Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AdInvicta
Raijin
Level 157
God Stats
4W - 10L
1,366 SR
Queue Stats
135W - 135L
1,486 Elo+
Party 1
Thor
Thor
FrostedFlames
Thor
Level 150
God Stats
5W - 11L
1,388 SR
Queue Stats
193W - 196L
1,504 Elo+
Party 1
Rama
Rama
KortistoUK
Rama
Level 181
God Stats
11W - 13L
1,536 SR
Queue Stats
197W - 199L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
SkillTriXxter
Baron Samedi
Level 157
God Stats
19W - 15L
1,702 SR
Queue Stats
149W - 159L
1,511 Elo+
Solo
Team Averages
Level 161
1,498 SR
1,501 Elo+

VS

Team Averages
Level 113
1,632 SR
1,583 Elo+
Ra
Ra
AkulinRF
Ra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BuyWards00
Hun Batz
Level 56
God Stats
4W - 2L
1,637 SR
Queue Stats
81W - 74L
1,493 Elo+
Solo
Artemis
Artemis
HadesuIMTY
Artemis
Level 84
God Stats
10W - 8L
1,470 SR
Queue Stats
74W - 75L
1,538 Elo+
Solo
Bellona
Bellona
iamrokstah
Bellona
Level 128
God Stats
3W - 1L
1,658 SR
Queue Stats
9W - 2L
1,852 Elo+
Solo
Set
Set
lacus1995
Set
Level 197
God Stats
7W - 2L
1,896 SR
Queue Stats
88W - 77L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 1 / 0
5,009
501
7,383
11,157
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Raijin
AdInvicta
Raijin
10
4 / 3 / 1
6,086
609
2,818
5,788
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 1 / 1
5,398
540
4,696
9,036
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,767
477
2,359
5,424
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
SkillTriXxter
Baron Samedi
9
0 / 2 / 2
5,052
505
2,647
7,744
4,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,332
533
4,005
6,922
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hun Batz
BuyWards00
Hun Batz
9
1 / 0 / 3
5,007
501
4,832
6,944
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Artemis
HadesuIMTY
Artemis
10
3 / 0 / 1
5,844
584
4,000
5,966
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
iamrokstah
Bellona
11
1 / 0 / 0
6,281
628
7,190
10,839
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 1
5,943
594
4,507
9,840
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Raijin
AdInvicta
Raijin
4
3
1
1.5
W
0
5
2
0.2
W
Hun Batz
BuyWards00
Hun Batz
1
0
3
2.5
L
1
1
1
1.5
W
Artemis
HadesuIMTY
Artemis
3
0
1
3.5
L
0
2
0
0
L
Baron Samedi
SkillTriXxter
Baron Samedi
0
2
2
0.5
W
Bellona
iamrokstah
Bellona
1
0
0
1
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
24,534
39,149
Taken
40,511
22,709
Mitigated
19,565
13,677
Healing
15,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,383
1,435
0
3,795
11,157
10,911
0
0
11,157
0
40,529
L
Raijin
AdInvicta
Raijin
2,818
202
0
1,008
5,788
2,029
0
2,800
2,749
32,531
303
W
4,005
377
108
1,401
6,922
2,383
0
3,050
3,872
36,202
0
W
Hun Batz
BuyWards00
Hun Batz
4,832
1,498
0
1,868
6,944
3,550
0
702
6,203
0
26,143
L
4,696
960
0
4,562
9,036
3,435
0
579
8,457
0
40,873
W
Artemis
HadesuIMTY
Artemis
4,000
1,213
0
1,073
5,966
2,070
203
969
4,997
0
37,327
L
2,359
1,635
0
1,951
5,424
1,934
0
0
5,424
0
29,875
L
Baron Samedi
SkillTriXxter
Baron Samedi
2,647
265
82
2,279
7,744
4,400
0
387
7,357
20,517
0
W
Bellona
iamrokstah
Bellona
7,190
3,782
0
6,426
10,839
7,140
0
0
9,893
0
52,259
W
4,507
1,443
0
4,956
9,840
4,422
0
485
9,355
0
41,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
28,407
267
Minions Killed
320
0
Camps Cleared
0
975,200
Distance Traveled
984,668
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,009
501
58
6
0
190,885
0
L
Raijin
6,086
609
59
6
0
188,733
2
W
Ra
5,332
533
62
6
0
181,909
0
W
Hun Batz
5,007
501
36
4
0
205,459
0
L
Thor
5,398
540
65
7
0
225,931
0
W
Artemis
5,844
584
60
6
0
175,345
2
L
Rama
4,767
477
66
7
0
177,684
1
L
Baron Samedi
5,052
505
19
2
0
191,967
2
W
Bellona
6,281
628
85
9
0
199,302
0
W
Set
5,943
594
77
8
0
222,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role