Player Matchup

Thanatos
Thanatos
XDemonBreakerX
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 2
Chaac
Chaac
xXIcebreakeXx
Chaac
Level 89
God Stats
17W - 17L
1,570 SR
Queue Stats
57W - 61L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
あlぜいd
Ah Puch
Level 134
God Stats
5W - 3L
1,577 SR
Queue Stats
95W - 80L
1,519 Elo+
Solo
Team Averages
Level 79
1,549 SR
1,379 Elo+

VS

Team Averages
Level 58
1,357 SR
1,421 Elo+
Morgan Le Fay
Morgan Le Fay
Kituy
Morgan Le Fay
Level 90
God Stats
4W - 2L
1,198 SR
Queue Stats
83W - 79L
1,456 Elo+
Solo
Achilles
Achilles
Leo1043
Achilles
Level 28
God Stats
6W - 4L
1,379 SR
Queue Stats
41W - 39L
1,393 Elo+
Party 1
Skadi
Skadi
MyStankyHole
Skadi
Level 56
God Stats
13W - 12L
1,493 SR
Queue Stats
118W - 99L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 6 / 0
6,101
610
1,933
9,381
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
6,349
635
3,890
7,937
6,365
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 3 / 0
6,627
663
6,177
8,538
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kituy
Morgan Le Fay
14
2 / 0 / 7
8,269
827
8,210
4,536
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Leo1043
Achilles
13
5 / 0 / 4
8,409
841
5,929
6,684
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 6
7,783
778
7,707
6,910
2,709
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
10
10
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Kituy
Morgan Le Fay
2
0
7
5.5
W
Achilles
Leo1043
Achilles
5
0
4
7
W
3
1
6
6
L
Thanatos
0
6
0
0
L
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,000
Damage
21,846
25,856
Taken
18,130
12,731
Mitigated
11,698
4,295
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Kituy
Morgan Le Fay
8,210
953
0
1,051
4,536
1,877
1,114
1,992
2,461
42,202
732
W
Achilles
Leo1043
Achilles
5,929
572
459
1,860
6,684
7,112
470
1,347
5,133
0
15,882
W
7,707
2,524
0
1,719
6,910
2,709
963
2,838
3,822
0
23,631
L
Thanatos
1,933
339
0
766
9,381
3,411
0
2,712
6,265
0
5,587
L
3,890
108
330
1,849
7,937
6,365
0
3,025
4,688
0
18,873
L
6,177
0
0
1,350
8,538
2,955
0
2,214
5,950
33,467
297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,077
Gold Earned
24,461
104
Minions Killed
146
0
Camps Cleared
0
548,888
Distance Traveled
609,537
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,269
827
69
7
0
205,142
0
W
Achilles
8,409
841
32
3
0
214,030
0
W
Skadi
7,783
778
45
5
0
190,365
0
L
Thanatos
6,101
610
11
1
0
176,808
0
L
Chaac
6,349
635
26
3
0
212,459
3
L
Ah Puch
6,627
663
67
7
0
159,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role