Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Brisisatthepad
Bakasura
Level 89
God Stats
2W - 1L
1,700 SR
Queue Stats
194W - 208L
1,413 Elo+
Party 3
Skadi
Skadi
YamadaRJ
Skadi
Level 102
God Stats
1W - 1L
1,763 SR
Queue Stats
86W - 80L
1,476 Elo+
Solo
Nox
Nox
YodasBrane420
Nox
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 145L
1,422 Elo+
Party 3
Ra
Ra
mikaframe01
Ra
Level 147
God Stats
0W - 1L
1,703 SR
Queue Stats
15W - 47L
1,369 Elo+
Solo
Team Averages
Level 118
1,633 SR
1,436 Elo+

VS

Team Averages
Level 112
1,495 SR
1,445 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
NekoInariCos
Camazotz
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 88L
1,383 Elo+
Party 2
Baba Yaga
Baba Yaga
SixxIsMe
Baba Yaga
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 15L
1,317 Elo+
Party 2
Nu Wa
Nu Wa
SpiritusLux
Nu Wa
Level 141
God Stats
5W - 1L
1,416 SR
Queue Stats
136W - 138L
1,520 Elo+
Party 1
Ymir
Ymir
xYaBoiGuccix
Ymir
Level 109
God Stats
6W - 1L
1,559 SR
Queue Stats
42W - 41L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 1 / 2
8,681
668
13,203
11,059
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
14
1 / 2 / 4
7,646
588
6,506
12,734
7,546
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
YamadaRJ
Skadi
14
0 / 2 / 6
7,815
601
10,405
9,646
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
0 / 3 / 5
8,067
621
10,924
10,843
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 3
8,529
656
11,142
5,675
3,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
0 / 1 / 6
9,823
756
3,366
17,611
14,208
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Camazotz
NekoInariCos
Camazotz
16
2 / 2 / 5
9,389
722
6,628
14,048
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baba Yaga
SixxIsMe
Baba Yaga
17
3 / 2 / 4
10,195
784
12,917
8,823
4,257
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 1 / 4
9,226
710
15,235
8,597
3,793
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 4
10,114
778
6,649
16,942
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
7
Kills
8
9
Deaths
7
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
1
2
5
W
Horus
 
Horus
0
1
6
3
L
Bakasura
1
2
4
1.5
W
Camazotz
NekoInariCos
Camazotz
2
2
5
2.25
W
Baba Yaga
SixxIsMe
Baba Yaga
3
2
4
2.5
W
1
1
4
3
L
Skadi
YamadaRJ
Skadi
0
2
6
1.5
L
0
3
5
0.83
L
2
1
3
3.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,180
Damage
44,795
49,957
Taken
66,021
34,216
Mitigated
44,299
24,943
Healing
37,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
13,203
951
400
1,745
11,059
14,135
92
6,039
5,020
0
23,766
W
Horus
 
Horus
3,366
1,882
8,369
10,962
17,611
14,208
204
4,645
11,894
716
7,235
L
Bakasura
6,506
4,124
15
3,805
12,734
7,546
0
7,678
5,056
0
6,507
W
Camazotz
NekoInariCos
Camazotz
6,628
1,300
1,702
4,308
14,048
7,909
946
3,160
10,098
0
13,349
W
Baba Yaga
SixxIsMe
Baba Yaga
12,917
768
955
1,829
8,823
4,257
1,520
2,803
5,760
34,416
0
W
15,235
3,253
1,523
1,162
8,597
3,793
1,427
2,582
5,636
35,329
383
L
Skadi
YamadaRJ
Skadi
10,405
1,816
1,473
1,148
9,646
4,407
0
7,617
2,029
0
28,991
L
10,924
330
868
535
10,843
4,893
180
8,776
2,067
28,943
0
L
11,142
387
11,744
3,210
5,675
3,235
36
4,280
1,395
33,689
127
W
6,649
582
265
6,475
16,942
14,132
588
8,025
8,133
17,772
2,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
48,747
150
Minions Killed
155
0
Camps Cleared
0
1,249,193
Distance Traveled
1,254,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,681
668
19
1
0
229,856
0
W
Horus
9,823
756
2
0
0
253,698
0
L
Bakasura
7,646
588
16
1
0
279,766
0
W
Camazotz
9,389
722
23
2
0
278,567
0
W
Baba Yaga
10,195
784
47
4
0
265,864
0
W
Nu Wa
9,226
710
39
3
0
214,544
0
L
Skadi
7,815
601
26
2
0
234,786
0
L
Nox
8,067
621
37
3
0
227,129
0
L
Ra
8,529
656
52
4
0
277,656
0
W
Ymir
10,114
778
44
3
0
241,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role