Player Matchup

Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum IV
ImTheChozenOneTV
Ganesha
Platinum IV
Level 158
God Stats
5W - 1L
1,828 SR
Queue Stats
241W - 235L
1,853 MMR
Solo
Thoth
Thoth
Diamond V
PassiveMid
Thoth
Diamond V
Level 66
God Stats
0W - 1L
1,565 SR
Queue Stats
82W - 63L
1,882 MMR
Solo
Bastet
Bastet
Platinum IV
SP4RDAX
Bastet
Platinum IV
Level 67
God Stats
1W - 1L
1,789 SR
Queue Stats
36W - 28L
1,881 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
theapag
Sun Wukong
Platinum III
Level 66
God Stats
35W - 18L
1,746 SR
Queue Stats
260W - 247L
1,826 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 99
1,685 SR
1,788 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,572 SR
1,848 MMR
Pele
Pele
Platinum II
Jamty
Pele
Platinum II
Level 160
God Stats
7W - 4L
1,673 SR
Queue Stats
126W - 109L
1,892 MMR
Solo
Vulcan
Vulcan
Platinum I
Recalibratesx
Vulcan
Platinum I
Level 126
God Stats
48W - 34L
1,621 SR
Queue Stats
263W - 243L
1,885 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
SgtNoPants
Kuzenbo
Platinum IV
Level 159
God Stats
13W - 7L
1,713 SR
Queue Stats
39W - 21L
1,886 MMR
Solo
Odin
Odin
Gold II
SmokCrack
Odin
Gold II
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,715 MMR
Party 1
Cupid
Cupid
Platinum II
Yomag
Cupid
Platinum II
Level 145
God Stats
1W - 1L
1,355 SR
Queue Stats
110W - 88L
1,863 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
2
0 / 2 / 0
2,618
524
1,011
1,962
441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 0 / 0
3,326
665
159
3,570
2,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
6
0 / 0 / 0
3,483
697
1,824
1,699
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bastet
SP4RDAX
Bastet
6
0 / 0 / 0
3,311
662
978
3,308
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
theapag
Sun Wukong
7
0 / 0 / 0
3,835
767
1,910
3,523
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
AgniCamazotzAnhurThor

VS

Bans
AchillesThanatosCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jamty
Pele
7
0 / 0 / 0
3,393
679
325
4,058
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,727
745
1,155
1,647
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
SgtNoPants
Kuzenbo
7
0 / 0 / 0
3,695
739
1,261
4,022
2,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
6
1 / 0 / 0
3,932
786
1,489
2,278
978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Yomag
Cupid
7
1 / 0 / 1
3,949
790
2,513
1,504
410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
0
0
0
0
W
Pele
Jamty
Pele
0
0
0
0
L
Thoth
0
0
0
0
W
0
0
0
0
L
Bastet
SP4RDAX
Bastet
0
0
0
0
W
Kuzenbo
SgtNoPants
Kuzenbo
0
0
0
0
W
Odin
1
0
0
1
W
Cupid
Yomag
Cupid
1
0
1
1.5
L
Sun Wukong
theapag
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,882
Damage
6,743
14,062
Taken
13,509
5,500
Mitigated
5,863
5,593
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,011
879
0
205
1,962
441
0
0
1,962
0
6,117
L
159
22
0
1,570
3,570
2,189
0
0
3,570
9,390
0
W
Pele
Jamty
Pele
325
104
0
3,096
4,058
1,202
0
543
3,515
0
22,789
L
Thoth
1,824
180
0
500
1,699
411
0
789
792
21,519
0
W
1,155
481
0
581
1,647
541
0
1,188
459
19,947
0
L
Bastet
SP4RDAX
Bastet
978
321
0
2,344
3,308
942
0
208
3,060
0
15,944
W
Kuzenbo
SgtNoPants
Kuzenbo
1,261
427
0
2,342
4,022
2,732
0
0
4,022
20,403
2,093
W
Odin
1,489
517
0
1,062
2,278
978
0
115
2,163
0
11,486
W
Cupid
Yomag
Cupid
2,513
1,961
0
675
1,504
410
0
137
1,367
0
26,159
L
Sun Wukong
theapag
Sun Wukong
1,910
323
0
974
3,523
1,517
0
1,180
2,343
0
24,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,573
Gold Earned
18,696
152
Minions Killed
196
0
Camps Cleared
0
470,313
Distance Traveled
563,382
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,618
524
10
2
0
45,669
0
L
Ganesha
3,326
665
8
2
0
106,458
0
W
Pele
3,393
679
43
9
0
135,756
0
L
Thoth
3,483
697
45
9
0
104,370
0
W
Vulcan
3,727
745
54
11
0
107,297
0
L
Bastet
3,311
662
40
8
0
120,540
0
W
Kuzenbo
3,695
739
44
9
0
107,639
1
W
Odin
3,932
786
3
1
0
117,123
0
W
Cupid
3,949
790
52
10
0
95,567
0
L
Sun Wukong
3,835
767
49
10
0
93,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role