Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Imagoose
Vulcan
Level 73
God Stats
1W - 2L
1,226 SR
Queue Stats
16W - 15L
1,455 Elo+
Party 1
Artemis
Artemis
Yakamidara
Artemis
Level 105
God Stats
6W - 5L
1,364 SR
Queue Stats
47W - 49L
1,457 Elo+
Solo
Athena
Athena
pitchingmetent
Athena
Level 84
God Stats
7W - 1L
1,319 SR
Queue Stats
13W - 14L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
roaring-torch2
Sun Wukong
Level 83
God Stats
7W - 5L
1,251 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Team Averages
Level 96
1,332 SR
1,448 Elo+

VS

Team Averages
Level 99
1,552 SR
1,445 Elo+
Danzaburou
Danzaburou
Awfulquilt2
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GodSlayinBeast
Cu Chulainn
Level 123
God Stats
7W - 3L
1,725 SR
Queue Stats
259W - 248L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Greaxxx
Kuzenbo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
Vidcit
Zhong Kui
Level 80
God Stats
0W - 3L
1,533 SR
Queue Stats
8W - 12L
1,436 Elo+
Party 2
Serqet
Serqet
loboferoz2410
Serqet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 269L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
11 / 1 / 3
10,146
597
16,339
20,399
10,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Imagoose
Vulcan
14
2 / 2 / 4
8,528
502
9,565
8,306
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Yakamidara
Artemis
14
0 / 0 / 4
8,013
471
5,872
5,148
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 7
8,837
520
5,031
10,582
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
roaring-torch2
Sun Wukong
15
0 / 0 / 6
9,003
530
8,271
14,725
12,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Awfulquilt2
Danzaburou
14
0 / 4 / 0
8,325
490
5,491
10,671
4,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
GodSlayinBeast
Cu Chulainn
13
0 / 4 / 1
7,658
450
11,567
17,913
17,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Greaxxx
Kuzenbo
11
0 / 2 / 1
6,671
392
7,799
14,397
12,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Vidcit
Zhong Kui
13
2 / 4 / 0
8,263
486
8,435
15,415
11,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
6,687
393
861
9,987
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
16
Kills
2
3
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
1
3
12.5
L
Danzaburou
Awfulquilt2
Danzaburou
0
4
0
0
L
Cu Chulainn
GodSlayinBeast
Cu Chulainn
0
4
1
0.13
L
Kuzenbo
Greaxxx
Kuzenbo
0
2
1
0.25
W
Vulcan
Imagoose
Vulcan
2
2
4
2
L
Zhong Kui
Vidcit
Zhong Kui
2
4
0
0.5
W
Artemis
Yakamidara
Artemis
0
0
4
2
L
0
2
0
0
W
3
0
7
6.5
W
Sun Wukong
roaring-torch2
Sun Wukong
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,078
Damage
34,153
59,160
Taken
68,383
41,365
Mitigated
48,690
33,891
Healing
14,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,339
5,423
0
22,994
20,399
10,178
0
3,346
16,781
0
104,344
L
Danzaburou
Awfulquilt2
Danzaburou
5,491
1,488
0
2,619
10,671
4,194
0
1,276
8,955
0
61,402
L
Cu Chulainn
GodSlayinBeast
Cu Chulainn
11,567
2,254
0
318
17,913
17,118
0
2,182
15,731
0
61,724
L
Kuzenbo
Greaxxx
Kuzenbo
7,799
1,975
0
1,187
14,397
12,490
0
4,123
10,274
32,980
0
W
Vulcan
Imagoose
Vulcan
9,565
3,839
0
1,810
8,306
3,814
117
5,524
2,432
64,038
0
L
Zhong Kui
Vidcit
Zhong Kui
8,435
1,091
0
5,661
15,415
11,070
0
6,372
9,043
60,891
3,000
W
Artemis
Yakamidara
Artemis
5,872
1,481
0
1,789
5,148
1,946
732
1,326
3,512
0
60,502
L
861
35
70
4,722
9,987
3,818
0
1,528
8,459
0
32,115
W
5,031
863
0
1,938
10,582
13,015
0
3,988
6,368
23,536
647
W
Sun Wukong
roaring-torch2
Sun Wukong
8,271
2,079
0
5,360
14,725
12,412
528
844
13,589
0
71,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,527
Gold Earned
37,604
508
Minions Killed
406
0
Camps Cleared
0
1,718,270
Distance Traveled
1,490,951
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,146
597
140
8
0
406,291
2
L
Danzaburou
8,325
490
104
6
0
303,365
0
L
Cu Chulainn
7,658
450
81
5
0
294,874
0
L
Kuzenbo
6,671
392
55
3
0
334,969
3
W
Vulcan
8,528
502
107
6
0
328,368
2
L
Zhong Kui
8,263
486
104
6
0
303,892
0
W
Artemis
8,013
471
111
7
0
290,216
0
L
Serqet
6,687
393
62
4
0
253,851
0
W
Athena
8,837
520
32
2
0
363,780
8
W
Sun Wukong
9,003
530
118
7
0
329,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role