Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Dryalex091
Xing Tian
Level 159
God Stats
5W - 2L
1,651 SR
Queue Stats
242W - 261L
1,408 Elo+
Solo
Sol
Sol
VeryGh0st
Sol
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 185L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
iNeeds2Feed2
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,491 Elo+
Solo
Surtr
Surtr
ldeue4
Surtr
Level 163
God Stats
28W - 30L
1,562 SR
Queue Stats
1,807W - 1,905L
1,501 Elo+
Solo
Team Averages
Level 122
1,543 SR
1,500 Elo+

VS

Team Averages
Level 110
1,568 SR
1,523 Elo+
Da Ji
Da Ji
Strayzzz
Da Ji
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,492 Elo+
Solo
Skadi
Skadi
TheMightyOmar
Skadi
Level 108
God Stats
3W - 1L
1,852 SR
Queue Stats
44W - 40L
1,502 Elo+
Party 1
Tyr
Tyr
coacoa james
Tyr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
456W - 474L
1,503 Elo+
Party 1
Bake Kujira
Bake Kujira
friedpossum
Bake Kujira
Level 134
God Stats
2W - 4L
1,489 SR
Queue Stats
171W - 160L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
incinmeden
Morgan Le Fay
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 98L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 0 / 10
8,941
894
13,007
5,371
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
Dryalex091
Xing Tian
12
1 / 4 / 11
7,539
754
8,849
14,097
14,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
6 / 2 / 5
8,957
896
11,556
6,155
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
iNeeds2Feed2
Gilgamesh
15
2 / 0 / 13
8,403
840
10,416
14,866
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate

Breastplate

+20
Physical Protection

Surtr
ldeue4
Surtr
15
3 / 1 / 11
8,806
881
9,208
19,732
13,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Strayzzz
Da Ji
12
0 / 4 / 2
6,823
682
8,257
8,692
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 5
7,075
708
12,742
9,683
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 4
7,209
721
5,820
11,416
16,994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
friedpossum
Bake Kujira
12
0 / 5 / 5
7,331
733
9,340
21,484
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
incinmeden
Morgan Le Fay
15
6 / 3 / 1
8,313
831
10,911
7,388
3,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
17
Kills
7
7
Deaths
17
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
10
10
W
Xing Tian
Dryalex091
Xing Tian
1
4
11
1.63
L
Da Ji
Strayzzz
Da Ji
0
4
2
0.25
L
0
3
5
0.83
W
6
2
5
4.25
L
1
2
4
1.5
L
Bake Kujira
friedpossum
Bake Kujira
0
5
5
0.5
W
Gilgamesh
iNeeds2Feed2
Gilgamesh
2
0
13
8.5
L
Morgan Le Fay
incinmeden
Morgan Le Fay
6
3
1
2.17
W
Surtr
ldeue4
Surtr
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,036
Damage
47,070
60,221
Taken
58,663
39,988
Mitigated
47,978
25,567
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,007
5,637
1,204
2,320
5,371
2,168
837
1,395
3,976
0
27,424
W
Xing Tian
Dryalex091
Xing Tian
8,849
450
1,153
1,480
14,097
14,257
24
5,166
8,931
9,630
2,765
L
Da Ji
Strayzzz
Da Ji
8,257
1,641
2,307
1,018
8,692
5,312
0
2,033
6,487
0
12,748
L
12,742
2,166
443
640
9,683
4,590
0
3,770
5,548
336
28,106
W
11,556
5,770
0
1,952
6,155
2,056
678
2,587
3,568
24,211
735
L
5,820
1,171
1,256
3,982
11,416
16,994
0
2,432
8,648
0
15,251
L
Bake Kujira
friedpossum
Bake Kujira
9,340
4,958
291
6,207
21,484
17,204
0
7,237
13,510
18,108
0
W
Gilgamesh
iNeeds2Feed2
Gilgamesh
10,416
1,631
850
6,603
14,866
8,427
289
5,599
9,267
0
18,200
L
Morgan Le Fay
incinmeden
Morgan Le Fay
10,911
1,013
422
945
7,388
3,878
0
1,804
5,360
22,945
0
W
Surtr
ldeue4
Surtr
9,208
1,913
1,158
8,847
19,732
13,080
215
5,840
13,892
166
16,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
36,751
118
Minions Killed
128
0
Camps Cleared
0
987,775
Distance Traveled
962,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,941
894
34
3
0
194,663
0
W
Xing Tian
7,539
754
2
0
0
191,887
0
L
Da Ji
6,823
682
21
2
0
168,123
0
L
Skadi
7,075
708
39
4
0
194,451
0
W
Sol
8,957
896
40
4
0
147,391
0
L
Tyr
7,209
721
26
3
0
221,121
0
L
Bake Kujira
7,331
733
17
2
0
178,555
0
W
Gilgamesh
8,403
840
22
2
0
249,104
0
L
Morgan Le Fay
8,313
831
25
3
0
200,093
0
W
Surtr
8,806
881
20
2
0
204,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role