Player Matchup

Chronos
Chronos
ArbysToiletSeat
Chronos
Level 81
God Stats
10W - 8L
1,603 SR
Queue Stats
218W - 210L
1,506 Elo+
Party 1
Bellona
Bellona
ChataTheFrenchie
Bellona
Level 100
God Stats
45W - 43L
1,601 SR
Queue Stats
208W - 204L
1,527 Elo+
Party 1
Lancelot
Lancelot
Liloandpudge
Lancelot
Level 89
God Stats
10W - 8L
1,576 SR
Queue Stats
212W - 220L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
XanzMakeMeCreamy
Nu Wa
Level 65
God Stats
5W - 8L
1,482 SR
Queue Stats
83W - 83L
1,504 Elo+
Party 1
Nemesis
Nemesis
XanzMakeMeDreamy
Nemesis
Level 27
God Stats
11W - 11L
1,564 SR
Queue Stats
61W - 86L
1,396 Elo+
Party 1
Team Averages
Level 72
1,565 SR
1,488 Elo+

VS

Team Averages
Level 67
1,576 SR
1,561 Elo+
Kukulkan
Kukulkan
BABACYN
Kukulkan
Level 87
God Stats
11W - 10L
1,576 SR
Queue Stats
66W - 55L
1,564 Elo+
Party 2
Bacchus
Bacchus
GOD OF MOBN
Bacchus
Level 152
God Stats
24W - 29L
1,039 SR
Queue Stats
555W - 547L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
budidm
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,727 Elo+
Party 2
Ymir
Ymir
ovojohnny
Ymir
Level 38
God Stats
5W - 1L
1,884 SR
Queue Stats
21W - 21L
1,417 Elo+
Party 2
Chaac
Chaac
thaWuTangShogun
Chaac
Level 34
God Stats
6W - 7L
1,883 SR
Queue Stats
19W - 28L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
6,810
454
7,694
11,948
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 4
6,994
466
5,565
14,737
13,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Liloandpudge
Lancelot
13
1 / 3 / 1
7,296
486
8,562
12,712
9,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 3 / 2
7,783
519
13,737
7,342
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 0
7,841
523
5,494
11,173
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BABACYN
Kukulkan
14
4 / 1 / 1
8,731
582
6,549
7,939
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
GOD OF MOBN
Bacchus
12
0 / 1 / 8
7,083
472
3,574
11,683
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
budidm
Baron Samedi
15
3 / 2 / 0
8,842
589
5,534
13,443
8,433
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
3 / 2 / 6
7,984
532
6,905
15,047
8,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 2 / 3
8,877
592
13,419
14,254
11,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
16
16
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Kukulkan
BABACYN
Kukulkan
4
1
1
4.5
L
0
3
4
0.67
W
Bacchus
GOD OF MOBN
Bacchus
0
1
8
4
L
Lancelot
Liloandpudge
Lancelot
1
3
1
0.5
L
2
3
2
1
L
4
1
0
4
W
Baron Samedi
budidm
Baron Samedi
3
2
0
1.5
W
Ymir
3
2
6
3
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,052
Damage
35,981
57,912
Taken
62,366
35,422
Mitigated
42,806
11,866
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,694
2,496
0
1,563
11,948
4,413
0
2,680
8,778
45,094
1,316
W
Kukulkan
BABACYN
Kukulkan
6,549
670
0
2,023
7,939
2,904
967
4,268
3,046
71,253
1,544
L
5,565
1,165
0
3,791
14,737
13,645
0
5,250
9,009
0
37,695
W
Bacchus
GOD OF MOBN
Bacchus
3,574
495
0
2,364
11,683
11,260
0
3,963
7,064
25,002
175
L
Lancelot
Liloandpudge
Lancelot
8,562
965
0
2,037
12,712
9,633
0
5,310
7,402
0
50,097
L
13,737
1,559
0
1,068
7,342
3,166
0
5,088
2,203
61,288
455
L
5,494
2,831
0
3,407
11,173
4,565
0
3,904
7,230
0
73,356
W
Baron Samedi
budidm
Baron Samedi
5,534
404
0
6,714
13,443
8,433
174
1,390
11,746
55,437
817
W
Ymir
6,905
930
0
1,658
15,047
8,484
250
3,537
11,029
62,813
0
W
13,419
1,821
0
3,406
14,254
11,725
193
5,317
8,174
0
61,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
41,517
425
Minions Killed
470
0
Camps Cleared
0
1,567,556
Distance Traveled
1,533,758
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,810
454
87
6
0
292,748
0
W
Kukulkan
8,731
582
130
9
0
319,158
4
L
Bellona
6,994
466
52
3
0
312,188
4
W
Bacchus
7,083
472
34
2
0
311,601
5
L
Lancelot
7,296
486
77
5
0
314,837
1
L
Nu Wa
7,783
519
107
7
0
283,062
4
L
Nemesis
7,841
523
102
7
0
364,721
0
W
Baron Samedi
8,842
589
113
8
0
278,562
0
W
Ymir
7,984
532
89
6
0
296,496
0
W
Chaac
8,877
592
104
7
0
327,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role