Player Matchup

Bacchus
Bacchus
Kurtz_03
Bacchus
Level 28
God Stats
8W - 3L
1,792 SR
Queue Stats
11W - 11L
1,509 Elo+
Party 2
Thanatos
Thanatos
MARTS-M
Thanatos
Level 132
God Stats
109W - 112L
1,580 SR
Queue Stats
161W - 162L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Nsitel
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,512 Elo+
Party 2
Team Averages
Level 82
1,624 SR
1,513 Elo+

VS

Team Averages
Level 72
1,708 SR
1,401 Elo+
Kali
Kali
AntiGosse
Kali
Level 87
God Stats
41W - 21L
1,638 SR
Queue Stats
87W - 84L
1,403 Elo+
Solo
Chang'e
Chang'e
Thylacoleoisgay
Chang'e
Level 29
God Stats
7W - 3L
1,692 SR
Queue Stats
7W - 7L
1,399 Elo+
Party 1
Sobek
Sobek
VampierZ
Sobek
Level 99
God Stats
7W - 2L
1,795 SR
Queue Stats
7W - 7L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kurtz_03
Bacchus
12
0 / 1 / 3
6,852
623
6,715
10,918
12,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
MARTS-M
Thanatos
13
4 / 6 / 0
8,226
748
5,782
9,394
4,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Nsitel
Ah Puch
12
0 / 5 / 3
7,705
700
8,551
8,358
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
6 / 3 / 4
9,123
829
6,259
11,684
5,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 0 / 7
8,901
809
8,101
9,293
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
VampierZ
Sobek
15
3 / 1 / 8
8,484
771
9,481
12,001
14,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
12
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kali
6
3
4
2.67
L
Bacchus
Kurtz_03
Bacchus
0
1
3
1.5
L
Thanatos
MARTS-M
Thanatos
4
6
0
0.67
L
Ah Puch
Nsitel
Ah Puch
0
5
3
0.3
W
3
0
7
6.5
W
Sobek
VampierZ
Sobek
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
23,841
28,670
Taken
32,978
19,939
Mitigated
24,357
4,611
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
6,259
2,023
0
4,213
11,684
5,892
0
4,221
7,458
0
26,712
L
Bacchus
Kurtz_03
Bacchus
6,715
547
0
1,122
10,918
12,182
0
5,428
4,699
11,273
1,127
L
Thanatos
MARTS-M
Thanatos
5,782
503
0
2,307
9,394
4,137
0
5,739
3,074
0
14,042
L
Ah Puch
Nsitel
Ah Puch
8,551
929
0
1,182
8,358
3,620
0
3,444
4,369
41,815
0
W
8,101
1,096
1,550
3,893
9,293
4,312
287
5,287
3,983
39,266
0
W
Sobek
VampierZ
Sobek
9,481
962
0
2,434
12,001
14,153
142
5,344
6,621
19,722
3,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,783
Gold Earned
26,508
115
Minions Killed
172
0
Camps Cleared
0
642,817
Distance Traveled
639,289
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,123
829
40
4
0
209,103
0
L
Bacchus
6,852
623
11
1
0
244,495
0
L
Thanatos
8,226
748
16
1
0
202,394
0
L
Ah Puch
7,705
700
88
8
0
195,928
5
W
Chang'e
8,901
809
98
9
0
198,629
2
W
Sobek
8,484
771
34
3
0
231,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role