Player Matchup

Achilles
Achilles
DATCOOKIE8326
Achilles
Level 79
God Stats
14W - 12L
1,456 SR
Queue Stats
597W - 588L
1,444 Elo+
Solo
Geb
Geb
Werner151515
Geb
Level 129
God Stats
9W - 11L
1,607 SR
Queue Stats
101W - 116L
1,394 Elo+
Party 1
Skadi
Skadi
lKillaPriestl
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 87L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
timinary12357
Nu Wa
Level 88
God Stats
30W - 22L
1,605 SR
Queue Stats
94W - 111L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wheelz_100
Tsukuyomi
Level 18
God Stats
36W - 48L
1,278 SR
Queue Stats
49W - 76L
1,270 Elo+
Party 1
Team Averages
Level 67
1,489 SR
1,374 Elo+

VS

Team Averages
Level 97
1,421 SR
1,426 Elo+
Arachne
Arachne
 
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
CachopoMarchoso
Anubis
Level 83
God Stats
1W - 5L
1,138 SR
Queue Stats
50W - 63L
1,314 Elo+
Solo
Mulan
Mulan
Commander_Ecki
Mulan
Level 59
God Stats
5W - 2L
1,500 SR
Queue Stats
91W - 98L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
Tevezf20
Danzaburou
Level 159
God Stats
14W - 13L
1,414 SR
Queue Stats
197W - 206L
1,502 Elo+
Solo
Geb
Geb
volkan__AZE
Geb
Level 124
God Stats
3W - 4L
1,554 SR
Queue Stats
103W - 102L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DATCOOKIE8326
Achilles
13
8 / 1 / 0
7,888
607
10,401
13,693
10,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 1
5,458
420
4,509
10,339
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 5 / 0
5,718
440
4,627
10,392
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,737
441
5,730
6,678
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
wheelz_100
Tsukuyomi
9
0 / 4 / 1
5,418
417
1,725
10,477
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 1 / 3
6,887
530
4,311
11,154
4,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
6 / 0 / 2
7,807
601
8,319
7,239
3,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 2
6,365
490
5,755
13,391
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Tevezf20
Danzaburou
13
4 / 0 / 0
8,016
617
10,403
10,535
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 5
7,793
599
5,839
10,580
7,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
9
Kills
14
15
Deaths
9
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
3
3.5
W
6
0
2
7
W
0
7
2
0.14
L
Achilles
DATCOOKIE8326
Achilles
8
1
0
8
W
Danzaburou
Tevezf20
Danzaburou
4
0
0
4
L
0
1
1
0.5
L
0
5
0
0
L
1
4
0
0.25
W
2
1
5
4.5
L
Tsukuyomi
wheelz_100
Tsukuyomi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,992
Damage
34,627
51,579
Taken
52,899
24,662
Mitigated
27,904
12,474
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,311
2,489
0
4,685
11,154
4,867
61
541
10,613
0
53,874
W
8,319
170
0
3,915
7,239
3,593
232
637
6,602
53,732
1,094
W
5,755
1,586
0
1,682
13,391
7,426
828
341
13,050
0
40,321
L
Achilles
DATCOOKIE8326
Achilles
10,401
2,033
0
4,791
13,693
10,300
0
1,207
11,823
0
52,382
W
Danzaburou
Tevezf20
Danzaburou
10,403
5,276
0
4,259
10,535
4,225
228
6,503
4,032
0
72,589
L
4,509
881
205
2,933
10,339
6,955
0
1,767
8,572
22,501
0
L
4,627
1,625
0
470
10,392
2,538
0
6,302
4,090
0
33,132
L
5,730
1,804
0
1,048
6,678
1,772
0
1,476
5,202
35,475
0
W
5,839
1,449
0
1,669
10,580
7,793
0
2,217
8,363
31,006
2,576
L
Tsukuyomi
wheelz_100
Tsukuyomi
1,725
210
0
3,027
10,477
3,097
16
2,942
7,535
0
28,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,219
Gold Earned
36,868
274
Minions Killed
383
0
Camps Cleared
0
1,214,956
Distance Traveled
1,250,759
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,887
530
77
6
0
298,108
0
W
Anubis
7,807
601
93
7
0
229,626
0
W
Mulan
6,365
490
57
4
0
190,734
0
L
Achilles
7,888
607
83
6
0
261,331
0
W
Danzaburou
8,016
617
121
9
0
244,914
0
L
Geb
5,458
420
25
2
0
244,054
2
L
Skadi
5,718
440
62
5
0
211,111
0
L
Nu Wa
5,737
441
61
5
0
238,661
0
W
Geb
7,793
599
35
3
0
287,377
0
L
Tsukuyomi
5,418
417
43
3
0
259,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role