Player Matchup

Sobek
Sobek
AlexRobbs
Sobek
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ksylo
Morgan Le Fay
Level 53
God Stats
2W - 1L
1,966 SR
Queue Stats
22W - 22L
1,573 Elo+
Solo
Artemis
Artemis
M1dg2D
Artemis
Level 148
God Stats
4W - 4L
1,570 SR
Queue Stats
302W - 308L
1,532 Elo+
Solo
Nut
Nut
ReisSpieler
Nut
Level 129
God Stats
1W - 2L
1,273 SR
Queue Stats
49W - 64L
1,483 Elo+
Party 1
Ares
Ares
Unix3Cat
Ares
Level 123
God Stats
2W - 6L
1,656 SR
Queue Stats
28W - 37L
1,560 Elo+
Party 1
Team Averages
Level 119
1,593 SR
1,532 Elo+

VS

Team Averages
Level 145
1,485 SR
1,515 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Volcasar
Mercury
Level 164
God Stats
1W - 1L
1,285 SR
Queue Stats
90W - 99L
1,525 Elo+
Party 2
Rama
Rama
Xastor73
Rama
Level 144
God Stats
2W - 3L
1,638 SR
Queue Stats
10W - 11L
1,509 Elo+
Party 2
Geb
Geb
gkc小人物丶
Geb
Level 213
God Stats
9W - 17L
1,743 SR
Queue Stats
277W - 283L
1,476 Elo+
Solo
Horus
Horus
xenot5
Horus
Level 99
God Stats
4W - 16L
1,261 SR
Queue Stats
291W - 278L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AlexRobbs
Sobek
10
0 / 1 / 1
5,270
479
2,900
10,771
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Ksylo
Morgan Le Fay
10
1 / 3 / 0
5,551
505
4,208
6,563
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
M1dg2D
Artemis
9
1 / 2 / 1
5,222
475
2,507
8,983
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 0
5,478
498
3,486
7,944
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
7
0 / 4 / 0
4,427
402
2,030
9,265
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 2
5,868
533
5,516
4,154
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
Volcasar
Mercury
13
8 / 0 / 2
7,283
662
4,891
6,445
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
11
2 / 0 / 5
6,821
620
6,108
5,515
1,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 8
6,123
557
4,487
8,388
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
xenot5
Horus
11
1 / 1 / 0
6,181
562
7,189
6,181
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
13
13
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
2
2
L
Sobek
AlexRobbs
Sobek
0
1
1
0.5
L
Morgan Le Fay
Ksylo
Morgan Le Fay
1
3
0
0.33
L
Artemis
M1dg2D
Artemis
1
2
1
0.75
L
0
3
0
0
L
Ares
0
4
0
0
W
Mercury
Volcasar
Mercury
8
0
2
9
W
Rama
2
0
5
4.5
W
1
1
8
5
W
Horus
xenot5
Horus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
28,191
43,526
Taken
30,683
22,934
Mitigated
16,507
10,437
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,516
732
0
664
4,154
1,672
0
3,132
1,022
37,213
593
L
Sobek
AlexRobbs
Sobek
2,900
549
0
3,674
10,771
5,822
0
320
9,775
28,824
844
L
Morgan Le Fay
Ksylo
Morgan Le Fay
4,208
436
0
887
6,563
2,631
0
3,287
2,922
41,204
0
L
Artemis
M1dg2D
Artemis
2,507
874
0
2,361
8,983
3,133
0
1,202
7,695
0
37,829
L
3,486
2,499
0
2,501
7,944
3,311
0
1,174
6,684
0
42,459
L
Ares
2,030
109
0
1,014
9,265
8,037
0
2,729
6,303
14,925
0
W
Mercury
Volcasar
Mercury
4,891
1,906
0
1,954
6,445
2,837
0
720
5,725
0
59,486
W
Rama
6,108
4,794
0
2,704
5,515
1,947
0
437
5,078
0
57,875
W
4,487
200
0
2,650
8,388
6,658
0
1,949
6,439
19,616
2,068
W
Horus
xenot5
Horus
7,189
2,728
0
3,256
6,181
3,393
0
2,852
3,329
0
43,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,948
Gold Earned
32,276
280
Minions Killed
363
0
Camps Cleared
0
1,032,885
Distance Traveled
1,130,955
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,868
533
74
7
0
203,629
0
L
Sobek
5,270
479
46
4
0
207,994
0
L
Morgan Le Fay
5,551
505
84
8
0
186,493
0
L
Artemis
5,222
475
57
5
0
217,136
3
L
Nut
5,478
498
74
7
0
191,786
0
L
Ares
4,427
402
19
2
0
229,476
3
W
Mercury
7,283
662
103
9
0
280,269
0
W
Rama
6,821
620
107
10
0
203,833
2
W
Geb
6,123
557
18
2
0
223,156
3
W
Horus
6,181
562
61
6
0
220,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role