Player Matchup

Danzaburou
Danzaburou
Kakyoin44
Danzaburou
Level 142
God Stats
4W - 5L
1,543 SR
Queue Stats
170W - 171L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
LillyZean
Nu Wa
Level 28
God Stats
0W - 4L
1,585 SR
Queue Stats
83W - 101L
1,329 Elo+
Solo
Kukulkan
Kukulkan
Tolkien411
Kukulkan
Level 154
God Stats
5W - 9L
1,650 SR
Queue Stats
409W - 431L
1,430 Elo+
Party 2
Da Ji
Da Ji
owlnh
Da Ji
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,550 Elo+
Solo
He Bo
He Bo
xXmomosxX74800xX
He Bo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 71L
1,514 Elo+
Solo
Team Averages
Level 117
1,556 SR
1,451 Elo+

VS

Team Averages
Level 115
1,566 SR
1,495 Elo+
Tyr
Tyr
Albedo164
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 51L
1,579 Elo+
Solo
Chiron
Chiron
BobWiz
Chiron
Level 128
God Stats
30W - 28L
1,517 SR
Queue Stats
2,286W - 2,337L
1,549 Elo+
Solo
Awilix
Awilix
RaDz1o
Awilix
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
368W - 411L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Sulsher
Kukulkan
Level 98
God Stats
4W - 0L
1,824 SR
Queue Stats
236W - 234L
1,395 Elo+
Party 1
Surtr
Surtr
oFILo
Surtr
Level 82
God Stats
3W - 2L
1,489 SR
Queue Stats
208W - 209L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kakyoin44
Danzaburou
16
4 / 2 / 3
8,684
789
9,217
9,033
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
LillyZean
Nu Wa
12
0 / 5 / 6
7,122
647
6,367
7,588
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kukulkan
Tolkien411
Kukulkan
16
5 / 2 / 6
9,405
855
14,876
6,991
3,283
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
owlnh
Da Ji
13
1 / 4 / 4
7,201
655
6,927
9,522
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 6 / 5
6,938
631
8,179
9,801
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 9
9,806
891
10,745
19,161
17,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
BobWiz
Chiron
16
4 / 2 / 10
9,725
884
11,145
10,427
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
RaDz1o
Awilix
13
2 / 3 / 6
8,149
741
4,646
10,535
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
Sulsher
Kukulkan
14
2 / 3 / 9
8,517
774
7,910
8,435
3,589
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
oFILo
Surtr
14
2 / 1 / 10
8,593
781
4,316
9,485
8,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
11
Kills
19
19
Deaths
11
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
W
Chiron
BobWiz
Chiron
4
2
10
4.5
L
Danzaburou
Kakyoin44
Danzaburou
4
2
3
2.75
L
Nu Wa
LillyZean
Nu Wa
0
5
6
0.6
W
Awilix
RaDz1o
Awilix
2
3
6
1.67
W
Kukulkan
Sulsher
Kukulkan
2
3
9
2.17
L
Kukulkan
Tolkien411
Kukulkan
5
2
6
4
W
Surtr
oFILo
Surtr
2
1
10
7
L
Da Ji
owlnh
Da Ji
1
4
4
0.75
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,566
Damage
38,762
42,935
Taken
58,043
18,191
Mitigated
38,792
8,345
Healing
24,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,745
683
637
8,856
19,161
17,484
297
6,544
12,023
0
19,176
W
Chiron
BobWiz
Chiron
11,145
2,280
2,214
2,103
10,427
4,516
2,259
5,880
3,890
0
30,190
L
Danzaburou
Kakyoin44
Danzaburou
9,217
3,501
445
3,067
9,033
4,288
0
1,665
7,101
0
23,924
L
Nu Wa
LillyZean
Nu Wa
6,367
1,016
0
0
7,588
2,583
0
1,314
6,182
12,403
0
W
Awilix
RaDz1o
Awilix
4,646
981
2,563
1,883
10,535
4,461
747
4,640
5,360
0
12,297
W
Kukulkan
Sulsher
Kukulkan
7,910
136
986
1,578
8,435
3,589
345
5,810
2,117
28,452
0
L
Kukulkan
Tolkien411
Kukulkan
14,876
163
1,244
1,458
6,991
3,283
0
1,294
5,605
28,732
94
W
Surtr
oFILo
Surtr
4,316
506
1,422
2,055
9,485
8,742
713
3,536
5,325
818
9,977
L
Da Ji
owlnh
Da Ji
6,927
904
489
429
9,522
4,971
0
2,443
6,992
0
9,305
L
8,179
222
0
1,213
9,801
3,066
0
1,587
8,028
10,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
44,790
109
Minions Killed
155
0
Camps Cleared
0
921,613
Distance Traveled
1,084,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,806
891
21
2
0
229,929
0
W
Chiron
9,725
884
49
4
0
194,714
0
L
Danzaburou
8,684
789
31
3
0
198,067
0
L
Nu Wa
7,122
647
23
2
0
153,374
0
W
Awilix
8,149
741
20
2
0
212,538
0
W
Kukulkan
8,517
774
42
4
0
222,053
0
L
Kukulkan
9,405
855
44
4
0
215,523
0
W
Surtr
8,593
781
23
2
0
225,308
0
L
Da Ji
7,201
655
5
0
0
193,169
0
L
He Bo
6,938
631
6
1
0
161,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role