Player Matchup

Anhur
Anhur
Pro1Pro99
Anhur
Level 101
God Stats
6W - 3L
1,805 SR
Queue Stats
249W - 183L
1,640 Elo+
Party 1
Ne Zha
Ne Zha
QuietPoint
Ne Zha
Level 108
God Stats
27W - 14L
1,715 SR
Queue Stats
157W - 91L
1,635 Elo+
Party 1
Yemoja
Yemoja
ReformedSaltLord
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 3
Chaac
Chaac
Storpheus
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Ix Chel
Ix Chel
bros9
Ix Chel
Level 142
God Stats
13W - 13L
1,601 SR
Queue Stats
324W - 324L
1,557 Elo+
Solo
Team Averages
Level 83
1,624 SR
1,566 Elo+

VS

Team Averages
Level 100
1,542 SR
1,546 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Cyndieeee
Chernobog
Level 69
God Stats
4W - 2L
1,558 SR
Queue Stats
31W - 32L
1,436 Elo+
Solo
Ix Chel
Ix Chel
GYBroGaming
Ix Chel
Level 124
God Stats
2W - 0L
1,477 SR
Queue Stats
179W - 143L
1,522 Elo+
Solo
Fenrir
Fenrir
桃林林林林林
Fenrir
Level 156
God Stats
4W - 2L
1,674 SR
Queue Stats
131W - 58L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Pro1Pro99
Anhur
13
3 / 1 / 0
7,112
547
10,689
14,840
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
QuietPoint
Ne Zha
10
0 / 3 / 1
5,562
428
1,846
12,628
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
5,524
425
2,240
7,933
5,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
Storpheus
Chaac
9
0 / 4 / 0
5,352
412
858
8,441
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
bros9
Ix Chel
9
0 / 4 / 1
5,487
422
1,260
6,616
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 0 / 0
9,652
742
9,426
7,012
7,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
 
Khepri
12
1 / 1 / 6
7,318
563
3,672
9,299
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Cyndieeee
Chernobog
12
1 / 2 / 2
7,355
566
7,638
7,421
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
GYBroGaming
Ix Chel
14
3 / 0 / 2
8,442
649
4,537
3,161
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 5
8,149
627
7,681
10,417
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
0
5
W
Khepri
 
Khepri
1
1
6
4
W
Chernobog
Cyndieeee
Chernobog
1
2
2
1
W
Ix Chel
GYBroGaming
Ix Chel
3
0
2
4
L
Anhur
Pro1Pro99
Anhur
3
1
0
3
L
Ne Zha
QuietPoint
Ne Zha
0
3
1
0.17
L
0
2
0
0
L
Chaac
Storpheus
Chaac
0
4
0
0
L
Ix Chel
bros9
Ix Chel
0
4
1
0.13
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,893
Damage
32,954
50,458
Taken
37,310
21,772
Mitigated
23,676
15,805
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,426
827
0
2,020
7,012
7,687
0
440
6,572
64,034
2,924
W
Khepri
 
Khepri
3,672
383
0
2,774
9,299
7,276
88
751
8,548
18,820
0
W
Chernobog
Cyndieeee
Chernobog
7,638
4,187
0
3,371
7,421
2,035
1,538
542
6,879
0
60,964
W
Ix Chel
GYBroGaming
Ix Chel
4,537
635
651
1,127
3,161
1,347
1,010
745
2,416
61,423
1,590
L
Anhur
Pro1Pro99
Anhur
10,689
6,432
0
5,152
14,840
5,690
0
4,513
10,113
0
64,887
L
Ne Zha
QuietPoint
Ne Zha
1,846
267
0
5,816
12,628
4,713
0
2,076
10,396
0
46,346
L
2,240
951
2,197
753
7,933
5,206
0
3,841
3,800
9,188
0
L
Chaac
Storpheus
Chaac
858
392
0
1,127
8,441
4,057
0
3,044
5,131
0
19,659
L
Ix Chel
bros9
Ix Chel
1,260
111
120
640
6,616
2,106
0
2,668
3,722
12,068
0
W
7,681
1,754
0
6,272
10,417
5,331
0
1,022
9,395
0
80,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,037
Gold Earned
40,916
275
Minions Killed
536
0
Camps Cleared
0
1,268,554
Distance Traveled
1,420,720
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,652
742
138
11
0
321,541
0
W
Khepri
7,318
563
37
3
0
275,242
2
W
Chernobog
7,355
566
99
8
0
232,769
0
W
Ix Chel
8,442
649
136
10
0
273,721
0
L
Anhur
7,112
547
109
8
0
239,287
1
L
Ne Zha
5,562
428
104
8
0
271,727
0
L
Yemoja
5,524
425
10
1
0
238,456
0
L
Chaac
5,352
412
33
3
0
278,091
0
L
Ix Chel
5,487
422
19
1
0
240,993
0
W
Fenrir
8,149
627
126
10
0
317,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role