Player Matchup

Nut
Nut
Bronze III
 
Nut
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Bronze III
BALLxHOGxBABY
Chaac
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,467 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
DANNYxBOY
Ix Chel
Bronze III
Level 156
God Stats
1W - 0L
1,353 SR
Queue Stats
3W - 2L
1,444 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,451 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,543 SR
1,450 MMR
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold IV
JayKinqHD
Agni
Gold IV
Level 123
God Stats
0W - 1L
1,287 SR
Queue Stats
157W - 168L
1,575 MMR
Party 1
Chiron
Chiron
Silver II
S0DAP0PMAN
Chiron
Silver II
Level 146
God Stats
2W - 3L
1,842 SR
Queue Stats
92W - 115L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
18
14 / 2 / 3
12,766
982
19,277
13,842
6,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 0 / 14
10,336
795
10,348
14,636
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
DANNYxBOY
Ix Chel
14
2 / 4 / 11
9,583
737
13,676
10,767
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Ah Muzen CabAchillesAresNe ZhaThoth

VS

Bans
BastetBake KujiraMorgan Le FayCharonKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 7 / 2
9,442
726
9,527
21,808
20,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
15
2 / 7 / 3
9,698
746
8,277
13,249
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
S0DAP0PMAN
Chiron
13
0 / 6 / 2
8,304
639
7,843
14,420
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
20
Kills
6
6
Deaths
20
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
14
2
3
7.75
L
Gilgamesh
 
Gilgamesh
4
7
2
0.71
W
4
0
14
11
W
Ix Chel
DANNYxBOY
Ix Chel
2
4
11
1.88
L
Agni
2
7
3
0.5
L
Chiron
S0DAP0PMAN
Chiron
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,301
Damage
25,647
39,245
Taken
49,477
23,841
Mitigated
29,479
13,827
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
19,277
12,823
0
4,736
13,842
6,558
2,314
2,447
11,049
0
70,914
L
Gilgamesh
 
Gilgamesh
9,527
1,832
0
3,541
21,808
20,428
0
5,004
15,600
0
29,079
W
10,348
1,405
0
7,087
14,636
12,066
192
2,485
11,639
0
31,159
W
Ix Chel
DANNYxBOY
Ix Chel
13,676
1,135
878
1,126
10,767
5,217
25
2,292
8,214
38,305
1,185
L
Agni
8,277
217
0
295
13,249
4,198
0
1,973
10,656
29,308
0
L
Chiron
S0DAP0PMAN
Chiron
7,843
1,695
335
1,498
14,420
4,853
0
4,786
8,767
0
32,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
27,444
196
Minions Killed
124
0
Camps Cleared
0
732,268
Distance Traveled
675,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
12,766
982
100
8
0
227,739
0
L
Gilgamesh
9,442
726
37
3
0
239,741
0
W
Chaac
10,336
795
49
4
0
278,644
0
W
Ix Chel
9,583
737
47
4
0
225,885
0
L
Agni
9,698
746
41
3
0
211,709
0
L
Chiron
8,304
639
46
4
0
224,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role