Player Matchup

Kumbhakarna
Kumbhakarna
Fasted9
Kumbhakarna
Level 61
God Stats
3W - 1L
1,880 SR
Queue Stats
114W - 96L
1,553 Elo+
Party 1
Nut
Nut
InfinityCloud243
Nut
Level 88
God Stats
4W - 5L
1,554 SR
Queue Stats
120W - 113L
1,503 Elo+
Party 1
Fenrir
Fenrir
ThirdIEye78
Fenrir
Level 128
God Stats
6W - 9L
1,623 SR
Queue Stats
10W - 14L
1,407 Elo+
Solo
Sol
Sol
bacon8er3
Sol
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 83L
1,539 Elo+
Party 1
Odin
Odin
kingabe909
Odin
Level 83
God Stats
157W - 141L
1,488 SR
Queue Stats
158W - 146L
1,447 Elo+
Solo
Team Averages
Level 81
1,609 SR
1,490 Elo+

VS

Team Averages
Level 100
1,504 SR
1,538 Elo+
Ares
Ares
Calluso
Ares
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,523 Elo+
Party 2
Thanatos
Thanatos
Done Heavens
Thanatos
Level 161
God Stats
14W - 14L
1,544 SR
Queue Stats
102W - 92L
1,556 Elo+
Party 3
Discordia
Discordia
Jasperian
Discordia
Level 81
God Stats
2W - 8L
1,312 SR
Queue Stats
230W - 219L
1,547 Elo+
Party 3
Sol
Sol
Kamioko14
Sol
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 323L
1,531 Elo+
Party 3
Sun Wukong
Sun Wukong
tryharder1236
Sun Wukong
Level 109
God Stats
26W - 18L
1,665 SR
Queue Stats
104W - 93L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fasted9
Kumbhakarna
9
1 / 1 / 1
5,282
587
2,526
6,912
4,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
3 / 2 / 1
5,573
619
5,762
6,462
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
3
0 / 0 / 1
3,474
386
522
1,594
408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
4,644
516
2,487
5,696
1,877
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 0
5,014
557
3,267
7,841
5,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Calluso
Ares
10
0 / 2 / 1
5,712
635
4,816
6,473
5,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Done Heavens
Thanatos
10
4 / 1 / 0
5,763
640
3,960
7,518
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Jasperian
Discordia
10
1 / 1 / 2
5,320
591
2,372
4,347
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
4,922
547
3,363
6,511
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
tryharder1236
Sun Wukong
9
1 / 1 / 2
5,396
600
3,054
6,309
4,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
7
7
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
Calluso
Ares
0
2
1
0.25
W
Thanatos
Done Heavens
Thanatos
4
1
0
4
L
Kumbhakarna
Fasted9
Kumbhakarna
1
1
1
1.5
L
3
2
1
1.75
W
Discordia
Jasperian
Discordia
1
1
2
2
W
1
2
1
0.75
L
Fenrir
0
0
1
0.5
L
0
3
1
0.17
L
2
1
0
2
W
Sun Wukong
tryharder1236
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,564
Damage
17,565
28,505
Taken
31,158
14,078
Mitigated
16,046
9,653
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Calluso
Ares
4,816
585
0
750
6,473
5,477
0
0
6,473
29,542
2,786
W
Thanatos
Done Heavens
Thanatos
3,960
285
0
6,000
7,518
3,043
0
821
6,657
0
35,333
L
Kumbhakarna
Fasted9
Kumbhakarna
2,526
160
0
1,858
6,912
4,418
0
1,781
5,131
12,513
3,746
L
5,762
3,848
0
1,796
6,462
2,260
0
1,757
4,705
0
38,941
W
Discordia
Jasperian
Discordia
2,372
197
0
1,230
4,347
1,282
0
1,553
2,420
34,335
0
W
3,363
582
0
2,494
6,511
1,750
0
896
5,615
30,500
4,199
L
Fenrir
522
104
0
773
1,594
408
0
0
1,594
0
4,870
L
2,487
140
0
1,578
5,696
1,877
0
2,112
3,584
23,692
0
L
3,267
623
0
3,648
7,841
5,115
0
4,179
3,260
0
29,502
W
Sun Wukong
tryharder1236
Sun Wukong
3,054
654
70
2,165
6,309
4,494
72
1,009
5,244
0
20,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,987
Gold Earned
27,113
197
Minions Killed
257
0
Camps Cleared
0
715,245
Distance Traveled
875,588
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,712
635
74
8
0
158,764
2
W
Thanatos
5,763
640
52
6
0
199,464
3
L
Kumbhakarna
5,282
587
26
3
0
165,771
2
L
Nut
5,573
619
59
7
0
156,020
0
W
Discordia
5,320
591
52
6
0
157,006
0
W
Sol
4,922
547
60
7
0
166,677
3
L
Fenrir
3,474
386
12
1
0
67,792
0
L
Sol
4,644
516
50
6
0
156,242
0
L
Odin
5,014
557
50
6
0
169,420
0
W
Sun Wukong
5,396
600
19
2
0
193,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role