Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mimoun12
Ah Muzen Cab
Level 113
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 32L
1,477 Elo+
Solo
Serqet
Serqet
catnoe1
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,681 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,531 Elo+

VS

Team Averages
Level 89
1,473 SR
1,476 Elo+
Thanatos
Thanatos
BigManTrill
Thanatos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,299 Elo+
Solo
Kukulkan
Kukulkan
Earthquacke0303
Kukulkan
Level 107
God Stats
30W - 20L
1,565 SR
Queue Stats
731W - 786L
1,463 Elo+
Solo
Olorun
Olorun
KingAlexXby
Olorun
Level 44
God Stats
1W - 2L
1,190 SR
Queue Stats
5W - 4L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
KingDangels
Sun Wukong
Level 59
God Stats
1W - 0L
1,609 SR
Queue Stats
12W - 10L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
javiermetal66
Sylvanus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 60L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 2 / 0
8,175
1,168
6,368
10,011
3,666
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
13
0 / 1 / 2
7,432
1,062
3,359
12,676
14,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
 
Discordia
12
0 / 1 / 1
6,782
969
657
1,282
420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Mimoun12
Ah Muzen Cab
13
0 / 0 / 2
7,887
1,127
9,507
7,337
2,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Serqet
catnoe1
Serqet
12
0 / 2 / 1
7,200
1,029
2,338
6,176
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

306

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigManTrill
Thanatos
13
3 / 0 / 3
8,265
1,181
7,085
6,550
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kukulkan
13
0 / 0 / 4
7,981
1,140
6,565
1,887
851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
13
2 / 1 / 3
8,153
1,165
6,184
2,952
1,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
KingDangels
Sun Wukong
13
1 / 0 / 5
7,839
1,120
9,522
4,826
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
javiermetal66
Sylvanus
13
0 / 1 / 4
7,986
1,141
5,144
10,518
8,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
2
Kills
6
6
Deaths
2
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
0
1
L
Artio
 
Artio
0
1
2
1
L
Discordia
 
Discordia
0
1
1
0.5
W
Thanatos
BigManTrill
Thanatos
3
0
3
4.5
W
Kukulkan
0
0
4
2
W
Olorun
2
1
3
3.5
W
Sun Wukong
KingDangels
Sun Wukong
1
0
5
3.5
L
Ah Muzen Cab
Mimoun12
Ah Muzen Cab
0
0
2
1
L
Serqet
catnoe1
Serqet
0
2
1
0.25
W
Sylvanus
javiermetal66
Sylvanus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,229
Damage
34,500
37,482
Taken
26,733
24,496
Mitigated
16,651
5,873
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,368
5,329
0
1,822
10,011
3,666
0
2,827
6,969
0
21,026
L
Artio
 
Artio
3,359
694
717
3,334
12,676
14,525
0
7,904
4,493
9,450
0
L
Discordia
 
Discordia
657
0
0
0
1,282
420
0
635
609
1,205
55
W
Thanatos
BigManTrill
Thanatos
7,085
1,389
0
2,760
6,550
2,689
0
605
5,381
0
12,155
W
Kukulkan
6,565
638
0
1,084
1,887
851
0
267
1,576
33,236
682
W
Olorun
6,184
4,132
464
479
2,952
1,325
0
323
2,629
22,229
0
W
Sun Wukong
KingDangels
Sun Wukong
9,522
1,742
0
1,074
4,826
3,057
0
615
3,566
0
16,652
L
Ah Muzen Cab
Mimoun12
Ah Muzen Cab
9,507
3,536
0
0
7,337
2,837
0
3,396
3,802
0
43,153
L
Serqet
catnoe1
Serqet
2,338
302
0
0
6,176
3,048
0
3,119
2,887
0
5,821
W
Sylvanus
javiermetal66
Sylvanus
5,144
1,569
2,308
2,819
10,518
8,729
0
1,517
8,720
11,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,476
Gold Earned
40,224
146
Minions Killed
170
3
Camps Cleared
7
556,295
Distance Traveled
678,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,175
1,168
32
5
0
135,456
0
L
Artio
7,432
1,062
14
2
0
145,976
0
L
Discordia
6,782
969
1
0
0
27,326
0
W
Thanatos
8,265
1,181
15
2
1
147,890
0
W
Kukulkan
7,981
1,140
60
9
2
154,254
0
W
Olorun
8,153
1,165
50
7
3
117,981
0
W
Sun Wukong
7,839
1,120
25
4
0
153,882
0
L
Ah Muzen Cab
7,887
1,127
90
13
2
144,982
0
L
Serqet
7,200
1,029
9
1
1
102,555
0
W
Sylvanus
7,986
1,141
20
3
1
104,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role