Player Matchup

Anhur
Anhur
 
Anhur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Advaitic
Mulan
Level 43
God Stats
2W - 2L
1,567 SR
Queue Stats
15W - 13L
1,540 Elo+
Solo
Bellona
Bellona
Booobs666
Bellona
Level 37
God Stats
2W - 3L
1,282 SR
Queue Stats
38W - 34L
1,533 Elo+
Party 1
Artio
Artio
Fjunko1
Artio
Level 87
God Stats
12W - 6L
1,678 SR
Queue Stats
100W - 93L
1,522 Elo+
Party 1
Eset
Eset
翠花不脆
Eset
Level 122
God Stats
4W - 1L
1,970 SR
Queue Stats
57W - 60L
1,553 Elo+
Solo
Team Averages
Level 76
1,599 SR
1,530 Elo+

VS

Team Averages
Level 110
1,541 SR
1,548 Elo+
Izanami
Izanami
Cameronej2000
Izanami
Level 47
God Stats
4W - 5L
1,439 SR
Queue Stats
99W - 127L
1,446 Elo+
Solo
Janus
Janus
EmpxBoss
Janus
Level 122
God Stats
0W - 4L
1,253 SR
Queue Stats
188W - 176L
1,496 Elo+
Solo
Sylvanus
Sylvanus
JayhemXD
Sylvanus
Level 132
God Stats
7W - 4L
1,681 SR
Queue Stats
122W - 104L
1,553 Elo+
Solo
Odin
Odin
Krát0s
Odin
Level 123
God Stats
1W - 1L
1,782 SR
Queue Stats
1W - 2L
1,725 Elo+
Solo
Ullr
Ullr
themantle
Ullr
Level 127
God Stats
29W - 26L
1,552 SR
Queue Stats
64W - 60L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
2 / 1 / 1
4,002
667
2,431
3,877
1,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Advaitic
Mulan
7
2 / 0 / 2
4,197
700
4,050
4,439
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Booobs666
Bellona
8
2 / 0 / 0
4,757
793
2,570
4,368
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Fjunko1
Artio
7
0 / 2 / 3
3,829
638
2,774
5,071
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
2 / 0 / 1
4,765
794
2,134
2,363
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
2
0 / 1 / 1
2,926
488
771
1,263
289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
EmpxBoss
Janus
6
0 / 3 / 0
3,633
606
2,201
3,548
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
JayhemXD
Sylvanus
7
2 / 1 / 0
3,869
645
3,432
6,164
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
Krát0s
Odin
6
0 / 2 / 0
3,481
580
1,523
5,511
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ullr
8
1 / 1 / 0
3,909
652
2,248
5,725
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
1
2.5
W
Mulan
Advaitic
Mulan
2
0
2
3
W
Bellona
Booobs666
Bellona
2
0
0
2
L
Izanami
0
1
1
0.5
L
Janus
EmpxBoss
Janus
0
3
0
0
W
Artio
Fjunko1
Artio
0
2
3
0.75
L
Sylvanus
JayhemXD
Sylvanus
2
1
0
2
L
Odin
Krát0s
Odin
0
2
0
0
L
Ullr
1
1
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,959
Damage
10,175
20,118
Taken
22,211
10,401
Mitigated
9,319
8,043
Healing
6,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,431
1,260
0
1,473
3,877
1,127
0
1,041
2,836
0
19,509
W
Mulan
Advaitic
Mulan
4,050
1,033
0
1,220
4,439
2,190
0
911
3,382
0
25,670
W
Bellona
Booobs666
Bellona
2,570
1,157
0
2,345
4,368
3,213
0
0
4,368
0
28,905
L
Izanami
771
597
0
222
1,263
289
0
496
767
0
3,986
L
Janus
EmpxBoss
Janus
2,201
136
0
142
3,548
941
0
1,116
2,192
18,076
475
W
Artio
Fjunko1
Artio
2,774
659
215
1,883
5,071
3,159
0
1,704
3,367
13,954
0
L
Sylvanus
JayhemXD
Sylvanus
3,432
1,543
180
2,706
6,164
3,091
0
2,300
3,820
11,897
4,821
L
Odin
Krát0s
Odin
1,523
389
0
905
5,511
3,323
0
0
5,511
0
15,264
L
Ullr
2,248
869
0
2,618
5,725
1,675
0
608
5,013
0
20,140
W
2,134
215
0
907
2,363
712
0
1,233
1,006
26,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,550
Gold Earned
17,818
222
Minions Killed
140
0
Camps Cleared
0
651,029
Distance Traveled
515,587
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,002
667
40
7
0
114,497
0
W
Mulan
4,197
700
44
7
0
140,141
0
W
Bellona
4,757
793
66
11
0
117,171
0
L
Izanami
2,926
488
7
1
0
28,922
0
L
Janus
3,633
606
33
6
0
129,773
0
W
Artio
3,829
638
15
3
0
149,043
0
L
Sylvanus
3,869
645
25
4
0
106,856
1
L
Odin
3,481
580
26
4
0
118,339
1
L
Ullr
3,909
652
49
8
0
131,697
0
W
Eset
4,765
794
57
10
0
130,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role