Player Matchup

Tyr
Tyr
BerryMccaulkiner
Tyr
Level 29
God Stats
9W - 16L
1,326 SR
Queue Stats
52W - 73L
1,351 Elo+
Party 2
Kali
Kali
JeffryJim
Kali
Level 76
God Stats
0W - 4L
1,189 SR
Queue Stats
161W - 176L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
SqueezeToFit
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 82L
1,369 Elo+
Party 2
Team Averages
Level 57
1,339 SR
1,377 Elo+

VS

Team Averages
Level 118
1,462 SR
1,322 Elo+
Cthulhu
Cthulhu
FaytalForsaken
Cthulhu
Level 129
God Stats
3W - 0L
1,593 SR
Queue Stats
7W - 6L
1,352 Elo+
Party 1
Discordia
Discordia
SlothMonke
Discordia
Level 126
God Stats
1W - 1L
1,294 SR
Queue Stats
6W - 7L
1,273 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dtfgrower
Ah Muzen Cab
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 17L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 1
11,006
579
12,942
24,241
24,055
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kali
16
1 / 4 / 1
10,985
578
9,181
20,431
8,525
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SqueezeToFit
Baron Samedi
17
0 / 3 / 2
11,122
585
8,333
14,813
7,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 3
13,180
694
22,134
18,225
24,440
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Discordia
SlothMonke
Discordia
18
4 / 2 / 3
12,699
668
15,203
9,209
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
dtfgrower
Ah Muzen Cab
18
0 / 0 / 6
11,766
619
11,833
13,971
7,103
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
8
8
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
4
0
3
5.5
L
Kali
1
4
1
0.38
W
Discordia
SlothMonke
Discordia
4
2
3
2.75
L
Baron Samedi
SqueezeToFit
Baron Samedi
0
3
2
0.33
W
Ah Muzen Cab
dtfgrower
Ah Muzen Cab
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,456
Damage
49,170
59,485
Taken
41,405
39,714
Mitigated
35,858
21,041
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,942
1,028
0
8,947
24,241
24,055
0
11,721
12,461
0
42,151
W
22,134
1,396
1,741
1,390
18,225
24,440
172
5,645
12,462
60,197
5,285
L
Kali
9,181
3,176
0
7,646
20,431
8,525
0
11,827
8,540
0
34,734
W
Discordia
SlothMonke
Discordia
15,203
1,268
456
1,546
9,209
4,315
683
803
8,389
63,932
0
L
Baron Samedi
SqueezeToFit
Baron Samedi
8,333
1,145
1,257
3,191
14,813
7,134
120
10,572
4,205
47,367
215
W
Ah Muzen Cab
dtfgrower
Ah Muzen Cab
11,833
3,749
0
2,457
13,971
7,103
1,926
1,790
12,131
0
56,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
37,645
195
Minions Killed
243
0
Camps Cleared
0
1,047,019
Distance Traveled
1,075,744
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,006
579
58
3
0
408,121
0
W
Cthulhu
13,180
694
88
5
0
364,758
2
L
Kali
10,985
578
49
3
0
349,352
0
W
Discordia
12,699
668
87
5
0
337,677
3
L
Baron Samedi
11,122
585
88
5
0
289,546
0
W
Ah Muzen Cab
11,766
619
68
4
0
373,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role