Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
IvaTheMeh
Ao Kuang
Level 109
God Stats
19W - 23L
1,498 SR
Queue Stats
101W - 113L
1,439 Elo+
Solo
Bastet
Bastet
Scynzo
Bastet
Level 140
God Stats
2W - 3L
1,512 SR
Queue Stats
5W - 6L
1,469 Elo+
Solo
Nut
Nut
TheLauson
Nut
Level 138
God Stats
41W - 37L
1,541 SR
Queue Stats
78W - 71L
1,572 Elo+
Solo
Tiamat
Tiamat
jarlaxles
Tiamat
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,604 Elo+
Solo
Team Averages
Level 136
1,510 SR
1,517 Elo+

VS

Team Averages
Level 130
1,526 SR
1,583 Elo+
Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Elingis
Baron Samedi
Level 116
God Stats
3W - 0L
1,731 SR
Queue Stats
66W - 42L
1,597 Elo+
Solo
Ix Chel
Ix Chel
campingboy13
Ix Chel
Level 103
God Stats
3W - 1L
1,386 SR
Queue Stats
76W - 51L
1,598 Elo+
Solo
Hou Yi
Hou Yi
goldnghts
Hou Yi
Level 126
God Stats
43W - 48L
1,497 SR
Queue Stats
537W - 576L
1,486 Elo+
Solo
Athena
Athena
paranoid-man-93
Athena
Level 156
God Stats
2W - 0L
1,518 SR
Queue Stats
4W - 3L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 5 / 0
6,088
1,218
4,132
6,480
2,820
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
IvaTheMeh
Ao Kuang
10
0 / 1 / 0
5,417
1,083
511
1,140
525
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Scynzo
Bastet
11
0 / 4 / 2
6,082
1,216
7,563
7,071
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 0
6,138
1,228
4,465
2,434
965
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
jarlaxles
Tiamat
11
0 / 3 / 1
5,771
1,154
5,786
7,106
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

304

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 1 / 8
6,677
1,335
2,565
4,459
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
Elingis
Baron Samedi
12
3 / 0 / 8
7,308
1,462
5,234
5,153
4,984
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
campingboy13
Ix Chel
12
5 / 1 / 7
7,428
1,486
4,781
4,296
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
goldnghts
Hou Yi
11
0 / 0 / 9
6,152
1,230
5,056
4,234
1,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 8
6,866
1,373
4,670
6,748
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
13
13
Deaths
2
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
5
0
0.2
W
Mercury
 
Mercury
3
1
8
7
W
Baron Samedi
Elingis
Baron Samedi
3
0
8
7
L
Ao Kuang
IvaTheMeh
Ao Kuang
0
1
0
0
L
Bastet
Scynzo
Bastet
0
4
2
0.25
L
1
0
0
1
W
Ix Chel
campingboy13
Ix Chel
5
1
7
8.5
W
Hou Yi
goldnghts
Hou Yi
0
0
9
4.5
L
Tiamat
jarlaxles
Tiamat
0
3
1
0.17
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,457
Damage
22,306
24,231
Taken
24,890
12,367
Mitigated
17,798
993
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,132
346
0
0
6,480
2,820
0
4,681
1,678
17,773
0
W
Mercury
 
Mercury
2,565
1,233
0
519
4,459
1,814
0
1,146
3,313
0
7,174
W
Baron Samedi
Elingis
Baron Samedi
5,234
691
671
2,258
5,153
4,984
0
2,836
2,317
9,512
0
L
Ao Kuang
IvaTheMeh
Ao Kuang
511
274
0
32
1,140
525
0
837
303
1,430
162
L
Bastet
Scynzo
Bastet
7,563
1,497
0
465
7,071
2,990
0
3,908
3,035
0
11,363
L
4,465
1,863
0
0
2,434
965
0
1,446
905
0
16,104
W
Ix Chel
campingboy13
Ix Chel
4,781
1,308
873
368
4,296
1,813
0
2,341
1,955
16,170
0
W
Hou Yi
goldnghts
Hou Yi
5,056
2,732
0
261
4,234
1,711
0
860
3,374
0
16,290
L
Tiamat
jarlaxles
Tiamat
5,786
714
0
496
7,106
5,067
0
3,002
4,029
10,925
0
W
4,670
1,166
0
1,026
6,748
7,476
0
3,084
3,664
14,170
404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,496
Gold Earned
34,431
86
Minions Killed
108
3
Camps Cleared
6
470,974
Distance Traveled
531,902
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,088
1,218
30
6
1
93,595
0
W
Mercury
6,677
1,335
15
3
2
118,711
0
W
Baron Samedi
7,308
1,462
9
2
0
102,849
0
L
Ao Kuang
5,417
1,083
2
0
1
63,252
0
L
Bastet
6,082
1,216
11
2
0
125,976
0
L
Nut
6,138
1,228
32
6
1
86,945
0
W
Ix Chel
7,428
1,486
30
6
1
96,573
0
W
Hou Yi
6,152
1,230
34
7
2
97,409
2
L
Tiamat
5,771
1,154
11
2
0
101,206
0
W
Athena
6,866
1,373
20
4
1
116,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role