Player Matchup

Janus
Janus
GOSDEN-69
Janus
Level 89
God Stats
32W - 38L
1,453 SR
Queue Stats
34W - 39L
1,379 Elo+
Solo
Fafnir
Fafnir
PerunaMush
Fafnir
Level 47
God Stats
1W - 1L
1,768 SR
Queue Stats
7W - 14L
1,404 Elo+
Solo
Tsukuyomi
Tsukuyomi
Senator_Monke
Tsukuyomi
Level 108
God Stats
4W - 3L
1,675 SR
Queue Stats
141W - 174L
1,557 Elo+
Solo
Neith
Neith
hitmanschin
Neith
Level 120
God Stats
134W - 117L
1,462 SR
Queue Stats
511W - 486L
1,409 Elo+
Solo
Osiris
Osiris
iM1iki
Osiris
Level 56
God Stats
6W - 5L
1,422 SR
Queue Stats
133W - 127L
1,408 Elo+
Solo
Team Averages
Level 84
1,556 SR
1,431 Elo+

VS

Team Averages
Level 77
1,572 SR
1,442 Elo+
Sobek
Sobek
JJAndrew9201
Sobek
Level 87
God Stats
2W - 0L
1,737 SR
Queue Stats
14W - 8L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
Timex17-2
Sun Wukong
Level 46
God Stats
6W - 5L
1,518 SR
Queue Stats
114W - 124L
1,382 Elo+
Solo
Neith
Neith
UCKYCUTEJIb
Neith
Level 122
God Stats
17W - 9L
1,661 SR
Queue Stats
81W - 82L
1,420 Elo+
Solo
Nox
Nox
eryuyu777
Nox
Level 70
God Stats
9W - 9L
1,467 SR
Queue Stats
94W - 100L
1,433 Elo+
Solo
Fenrir
Fenrir
javiluna123
Fenrir
Level 59
God Stats
26W - 29L
1,478 SR
Queue Stats
78W - 79L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GOSDEN-69
Janus
7
0 / 0 / 0
3,461
692
1,149
1,803
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
PerunaMush
Fafnir
3
0 / 1 / 0
2,712
542
403
2,741
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Senator_Monke
Tsukuyomi
1
0 / 0 / 0
2,413
483
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
915
183
0
0
0
Osiris
iM1iki
Osiris
5
0 / 2 / 0
3,179
636
1,453
4,137
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,460
692
338
2,371
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Timex17-2
Sun Wukong
7
2 / 0 / 0
4,101
820
1,767
3,880
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 0
3,408
682
1,521
1,375
332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,390
678
444
1,723
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
6
0 / 0 / 0
3,137
627
721
4,026
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
GOSDEN-69
Janus
0
0
0
0
W
0
0
0
0
L
Fafnir
PerunaMush
Fafnir
0
1
0
0
L
Tsukuyomi
Senator_Monke
Tsukuyomi
0
0
0
0
W
Sun Wukong
Timex17-2
Sun Wukong
2
0
0
2
W
1
0
0
1
W
0
0
0
0
L
0
0
0
0
L
Osiris
iM1iki
Osiris
0
2
0
0
W
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,005
Damage
4,791
8,681
Taken
13,375
5,346
Mitigated
5,750
2,062
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
GOSDEN-69
Janus
1,149
75
0
873
1,803
465
0
444
1,359
17,747
452
W
338
100
0
1,467
2,371
1,577
0
124
2,247
10,579
0
L
Fafnir
PerunaMush
Fafnir
403
69
0
125
2,741
2,009
0
338
2,403
3,281
0
L
Tsukuyomi
Senator_Monke
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Timex17-2
Sun Wukong
1,767
510
0
1,516
3,880
1,727
0
0
3,880
0
17,491
W
1,521
1,083
0
1,115
1,375
332
0
279
1,096
0
17,741
W
444
0
0
375
1,723
539
0
663
908
17,869
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
iM1iki
Osiris
1,453
535
0
1,064
4,137
2,872
0
0
4,137
0
16,032
W
Fenrir
721
154
0
1,139
4,026
1,575
0
292
3,692
0
15,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,680
Gold Earned
17,496
70
Minions Killed
140
0
Camps Cleared
0
259,877
Distance Traveled
436,985
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,461
692
38
8
0
85,393
0
W
Sobek
3,460
692
7
1
0
85,503
0
L
Fafnir
2,712
542
7
1
0
86,949
0
L
Tsukuyomi
2,413
483
0
0
0
2,410
0
W
Sun Wukong
4,101
820
29
6
0
90,513
0
W
Neith
3,408
682
38
8
0
66,434
1
W
Nox
3,390
678
37
7
0
91,848
0
L
Neith
915
183
0
0
0
0
0
L
Osiris
3,179
636
25
5
0
85,125
0
W
Fenrir
3,137
627
29
6
0
102,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role