Player Matchup

Arachne
Arachne
Gold IV
 
Arachne
Gold IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
Go6oldeeNz
Xbalanque
Gold IV
Level 139
God Stats
56W - 45L
1,626 SR
Queue Stats
194W - 194L
1,411 MMR
Solo
Yu Huang
Yu Huang
Silver I
Ian3x
Yu Huang
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,416 MMR
Solo
Achilles
Achilles
Gold V
SimpleG00CH
Achilles
Gold V
Level 158
God Stats
5W - 6L
1,481 SR
Queue Stats
156W - 179L
1,282 MMR
Party 1
Bacchus
Bacchus
Gold III
TipToeJoe
Bacchus
Gold III
Level 158
God Stats
5W - 4L
2,003 SR
Queue Stats
105W - 104L
1,381 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,622 SR
1,398 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,539 SR
1,423 MMR
Maui
Maui
Bronze III
 
Maui
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Ferg Blessed
Hou Yi
Gold IV
Level 102
God Stats
31W - 45L
1,470 SR
Queue Stats
423W - 446L
1,396 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Nocturnis25
Kumbhakarna
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,454 MMR
Solo
Bastet
Bastet
Silver IV
XGN States
Bastet
Silver IV
Level 124
God Stats
0W - 1L
1,771 SR
Queue Stats
16W - 27L
1,353 MMR
Solo
Thoth
Thoth
Gold V
Zchoeny
Thoth
Gold V
Level 124
God Stats
10W - 8L
1,455 SR
Queue Stats
33W - 33L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 1 / 4
5,915
538
3,495
8,550
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Go6oldeeNz
Xbalanque
12
2 / 0 / 2
6,390
581
5,668
4,666
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
Ian3x
Yu Huang
12
1 / 1 / 0
6,634
603
2,579
4,264
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SimpleG00CH
Achilles
12
5 / 1 / 1
6,684
608
7,383
8,315
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
TipToeJoe
Bacchus
11
2 / 0 / 5
5,707
519
5,310
4,691
3,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
ScyllaThorCharonAthena

VS

Bans
CthulhuThanatosAgniChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 4 / 0
5,545
504
2,610
9,123
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
10
0 / 2 / 0
5,384
489
2,141
6,046
1,990
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Nocturnis25
Kumbhakarna
10
1 / 1 / 0
5,901
536
1,715
8,059
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
XGN States
Bastet
10
1 / 4 / 1
5,339
485
4,145
10,026
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thoth
Zchoeny
Thoth
12
1 / 0 / 0
6,500
591
3,186
3,689
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
3
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
4
3
L
Maui
 
Maui
0
4
0
0
L
Hou Yi
0
2
0
0
W
Xbalanque
Go6oldeeNz
Xbalanque
2
0
2
3
W
Yu Huang
Ian3x
Yu Huang
1
1
0
1
L
Kumbhakarna
Nocturnis25
Kumbhakarna
1
1
0
1
W
Achilles
SimpleG00CH
Achilles
5
1
1
5.5
W
Bacchus
TipToeJoe
Bacchus
2
0
5
4.5
L
Bastet
XGN States
Bastet
1
4
1
0.38
L
Thoth
Zchoeny
Thoth
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,435
Damage
13,797
30,486
Taken
36,943
16,667
Mitigated
15,662
11,227
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,495
2,846
0
4,321
8,550
3,446
0
1,413
7,137
0
45,336
L
Maui
 
Maui
2,610
816
0
1,449
9,123
4,374
0
563
8,012
29,063
7,216
L
Hou Yi
2,141
513
0
2,118
6,046
1,990
580
709
5,127
0
37,609
W
Xbalanque
Go6oldeeNz
Xbalanque
5,668
2,209
0
1,375
4,666
1,962
0
657
4,009
0
54,057
W
Yu Huang
Ian3x
Yu Huang
2,579
128
0
625
4,264
1,608
0
2,729
1,535
53,335
1,200
L
Kumbhakarna
Nocturnis25
Kumbhakarna
1,715
168
0
964
8,059
4,589
0
2,130
5,555
17,167
0
W
Achilles
SimpleG00CH
Achilles
7,383
1,308
0
3,656
8,315
5,940
0
1,515
6,800
0
42,334
W
Bacchus
TipToeJoe
Bacchus
5,310
510
0
1,250
4,691
3,711
0
965
3,726
28,254
707
L
Bastet
XGN States
Bastet
4,145
1,001
0
3,777
10,026
3,432
0
1,410
8,288
0
31,247
L
Thoth
Zchoeny
Thoth
3,186
135
0
853
3,689
1,277
0
2,042
1,647
53,339
409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
28,669
383
Minions Killed
337
0
Camps Cleared
0
1,164,875
Distance Traveled
1,081,576
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,915
538
76
7
0
260,999
2
L
Maui
5,545
504
63
6
0
164,742
0
L
Hou Yi
5,384
489
72
7
0
202,032
0
W
Xbalanque
6,390
581
89
8
0
211,007
2
W
Yu Huang
6,634
603
102
9
0
229,208
0
L
Kumbhakarna
5,901
536
32
3
0
226,117
4
W
Achilles
6,684
608
69
6
0
217,183
4
W
Bacchus
5,707
519
47
4
0
246,478
1
L
Bastet
5,339
485
61
6
0
254,891
0
L
Thoth
6,500
591
109
10
0
233,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role