Player Matchup

Da Ji
Da Ji
DBChinese
Da Ji
Level 87
God Stats
6W - 8L
1,568 SR
Queue Stats
12W - 22L
1,482 Elo+
Solo
Charybdis
Charybdis
Diojo
Charybdis
Level 77
God Stats
4W - 2L
1,618 SR
Queue Stats
281W - 277L
1,502 Elo+
Party 2
Vulcan
Vulcan
S-Sohrab-S
Vulcan
Level 61
God Stats
10W - 7L
1,586 SR
Queue Stats
39W - 25L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
alsaew
Baron Samedi
Level 82
God Stats
7W - 3L
1,605 SR
Queue Stats
18W - 15L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
arcanema
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 272L
1,459 Elo+
Party 2
Team Averages
Level 82
1,575 SR
1,488 Elo+

VS

Team Averages
Level 126
1,462 SR
1,491 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Kilgallen
Persephone
Level 156
God Stats
1W - 1L
1,710 SR
Queue Stats
44W - 34L
1,512 Elo+
Solo
Lancelot
Lancelot
Miya414tan
Lancelot
Level 67
God Stats
9W - 14L
1,394 SR
Queue Stats
291W - 305L
1,468 Elo+
Party 1
Zeus
Zeus
MonsterXxKilxX
Zeus
Level 128
God Stats
31W - 34L
1,435 SR
Queue Stats
91W - 98L
1,478 Elo+
Solo
Atlas
Atlas
Smaug_Kaki
Atlas
Level 123
God Stats
0W - 3L
1,269 SR
Queue Stats
102W - 105L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DBChinese
Da Ji
11
0 / 2 / 4
6,037
1,207
4,347
5,250
2,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Diojo
Charybdis
12
3 / 0 / 2
6,969
1,394
6,664
2,221
860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
S-Sohrab-S
Vulcan
11
0 / 1 / 5
6,343
1,269
8,583
3,267
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
alsaew
Baron Samedi
11
0 / 0 / 2
5,947
1,189
2,868
1,689
867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
arcanema
Sun Wukong
11
2 / 0 / 0
6,418
1,284
1,796
3,343
3,755
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

371

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 0 / 2
6,147
1,229
1,716
3,566
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Kilgallen
Persephone
11
0 / 1 / 3
6,632
1,326
4,599
4,566
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Miya414tan
Lancelot
10
1 / 1 / 1
6,030
1,206
2,096
7,734
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,306
1,061
0
0
0
Atlas
12
1 / 3 / 2
7,030
1,406
4,810
11,352
8,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
5
Kills
3
3
Deaths
5
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
0
2
2
W
Da Ji
DBChinese
Da Ji
0
2
4
1
W
Charybdis
Diojo
Charybdis
3
0
2
4
L
Persephone
Kilgallen
Persephone
0
1
3
1.5
L
Lancelot
Miya414tan
Lancelot
1
1
1
1.5
L
0
0
0
0
W
Vulcan
S-Sohrab-S
Vulcan
0
1
5
2.5
L
Atlas
1
3
2
0.67
W
Baron Samedi
alsaew
Baron Samedi
0
0
2
1
W
Sun Wukong
arcanema
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
13,221
15,770
Taken
27,218
9,474
Mitigated
14,653
1,534
Healing
1,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,716
361
0
626
3,566
1,526
0
640
2,926
5,932
1,926
W
Da Ji
DBChinese
Da Ji
4,347
1,161
0
0
5,250
2,661
0
3,744
1,352
0
9,054
W
Charybdis
Diojo
Charybdis
6,664
3,426
0
166
2,221
860
0
1,353
756
0
22,335
L
Persephone
Kilgallen
Persephone
4,599
78
0
240
4,566
1,396
0
2,672
1,893
29,460
0
L
Lancelot
Miya414tan
Lancelot
2,096
237
0
0
7,734
2,947
0
3,829
3,905
0
10,602
L
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
S-Sohrab-S
Vulcan
8,583
5,852
0
310
3,267
1,331
0
2,113
1,040
22,154
1,430
L
Atlas
4,810
2,020
0
544
11,352
8,784
0
4,165
7,187
13,396
0
W
Baron Samedi
alsaew
Baron Samedi
2,868
136
444
112
1,689
867
0
918
729
9,644
0
W
Sun Wukong
arcanema
Sun Wukong
1,796
83
0
502
3,343
3,755
0
2,407
834
0
10,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
31,145
119
Minions Killed
114
7
Camps Cleared
5
579,762
Distance Traveled
475,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,147
1,229
9
2
4
120,318
0
W
Da Ji
6,037
1,207
9
2
1
114,393
0
W
Charybdis
6,969
1,394
40
8
1
111,331
0
L
Persephone
6,632
1,326
78
16
0
113,878
0
L
Lancelot
6,030
1,206
16
3
1
124,313
0
L
Zeus
5,306
1,061
0
0
0
0
0
W
Vulcan
6,343
1,269
31
6
3
129,083
0
L
Atlas
7,030
1,406
11
2
0
116,632
0
W
Baron Samedi
5,947
1,189
15
3
1
111,042
0
W
Sun Wukong
6,418
1,284
24
5
1
113,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role