Player Matchup

Rama
Rama
Silver III
 
Rama
Silver III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
Kajan Special
Arachne
Silver III
Level 125
God Stats
9W - 5L
1,500 SR
Queue Stats
154W - 169L
693 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
ScantyKneesock
Erlang Shen
Silver II
Level 65
God Stats
2W - 1L
1,780 SR
Queue Stats
44W - 59L
1,048 MMR
Solo
Nu Wa
Nu Wa
Bronze II
TheSchield
Nu Wa
Bronze II
Level 49
God Stats
1W - 11L
1,341 SR
Queue Stats
96W - 136L
719 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,524 SR
1,092 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,427 SR
909 MMR
Susano
Susano
Silver II
 
Susano
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver V
MixalisGotCha
Chernobog
Silver V
Level 83
God Stats
8W - 8L
1,333 SR
Queue Stats
326W - 354L
592 MMR
Solo
King Arthur
King Arthur
Silver IV
beast1282002
King Arthur
Silver IV
Level 119
God Stats
9W - 6L
1,500 SR
Queue Stats
121W - 157L
737 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
chekdjo
Cu Chulainn
Silver II
Level 156
God Stats
6W - 6L
1,508 SR
Queue Stats
108W - 132L
1,038 MMR
Solo
Zeus
Zeus
Silver IV
paulshug
Zeus
Silver IV
Level 158
God Stats
2W - 1L
1,293 SR
Queue Stats
131W - 163L
678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 1 / 2
5,595
560
4,773
6,783
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
 
Bacchus
7
0 / 2 / 2
4,851
485
2,405
5,972
5,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
11
3 / 2 / 0
5,776
578
3,319
9,523
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
ScantyKneesock
Erlang Shen
10
3 / 2 / 0
5,866
587
5,675
11,627
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
9
0 / 3 / 1
5,254
525
2,381
4,829
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaAresPoseidonKukulkanAo Kuang

VS

Bans
CthulhuThanatosLokiMedusaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
5 / 1 / 1
6,182
618
4,454
6,972
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
MixalisGotCha
Chernobog
9
1 / 1 / 3
5,464
546
3,930
5,530
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
beast1282002
King Arthur
9
0 / 2 / 2
5,201
520
1,777
8,203
5,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
chekdjo
Cu Chulainn
10
1 / 2 / 1
5,902
590
6,601
9,059
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
11
3 / 2 / 2
6,513
651
4,587
4,149
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
8
Kills
10
10
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
2
3
L
Bacchus
 
Bacchus
0
2
2
0.5
W
Susano
 
Susano
5
1
1
5.5
L
Arachne
3
2
0
1.5
W
Chernobog
MixalisGotCha
Chernobog
1
1
3
2.5
L
Erlang Shen
ScantyKneesock
Erlang Shen
3
2
0
1.5
L
Nu Wa
0
3
1
0.17
W
King Arthur
beast1282002
King Arthur
0
2
2
0.5
W
Cu Chulainn
chekdjo
Cu Chulainn
1
2
1
0.75
W
Zeus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,553
Damage
21,349
38,734
Taken
33,913
23,188
Mitigated
14,741
13,878
Healing
8,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,773
4,293
0
2,496
6,783
2,243
0
281
6,502
0
42,066
L
Bacchus
 
Bacchus
2,405
329
0
1,988
5,972
5,874
0
0
5,972
15,006
0
W
Susano
 
Susano
4,454
1,038
0
3,180
6,972
2,610
0
566
6,406
0
31,647
L
Arachne
3,319
2,213
0
2,949
9,523
3,939
0
921
8,602
0
38,649
W
Chernobog
MixalisGotCha
Chernobog
3,930
2,284
0
1,972
5,530
1,822
1,182
1,392
4,138
0
30,023
L
Erlang Shen
ScantyKneesock
Erlang Shen
5,675
3,073
0
5,695
11,627
9,501
0
0
11,627
0
33,797
L
Nu Wa
2,381
1,527
0
750
4,829
1,631
0
3,064
1,765
26,660
0
W
King Arthur
beast1282002
King Arthur
1,777
136
0
374
8,203
5,232
145
1,767
6,436
0
30,495
W
Cu Chulainn
chekdjo
Cu Chulainn
6,601
1,369
0
2,136
9,059
3,787
0
83
8,976
0
34,525
W
Zeus
4,587
507
0
615
4,149
1,290
228
978
3,171
45,532
1,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
29,262
249
Minions Killed
276
0
Camps Cleared
0
882,247
Distance Traveled
1,016,471
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,595
560
55
6
0
179,945
0
L
Bacchus
4,851
485
21
2
0
165,790
0
W
Susano
6,182
618
56
6
0
236,393
0
L
Arachne
5,776
578
59
6
0
221,422
0
W
Chernobog
5,464
546
50
5
0
229,102
0
L
Erlang Shen
5,866
587
67
7
0
184,507
0
L
Nu Wa
5,254
525
47
5
0
130,583
0
W
King Arthur
5,201
520
44
4
0
202,629
0
W
Cu Chulainn
5,902
590
44
4
0
177,563
2
W
Zeus
6,513
651
82
8
0
170,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role