Player Matchup

Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Platinum V
BigBrainLag
Thoth
Platinum V
Level 66
God Stats
4W - 1L
1,941 SR
Queue Stats
75W - 76L
1,815 MMR
Party 1
Thor
Thor
Diamond I
Elwarten
Thor
Diamond I
Level 128
God Stats
61W - 42L
1,720 SR
Queue Stats
278W - 233L
2,195 MMR
Solo
Ymir
Ymir
Gold IV
Italian_KaTz
Ymir
Gold IV
Level 133
God Stats
9W - 2L
1,744 SR
Queue Stats
292W - 304L
1,469 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Jestaprank
Morgan Le Fay
Gold I
Level 108
God Stats
18W - 27L
1,202 SR
Queue Stats
454W - 473L
1,556 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,621 SR
1,707 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 161
1,558 SR
1,691 MMR
Xing Tian
Xing Tian
Diamond IV
 
Xing Tian
Diamond IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
FisH1058
Awilix
Diamond V
Level 184
God Stats
4W - 6L
1,558 SR
Queue Stats
164W - 158L
1,968 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Gravepleb
Heimdallr
Gold IV
Level 156
God Stats
7W - 10L
1,712 SR
Queue Stats
286W - 299L
1,353 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Issa j0k3
Zhong Kui
Platinum II
Level 223
God Stats
43W - 29L
1,267 SR
Queue Stats
187W - 172L
1,799 MMR
Solo
Ares
Ares
Platinum IV
OceanMan86
Ares
Platinum IV
Level 128
God Stats
1W - 1L
1,755 SR
Queue Stats
25W - 16L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 0 / 4
7,849
604
4,544
11,886
9,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 1
8,987
691
6,947
3,501
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
4 / 0 / 5
8,163
628
5,386
6,589
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 4
7,378
568
2,052
8,210
6,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Jestaprank
Morgan Le Fay
13
3 / 1 / 3
7,791
599
5,487
6,726
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThanatosAthenaSusano

VS

Bans
SobekAgniNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 0
6,719
517
4,409
11,125
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Awilix
FisH1058
Awilix
10
0 / 3 / 0
5,389
415
250
5,464
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Gravepleb
Heimdallr
11
1 / 5 / 0
6,156
474
4,694
8,914
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Issa j0k3
Zhong Kui
12
0 / 0 / 0
6,141
472
2,068
3,878
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 0
6,213
478
1,125
8,352
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
13
Kills
1
1
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
4
2
L
Xing Tian
 
Xing Tian
0
2
0
0
W
5
0
1
5.5
W
Thor
4
0
5
6.5
L
Awilix
FisH1058
Awilix
0
3
0
0
L
Heimdallr
Gravepleb
Heimdallr
1
5
0
0.2
L
Zhong Kui
Issa j0k3
Zhong Kui
0
0
0
0
W
1
0
4
3
W
Morgan Le Fay
Jestaprank
Morgan Le Fay
3
1
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,416
Damage
12,546
36,912
Taken
37,733
22,712
Mitigated
18,113
14,184
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,544
218
570
4,495
11,886
9,233
141
2,665
8,845
2,140
55,024
L
Xing Tian
 
Xing Tian
4,409
161
0
615
11,125
4,128
0
3,387
7,356
43,784
2,387
W
6,947
623
0
742
3,501
1,455
1,451
1,499
1,890
66,139
1,064
W
Thor
5,386
1,876
0
4,603
6,589
2,613
47
404
6,185
0
71,336
L
Awilix
FisH1058
Awilix
250
152
0
158
5,464
1,602
0
2,108
3,204
0
5,323
L
Heimdallr
Gravepleb
Heimdallr
4,694
2,563
0
1,511
8,914
3,279
414
5,054
3,816
0
48,457
L
Zhong Kui
Issa j0k3
Zhong Kui
2,068
477
0
2,756
3,878
2,597
0
466
3,326
52,453
14,270
W
2,052
592
0
1,580
8,210
6,523
0
1,363
6,786
37,080
1,865
W
Morgan Le Fay
Jestaprank
Morgan Le Fay
5,487
2,758
0
2,194
6,726
2,888
410
1,313
5,413
54,781
3,036
L
1,125
32
0
1,049
8,352
6,507
0
2,741
5,563
22,203
3,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
30,618
492
Minions Killed
350
0
Camps Cleared
0
1,395,433
Distance Traveled
1,271,056
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,849
604
91
7
0
280,154
4
L
Xing Tian
6,719
517
98
8
0
249,607
0
W
Thoth
8,987
691
141
11
0
259,919
0
W
Thor
8,163
628
127
10
0
317,043
2
L
Awilix
5,389
415
6
0
0
284,224
0
L
Heimdallr
6,156
474
83
6
0
232,094
2
L
Zhong Kui
6,141
472
134
10
0
270,410
0
W
Ymir
7,378
568
44
3
0
272,352
7
W
Morgan Le Fay
7,791
599
89
7
0
265,965
2
L
Ares
6,213
478
29
2
0
234,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role