Player Matchup

Erlang Shen
Erlang Shen
DiegoSJ
Erlang Shen
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 43L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Jo is back
Baron Samedi
Level 156
God Stats
6W - 5L
1,564 SR
Queue Stats
221W - 218L
1,492 Elo+
Party 3
Thor
Thor
STEUpaladin
Thor
Level 157
God Stats
2W - 0L
1,703 SR
Queue Stats
81W - 86L
1,518 Elo+
Party 3
Cerberus
Cerberus
Zena 2888
Cerberus
Level 160
God Stats
3W - 3L
1,304 SR
Queue Stats
185W - 192L
1,532 Elo+
Party 3
Nu Wa
Nu Wa
xx Armadio xx
Nu Wa
Level 192
God Stats
3W - 0L
1,753 SR
Queue Stats
36W - 49L
1,468 Elo+
Party 3
Team Averages
Level 162
1,565 SR
1,511 Elo+

VS

Team Averages
Level 110
1,545 SR
1,544 Elo+
Bake Kujira
Bake Kujira
ARMIN123456789
Bake Kujira
Level 84
God Stats
0W - 6L
1,139 SR
Queue Stats
96W - 96L
1,523 Elo+
Party 2
Sobek
Sobek
GonkKrete
Sobek
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
105W - 101L
1,525 Elo+
Party 2
Olorun
Olorun
Idranwyn
Olorun
Level 116
God Stats
1W - 1L
1,702 SR
Queue Stats
40W - 35L
1,535 Elo+
Party 1
Yu Huang
Yu Huang
MoleOfWar
Yu Huang
Level 142
God Stats
1W - 3L
1,497 SR
Queue Stats
73W - 71L
1,563 Elo+
Party 1
Medusa
Medusa
bananeeg
Medusa
Level 124
God Stats
1W - 1L
1,672 SR
Queue Stats
78W - 70L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DiegoSJ
Erlang Shen
16
6 / 2 / 16
10,277
856
10,387
13,830
16,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
Jo is back
Baron Samedi
16
5 / 3 / 15
10,148
846
14,161
13,886
8,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 13
11,043
920
9,138
13,636
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Zena 2888
Cerberus
15
4 / 4 / 14
9,535
795
9,908
16,209
17,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 19
10,689
891
15,492
9,650
4,780
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
ARMIN123456789
Bake Kujira
15
3 / 6 / 5
10,052
838
10,819
16,697
19,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sobek
GonkKrete
Sobek
15
0 / 5 / 9
9,139
762
6,459
17,942
20,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Olorun
Idranwyn
Olorun
14
3 / 8 / 6
9,283
774
7,243
13,400
5,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
MoleOfWar
Yu Huang
15
3 / 5 / 9
9,627
802
10,852
11,668
5,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Medusa
bananeeg
Medusa
18
6 / 3 / 9
10,975
915
16,760
10,085
4,824
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
27
Kills
15
15
Deaths
27
77
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
ARMIN123456789
Bake Kujira
3
6
5
0.92
W
Erlang Shen
DiegoSJ
Erlang Shen
6
2
16
7
L
Sobek
GonkKrete
Sobek
0
5
9
0.9
L
Olorun
Idranwyn
Olorun
3
8
6
0.75
W
Baron Samedi
Jo is back
Baron Samedi
5
3
15
4.17
L
Yu Huang
MoleOfWar
Yu Huang
3
5
9
1.5
W
7
4
13
3.38
W
Cerberus
Zena 2888
Cerberus
4
4
14
2.75
L
Medusa
bananeeg
Medusa
6
3
9
3.5
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,086
Damage
52,133
67,211
Taken
69,792
54,539
Mitigated
56,013
28,406
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
ARMIN123456789
Bake Kujira
10,819
5,602
237
924
16,697
19,788
276
8,991
7,085
28,005
185
W
Erlang Shen
DiegoSJ
Erlang Shen
10,387
4,464
494
3,271
13,830
16,987
1,043
7,079
6,751
0
15,375
L
Sobek
GonkKrete
Sobek
6,459
375
3,013
4,259
17,942
20,003
392
10,214
7,042
15,106
99
L
Olorun
Idranwyn
Olorun
7,243
2,936
494
954
13,400
5,959
1,317
7,046
6,136
18,433
330
W
Baron Samedi
Jo is back
Baron Samedi
14,161
1,408
4,393
4,670
13,886
8,121
1,114
9,259
4,627
27,664
0
L
Yu Huang
MoleOfWar
Yu Huang
10,852
639
1,321
679
11,668
5,439
723
7,116
4,185
18,310
0
W
9,138
721
870
2,365
13,636
6,898
1,108
6,181
7,455
0
23,615
W
Cerberus
Zena 2888
Cerberus
9,908
308
2,118
4,445
16,209
17,753
1,009
6,780
9,429
16,862
159
L
Medusa
bananeeg
Medusa
16,760
6,049
1,032
1,906
10,085
4,824
1,782
4,593
5,190
0
46,790
W
15,492
3,853
2,867
2,913
9,650
4,780
3,700
5,684
3,966
43,260
881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,692
Gold Earned
49,076
153
Minions Killed
152
0
Camps Cleared
0
1,126,361
Distance Traveled
1,109,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
10,052
838
38
3
0
229,575
0
W
Erlang Shen
10,277
856
14
1
0
194,092
0
L
Sobek
9,139
762
6
1
0
243,406
0
L
Olorun
9,283
774
32
3
0
160,749
0
W
Baron Samedi
10,148
846
34
3
0
245,192
0
L
Yu Huang
9,627
802
18
2
0
221,737
0
W
Thor
11,043
920
32
3
0
236,177
0
W
Cerberus
9,535
795
32
3
0
229,275
0
L
Medusa
10,975
915
58
5
0
254,219
0
W
Nu Wa
10,689
891
41
3
0
221,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role