Player Matchup

Scylla
Scylla
Albertoneee
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,260 Elo+
Solo
Sol
Sol
Divinarus
Sol
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Ronfleeex__I
Danzaburou
Level 100
God Stats
4W - 1L
1,669 SR
Queue Stats
137W - 128L
1,447 Elo+
Party 1
Bastet
Bastet
bitxarrako21
Bastet
Level 68
God Stats
4W - 1L
1,562 SR
Queue Stats
51W - 39L
1,551 Elo+
Solo
Bacchus
Bacchus
bologne59
Bacchus
Level 28
God Stats
7W - 3L
1,618 SR
Queue Stats
35W - 45L
1,411 Elo+
Party 1
Team Averages
Level 90
1,570 SR
1,431 Elo+

VS

Team Averages
Level 130
1,724 SR
1,484 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Drawnmicrobe
Izanami
Level 108
God Stats
1W - 1L
1,843 SR
Queue Stats
122W - 120L
1,443 Elo+
Solo
Anubis
Anubis
FutureChip56211
Anubis
Level 81
God Stats
43W - 23L
1,676 SR
Queue Stats
90W - 85L
1,484 Elo+
Solo
Persephone
Persephone
IWannaBeMade
Persephone
Level 154
God Stats
4W - 2L
1,848 SR
Queue Stats
126W - 126L
1,454 Elo+
Solo
Cthulhu
Cthulhu
mixerrrrr
Cthulhu
Level 152
God Stats
3W - 2L
1,753 SR
Queue Stats
104W - 86L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
6 / 1 / 2
6,704
609
5,606
5,743
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 2 / 0
7,709
701
7,549
9,857
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Ronfleeex__I
Danzaburou
11
1 / 1 / 1
5,519
502
4,349
6,599
2,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
12
1 / 1 / 6
6,025
548
5,229
10,972
3,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
bologne59
Bacchus
10
1 / 0 / 4
5,669
515
4,065
6,082
5,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 1
6,101
555
4,637
11,774
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Drawnmicrobe
Izanami
11
1 / 1 / 0
5,981
544
4,575
5,984
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 8 / 0
5,170
470
5,298
8,871
4,073
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Persephone
IWannaBeMade
Persephone
9
1 / 4 / 0
5,875
534
3,670
7,015
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mixerrrrr
Cthulhu
9
0 / 3 / 1
5,610
510
5,185
9,810
7,031
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
5
5
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
1
2.5
W
Scylla
6
1
2
7
W
8
2
0
4
L
Izanami
Drawnmicrobe
Izanami
1
1
0
1
L
1
8
0
0.13
L
Persephone
IWannaBeMade
Persephone
1
4
0
0.25
W
Danzaburou
Ronfleeex__I
Danzaburou
1
1
1
1.5
W
Bastet
1
1
6
4
W
Bacchus
bologne59
Bacchus
1
0
4
3
L
Cthulhu
mixerrrrr
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,798
Damage
23,365
39,253
Taken
43,454
16,040
Mitigated
21,114
13,788
Healing
14,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,637
620
0
5,454
11,774
5,362
0
1,555
10,219
0
46,099
W
Scylla
5,606
1,231
127
1,929
5,743
2,036
0
3,648
1,885
43,704
0
W
7,549
3,093
0
5,553
9,857
2,419
2,750
5,146
4,711
43,366
7,724
L
Izanami
Drawnmicrobe
Izanami
4,575
3,269
0
2,772
5,984
2,174
22
628
5,356
0
53,619
L
5,298
72
0
1,514
8,871
4,073
0
6,509
2,362
27,211
513
L
Persephone
IWannaBeMade
Persephone
3,670
40
0
1,686
7,015
2,474
0
2,798
4,208
37,182
887
W
Danzaburou
Ronfleeex__I
Danzaburou
4,349
1,943
0
2,510
6,599
2,297
0
1,720
4,879
0
47,448
W
Bastet
5,229
951
0
2,211
10,972
3,869
0
752
10,136
0
45,087
W
Bacchus
bologne59
Bacchus
4,065
1,008
0
1,458
6,082
5,419
0
1,928
4,114
9,327
0
L
Cthulhu
mixerrrrr
Cthulhu
5,185
350
1,192
1,644
9,810
7,031
0
5,293
4,517
21,640
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
28,737
304
Minions Killed
316
0
Camps Cleared
0
1,088,888
Distance Traveled
1,014,353
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,101
555
81
7
0
232,103
0
W
Scylla
6,704
609
70
6
0
212,343
3
W
Sol
7,709
701
82
7
0
195,319
4
L
Izanami
5,981
544
90
8
0
192,239
0
L
Anubis
5,170
470
36
3
0
185,429
4
L
Persephone
5,875
534
70
6
0
195,335
0
W
Danzaburou
5,519
502
79
7
0
211,655
0
W
Bastet
6,025
548
61
6
0
229,730
0
W
Bacchus
5,669
515
12
1
0
239,841
2
L
Cthulhu
5,610
510
39
4
0
209,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role