 5
8,300
593
9,235
11,500
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Lil_Kenja
Amaterasu
14
0 / 1 / 2
8,175
584
6,041
18,122
17,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charon
13
1 / 1 / 9
7,718
551
4,766
8,743
7,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 4
8,409
601
9,646
4,664
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 3
8,573
612
7,630
9,437
3,639
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
0
0.67
L
Sun Wukong
Demontimeonpc
Sun Wukong
0
2
1
0.25
W
Bastet
5
0
5
7.5
L
Hercules
0
2
2
0.5
L
1
3
0
0.33
W
Amaterasu
Lil_Kenja
Amaterasu
0
1
2
1
L
Baron Samedi
Mr_disrespecty
Baron Samedi
0
2
1
0.25
W
Charon
1
1
9
5.5
W
3
1
4
5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,747
Damage
37,318
56,496
Taken
52,466
32,582
Mitigated
35,804
18,248
Healing
24,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,203
2,812
0
4,167
11,387
3,601
886
368
11,019
0
72,831
L
Sun Wukong
Demontimeonpc
Sun Wukong
11,012
3,177
0
3,273
11,697
8,883
0
1,009
10,682
0
74,806
W
Bastet
9,235
2,949
0
7,600
11,500
5,186
0
954
10,356
0
72,762
L
Hercules
6,108
1,052
0
3,650
11,201
10,682
0
5,987
4,924
0
18,335
L
3,292
596
0
5,508
13,142
5,377
0
2,263
10,789
0
57,596
W
Amaterasu
Lil_Kenja
Amaterasu
6,041
3,291
0
9,636
18,122
17,230
0
0
18,122
0
64,680
L
Baron Samedi
Mr_disrespecty
Baron Samedi
3,132
271
330
1,320
9,069
4,039
0
3,929
4,886
46,367
1,050
W
Charon
4,766
1,167
0
2,068
8,743
7,745
0
940
7,631
22,669
3,243
W
9,646
1,379
0
151
4,664
2,004
154
704
3,932
60,261
1,121
W
7,630
4,907
0
5,115
9,437
3,639
0
0
9,437
0
78,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,828
Gold Earned
41,175
493
Minions Killed
525
0
Camps Cleared
0
1,415,645
Distance Traveled
1,523,855
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,857
561
117
8
0
261,121
8
L
Sun Wukong
8,276
591
130
9
0
284,884
1
W
Bastet
8,300
593
101
7
0
374,227
1
L
Hercules
5,889
421
32
2
0
282,290
0
L
Thor
6,858
490
98
7
0
303,582
0
W
Amaterasu
8,175
584
126
9
0
264,916
0
L
Baron Samedi
6,948
496
116
8
0
283,768
2
W
Charon
7,718
551
19
1
0
325,773
6
W
Zeus
8,409
601
136
10
0
283,839
2
W
Anhur
8,573
612
143
10
0
275,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role