Player Matchup

Kuzenbo
Kuzenbo
AntTheGamer
Kuzenbo
Level 120
God Stats
1W - 3L
1,556 SR
Queue Stats
8W - 10L
1,597 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tompookanator
Morgan Le Fay
Level 29
God Stats
5W - 3L
1,556 SR
Queue Stats
13W - 12L
1,597 Elo+
Party 1
Cupid
Cupid
aDKillem
Cupid
Level 58
God Stats
4W - 3L
1,717 SR
Queue Stats
6W - 6L
1,765 Elo+
Party 1
Team Averages
Level 69
1,610 SR
1,653 Elo+

VS

Team Averages
Level 117
1,810 SR
1,477 Elo+
Sol
Sol
LadyLumi
Sol
Level 178
God Stats
5W - 3L
1,942 SR
Queue Stats
118W - 124L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
RCK_JOHNSTON987
Sun Wukong
Level 65
God Stats
5W - 1L
1,904 SR
Queue Stats
125W - 117L
1,450 Elo+
Solo
Cupid
Cupid
idothis
Cupid
Level 108
God Stats
3W - 2L
1,583 SR
Queue Stats
243W - 222L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AntTheGamer
Kuzenbo
16
2 / 4 / 7
10,228
639
12,744
18,307
29,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Tompookanator
Morgan Le Fay
17
2 / 2 / 7
10,507
657
13,190
10,971
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
aDKillem
Cupid
17
5 / 4 / 4
11,066
692
12,485
13,992
6,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 4
11,816
739
12,784
16,136
7,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sun Wukong
RCK_JOHNSTON987
Sun Wukong
16
3 / 4 / 5
11,552
722
13,577
18,346
19,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
idothis
Cupid
18
4 / 2 / 4
11,974
748
10,042
14,231
6,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
9
Kills
10
10
Deaths
9
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AntTheGamer
Kuzenbo
2
4
7
1.38
W
3
3
4
1.67
W
Sun Wukong
RCK_JOHNSTON987
Sun Wukong
3
4
5
1.38
L
Morgan Le Fay
Tompookanator
Morgan Le Fay
2
2
7
2.75
L
Cupid
aDKillem
Cupid
5
4
4
1.75
W
Cupid
idothis
Cupid
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,419
Damage
36,403
43,270
Taken
48,713
41,531
Mitigated
32,762
4,226
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AntTheGamer
Kuzenbo
12,744
4,060
0
1,884
18,307
29,423
106
3,865
14,232
35,736
0
W
12,784
1,872
0
5,877
16,136
7,009
1,938
9,410
6,726
60,072
3,371
W
Sun Wukong
RCK_JOHNSTON987
Sun Wukong
13,577
1,764
0
4,175
18,346
19,091
688
9,549
8,797
585
43,137
L
Morgan Le Fay
Tompookanator
Morgan Le Fay
13,190
1,008
0
255
10,971
5,623
315
3,895
6,926
46,832
0
L
Cupid
aDKillem
Cupid
12,485
7,674
632
1,455
13,992
6,485
1,326
4,979
8,854
0
37,267
W
Cupid
idothis
Cupid
10,042
5,197
2,347
6,193
14,231
6,662
587
7,345
6,886
0
65,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
35,342
158
Minions Killed
243
0
Camps Cleared
0
865,845
Distance Traveled
852,847
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,228
639
38
2
0
296,827
1
W
Sol
11,816
739
101
6
0
279,605
0
W
Sun Wukong
11,552
722
55
3
0
298,839
0
L
Morgan Le Fay
10,507
657
64
4
0
311,077
0
L
Cupid
11,066
692
56
4
0
257,941
0
W
Cupid
11,974
748
87
5
0
274,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role