Player Matchup

Anhur
Anhur
Grandmaster
 
Anhur
Grandmaster
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
 
Hercules
Masters
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Masters
MrMabyImBack
Eset
Masters
Level 205
God Stats
3W - 3L
1,855 SR
Queue Stats
299W - 242L
2,817 MMR
Solo
Ullr
Ullr
Masters
PacoAlmuerzos
Ullr
Masters
Level 59
God Stats
17W - 16L
1,717 SR
Queue Stats
162W - 120L
2,604 MMR
Solo
Maui
Maui
Masters
TаylorSwift
Maui
Masters
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 202L
2,601 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,614 SR
2,204 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 145
1,605 SR
2,345 MMR
Hun Batz
Hun Batz
Masters
 
Hun Batz
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Masters
 
Athena
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
Angry
Yu Huang
Masters
Level 183
God Stats
11W - 8L
1,295 SR
Queue Stats
612W - 494L
2,837 MMR
Solo
Camazotz
Camazotz
Grandmaster
Duduin
Camazotz
Grandmaster
Level 126
God Stats
9W - 2L
1,959 SR
Queue Stats
170W - 116L
3,388 MMR
Solo
Odin
Odin
Masters
Jhòr
Odin
Masters
Level 141
God Stats
6W - 2L
1,771 SR
Queue Stats
117W - 104L
2,497 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 0 / 0
6,807
681
4,266
6,435
2,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
 
Hercules
10
0 / 2 / 0
5,796
580
4,031
8,266
6,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 4 / 1
5,554
555
2,171
8,175
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,178
518
2,321
8,212
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 2
5,784
578
3,613
9,123
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HeimdallrDa JiAresKuzenbo

VS

Bans
ThothNe ZhaAphroditeAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 1 / 2
5,810
581
6,421
7,852
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
10
0 / 1 / 5
5,688
569
2,953
8,495
6,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Angry
Yu Huang
13
5 / 0 / 1
6,778
678
9,139
3,367
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Duduin
Camazotz
11
0 / 2 / 0
5,775
578
2,419
7,431
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Jhòr
Odin
12
1 / 0 / 1
6,480
648
5,434
8,371
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
8
8
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
0
0
2
L
Hercules
 
Hercules
0
2
0
0
W
Hun Batz
 
Hun Batz
2
1
2
3
W
Athena
 
Athena
0
1
5
2.5
W
Yu Huang
Angry
Yu Huang
5
0
1
5.5
W
Camazotz
Duduin
Camazotz
0
2
0
0
W
Odin
Jhòr
Odin
1
0
1
1.5
L
0
4
1
0.13
L
0
1
1
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,402
Damage
26,366
40,211
Taken
35,516
22,870
Mitigated
18,393
14,430
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,266
2,255
0
2,892
6,435
2,407
0
331
6,104
0
58,266
L
Hercules
 
Hercules
4,031
1,480
0
3,028
8,266
6,678
0
0
7,651
0
40,412
W
Hun Batz
 
Hun Batz
6,421
1,923
0
3,800
7,852
2,824
0
817
7,025
0
48,931
W
Athena
 
Athena
2,953
1,139
0
1,858
8,495
6,181
0
2,111
6,275
16,507
1,337
W
Yu Huang
Angry
Yu Huang
9,139
1,299
0
1,183
3,367
1,397
0
1,345
1,968
56,547
0
W
Camazotz
Duduin
Camazotz
2,419
377
0
4,083
7,431
2,365
0
782
6,649
0
43,605
W
Odin
Jhòr
Odin
5,434
933
0
3,486
8,371
5,626
0
0
8,371
0
46,657
L
2,171
362
0
1,705
8,175
3,322
0
4,494
3,681
42,766
0
L
2,321
1,260
0
4,494
8,212
3,209
0
2,794
5,373
0
39,305
L
3,613
1,459
0
2,311
9,123
7,254
0
4,196
4,927
17,596
3,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
30,531
391
Minions Killed
373
0
Camps Cleared
0
1,028,204
Distance Traveled
1,165,596
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,807
681
109
11
0
197,122
2
L
Hercules
5,796
580
84
8
0
194,922
0
W
Hun Batz
5,810
581
87
9
0
253,834
0
W
Athena
5,688
569
17
2
0
235,806
3
W
Yu Huang
6,778
678
96
10
0
216,878
0
W
Camazotz
5,775
578
85
9
0
230,453
0
W
Odin
6,480
648
88
9
0
228,625
1
L
Eset
5,554
555
95
10
0
189,189
0
L
Ullr
5,178
518
73
7
0
227,825
0
L
Maui
5,784
578
30
3
0
219,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role