Player Matchup

Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Maman Brigitte
Maman Brigitte
Silver II
Chris_Jcc
Maman Brigitte
Silver II
Level 127
God Stats
5W - 7L
1,488 SR
Queue Stats
148W - 159L
981 MMR
Solo
Artemis
Artemis
Silver II
DEEJHUDG22
Artemis
Silver II
Level 172
God Stats
0W - 5L
1,202 SR
Queue Stats
229W - 230L
1,045 MMR
Solo
Sylvanus
Sylvanus
Silver II
Scootadee
Sylvanus
Silver II
Level 128
God Stats
2W - 5L
1,149 SR
Queue Stats
147W - 153L
1,004 MMR
Solo
Chang'e
Chang'e
Silver II
senacha
Chang'e
Silver II
Level 65
God Stats
0W - 1L
1,251 SR
Queue Stats
67W - 79L
1,039 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 154
1,318 SR
1,114 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,368 SR
1,039 MMR
Sun Wukong
Sun Wukong
Gold V
GankMeHarder871
Sun Wukong
Gold V
Level 68
God Stats
2W - 3L
1,288 SR
Queue Stats
54W - 66L
1,246 MMR
Party 2
Merlin
Merlin
Silver I
Lete
Merlin
Silver I
Level 145
God Stats
2W - 3L
1,123 SR
Queue Stats
114W - 117L
1,004 MMR
Solo
Fenrir
Fenrir
Silver II
Pic912
Fenrir
Silver II
Level 190
God Stats
5W - 3L
1,814 SR
Queue Stats
123W - 138L
974 MMR
Solo
Ares
Ares
Silver II
vancoger
Ares
Silver II
Level 142
God Stats
67W - 72L
1,478 SR
Queue Stats
210W - 214L
999 MMR
Solo
Chiron
Chiron
Silver II
xBODx Blunt
Chiron
Silver II
Level 167
God Stats
3W - 7L
1,140 SR
Queue Stats
156W - 174L
972 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 5 / 3
9,580
532
8,821
13,090
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Chris_Jcc
Maman Brigitte
16
7 / 3 / 2
9,731
541
9,547
13,982
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
DEEJHUDG22
Artemis
15
2 / 3 / 7
9,341
519
6,284
10,457
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Scootadee
Sylvanus
14
0 / 3 / 9
8,730
485
5,425
17,529
16,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
senacha
Chang'e
14
2 / 6 / 2
8,580
477
5,135
13,816
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Bans
RavanaCthulhuHerculesKukulkan

VS

Bans
AchillesAwilixAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GankMeHarder871
Sun Wukong
19
8 / 0 / 3
12,441
691
14,727
13,623
11,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Lete
Merlin
18
1 / 4 / 4
10,528
585
7,630
11,019
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Pic912
Fenrir
13
4 / 3 / 5
9,236
513
7,106
14,540
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
13
3 / 5 / 5
8,567
476
11,041
18,087
13,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
14
4 / 4 / 3
9,014
501
8,134
12,623
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
15
Kills
20
20
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
3
1.1
L
Maman Brigitte
Chris_Jcc
Maman Brigitte
7
3
2
2.67
L
Artemis
DEEJHUDG22
Artemis
2
3
7
1.83
W
Sun Wukong
GankMeHarder871
Sun Wukong
8
0
3
9.5
W
Merlin
Lete
Merlin
1
4
4
0.75
W
Fenrir
Pic912
Fenrir
4
3
5
2.17
L
Sylvanus
Scootadee
Sylvanus
0
3
9
1.5
L
Chang'e
senacha
Chang'e
2
6
2
0.5
W
Ares
3
5
5
1.1
W
Chiron
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,212
Damage
48,638
68,874
Taken
69,892
36,586
Mitigated
41,707
17,040
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,821
796
0
762
13,090
4,871
0
2,542
10,217
76,140
1,582
L
Maman Brigitte
Chris_Jcc
Maman Brigitte
9,547
627
0
4,704
13,982
5,622
1,350
2,654
11,161
67,685
0
L
Artemis
DEEJHUDG22
Artemis
6,284
2,194
0
1,331
10,457
3,447
316
2,383
7,856
0
61,701
W
Sun Wukong
GankMeHarder871
Sun Wukong
14,727
2,270
0
6,678
13,623
11,873
437
6,340
7,283
0
99,964
W
Merlin
Lete
Merlin
7,630
429
0
860
11,019
4,580
1,477
5,897
5,122
85,608
3,052
W
Fenrir
Pic912
Fenrir
7,106
1,978
0
757
14,540
6,411
1,124
5,602
8,938
0
54,929
L
Sylvanus
Scootadee
Sylvanus
5,425
566
1,480
4,800
17,529
16,900
0
8,274
8,403
35,617
2,125
L
Chang'e
senacha
Chang'e
5,135
602
472
3,491
13,816
5,746
146
1,069
12,645
50,354
0
W
Ares
11,041
854
0
1,887
18,087
13,360
499
9,057
9,030
31,640
0
W
Chiron
8,134
1,399
1,174
2,644
12,623
5,483
2,715
2,616
10,007
0
50,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
49,786
451
Minions Killed
493
0
Camps Cleared
0
1,615,063
Distance Traveled
1,688,888
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,580
532
139
8
0
302,155
1
L
Maman Brigitte
9,731
541
100
6
0
390,586
2
L
Artemis
9,341
519
83
5
0
291,341
4
W
Sun Wukong
12,441
691
158
9
0
370,934
0
W
Merlin
10,528
585
161
9
0
315,199
0
W
Fenrir
9,236
513
75
4
0
349,206
0
L
Sylvanus
8,730
485
46
3
0
342,763
5
L
Chang'e
8,580
477
83
5
0
288,218
0
W
Ares
8,567
476
32
2
0
308,327
5
W
Chiron
9,014
501
67
4
0
345,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role