Player Matchup

Merlin
Merlin
Czakominator
Merlin
Level 149
God Stats
0W - 2L
1,292 SR
Queue Stats
70W - 97L
1,295 Elo+
Party 1
Chaac
Chaac
DracheUnbesiegt
Chaac
Level 40
God Stats
14W - 9L
1,598 SR
Queue Stats
221W - 242L
1,434 Elo+
Solo
Danzaburou
Danzaburou
perfect-island89
Danzaburou
Level 45
God Stats
4W - 2L
1,764 SR
Queue Stats
88W - 111L
1,308 Elo+
Party 1
Team Averages
Level 78
1,552 SR
1,345 Elo+

VS

Team Averages
Level 111
1,594 SR
1,462 Elo+
Danzaburou
Danzaburou
Autana_Hawkeye
Danzaburou
Level 110
God Stats
1W - 0L
1,775 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
Kazu2402
Cthulhu
Level 89
God Stats
2W - 4L
1,666 SR
Queue Stats
4W - 8L
1,554 Elo+
Party 2
Nox
Nox
Nefilim1211
Nox
Level 135
God Stats
3W - 0L
1,342 SR
Queue Stats
41W - 22L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 1 / 1
6,470
647
4,428
7,603
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 0
6,517
652
6,459
12,024
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
perfect-island89
Danzaburou
10
0 / 4 / 1
6,135
614
4,269
8,519
3,481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Autana_Hawkeye
Danzaburou
12
1 / 0 / 6
7,640
764
8,118
7,875
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Kazu2402
Cthulhu
13
3 / 1 / 4
7,550
755
8,938
12,334
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 0 / 0
7,405
741
7,823
6,395
2,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
8
8
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Autana_Hawkeye
Danzaburou
1
0
6
4
L
Merlin
0
1
1
0.5
L
1
3
0
0.33
W
Cthulhu
Kazu2402
Cthulhu
3
1
4
5
W
4
0
0
4
L
Danzaburou
perfect-island89
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,156
Damage
24,879
28,146
Taken
26,604
16,632
Mitigated
14,969
4,843
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Autana_Hawkeye
Danzaburou
8,118
3,648
0
3,344
7,875
3,141
461
805
6,996
0
37,792
L
Merlin
4,428
559
0
448
7,603
2,990
0
4,489
2,839
20,159
0
L
6,459
558
0
4,183
12,024
10,161
0
5,730
5,825
0
17,026
W
Cthulhu
Kazu2402
Cthulhu
8,938
301
338
3,863
12,334
9,157
54
2,542
9,420
23,838
1,544
W
7,823
292
0
1,911
6,395
2,671
168
1,127
4,943
21,331
3,086
L
Danzaburou
perfect-island89
Danzaburou
4,269
2,180
0
212
8,519
3,481
0
4,215
3,909
0
17,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,122
Gold Earned
22,595
91
Minions Killed
136
0
Camps Cleared
0
517,615
Distance Traveled
560,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,640
764
56
6
0
183,613
0
L
Merlin
6,470
647
38
4
0
170,338
0
L
Chaac
6,517
652
23
2
0
190,736
0
W
Cthulhu
7,550
755
44
4
0
186,199
0
W
Nox
7,405
741
36
4
0
190,818
0
L
Danzaburou
6,135
614
30
3
0
156,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role