Player Matchup

Fenrir
Fenrir
GaiusBoNuS2017
Fenrir
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
392W - 369L
1,411 Elo+
Party 2
Agni
Agni
Hector_sx
Agni
Level 83
God Stats
6W - 2L
1,500 SR
Queue Stats
164W - 157L
1,425 Elo+
Solo
Rama
Rama
JJAndrew9201
Rama
Level 87
God Stats
5W - 3L
1,656 SR
Queue Stats
14W - 8L
1,554 Elo+
Solo
Atlas
Atlas
KimBO923944
Atlas
Level 104
God Stats
6W - 0L
1,801 SR
Queue Stats
466W - 457L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
Vardal
Gilgamesh
Level 116
God Stats
3W - 7L
1,500 SR
Queue Stats
162W - 157L
1,321 Elo+
Solo
Team Averages
Level 99
1,591 SR
1,432 Elo+

VS

Team Averages
Level 83
1,667 SR
1,403 Elo+
Ao Kuang
Ao Kuang
Ainhoa2347
Ao Kuang
Level 83
God Stats
2W - 2L
1,724 SR
Queue Stats
158W - 152L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Alejlumar34
Cthulhu
Level 84
God Stats
22W - 13L
1,575 SR
Queue Stats
141W - 121L
1,492 Elo+
Party 1
Agni
Agni
HyperTank LP
Agni
Level 58
God Stats
5W - 3L
1,841 SR
Queue Stats
188W - 197L
1,407 Elo+
Solo
Aphrodite
Aphrodite
Irrida
Aphrodite
Level 120
God Stats
0W - 2L
1,754 SR
Queue Stats
6W - 11L
1,243 Elo+
Solo
Izanami
Izanami
SKsMaTrIIxX
Izanami
Level 68
God Stats
15W - 18L
1,442 SR
Queue Stats
192W - 214L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,489
582
1,064
4,312
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
7
0 / 0 / 0
3,705
618
480
1,453
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 0 / 0
4,310
718
920
1,766
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 1
4,102
684
847
2,309
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Vardal
Gilgamesh
6
0 / 1 / 0
3,585
598
1,996
4,650
2,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ainhoa2347
Ao Kuang
7
0 / 1 / 0
3,522
587
574
4,173
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Alejlumar34
Cthulhu
7
1 / 0 / 0
4,016
669
2,196
3,443
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 0 / 0
3,663
611
1,048
2,111
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Irrida
Aphrodite
6
0 / 1 / 0
3,328
555
525
2,325
609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
SKsMaTrIIxX
Izanami
3
0 / 0 / 0
2,861
477
448
896
232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ainhoa2347
Ao Kuang
0
1
0
0
L
Cthulhu
Alejlumar34
Cthulhu
1
0
0
1
W
0
0
0
0
W
Agni
0
0
0
0
L
0
0
0
0
L
Aphrodite
Irrida
Aphrodite
0
1
0
0
W
2
0
0
2
W
0
0
1
0.5
L
Izanami
SKsMaTrIIxX
Izanami
0
0
0
0
W
Gilgamesh
Vardal
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,307
Damage
4,791
14,490
Taken
12,948
6,104
Mitigated
5,241
4,190
Healing
3,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ainhoa2347
Ao Kuang
574
126
0
366
4,173
1,525
0
236
3,937
20,633
0
L
Cthulhu
Alejlumar34
Cthulhu
2,196
519
0
1,350
3,443
2,320
0
0
3,235
17,706
299
W
1,064
300
0
652
4,312
1,668
0
761
3,551
0
17,644
W
Agni
480
0
0
500
1,453
462
0
861
592
20,012
0
L
1,048
80
0
664
2,111
555
0
244
1,867
19,183
0
L
Aphrodite
Irrida
Aphrodite
525
69
0
526
2,325
609
0
461
1,794
10,374
0
W
920
577
0
928
1,766
510
0
125
1,641
0
27,410
W
847
262
0
922
2,309
1,386
0
109
2,200
10,023
2,112
L
Izanami
SKsMaTrIIxX
Izanami
448
448
0
250
896
232
0
336
560
0
6,078
W
Gilgamesh
Vardal
Gilgamesh
1,996
832
0
1,188
4,650
2,078
0
2,133
2,217
0
16,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,191
Gold Earned
17,390
169
Minions Killed
144
0
Camps Cleared
0
574,017
Distance Traveled
465,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,522
587
38
6
0
133,449
0
L
Cthulhu
4,016
669
46
8
0
96,659
0
W
Fenrir
3,489
582
37
6
0
137,744
0
W
Agni
3,705
618
28
5
0
111,655
0
L
Agni
3,663
611
36
6
0
105,005
0
L
Aphrodite
3,328
555
14
2
0
98,258
0
W
Rama
4,310
718
58
10
0
98,936
0
W
Atlas
4,102
684
14
2
0
110,123
0
L
Izanami
2,861
477
10
2
0
31,961
0
W
Gilgamesh
3,585
598
32
5
0
115,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role