Player Matchup

Nox
Nox
AsparagusGaming
Nox
Level 49
God Stats
3W - 0L
1,884 SR
Queue Stats
47W - 57L
1,501 Elo+
Party 1
Vulcan
Vulcan
GSuckableToes
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,811 Elo+
Party 1
Vamana
Vamana
MetaBishBoi
Vamana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,967 Elo+
Party 1
Medusa
Medusa
SuckingMyOwnToes
Medusa
Level 18
God Stats
8W - 1L
1,865 SR
Queue Stats
76W - 42L
1,793 Elo+
Party 1
Set
Set
ZombieBillyMays
Set
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,624 Elo+
Party 1
Team Averages
Level 64
1,650 SR
1,739 Elo+

VS

Team Averages
Level 57
1,535 SR
1,429 Elo+
Sylvanus
Sylvanus
Sizzlegōōch
Sylvanus
Level 42
God Stats
4W - 4L
1,547 SR
Queue Stats
45W - 45L
1,450 Elo+
Party 2
Surtr
Surtr
bloodynoselol
Surtr
Level 17
God Stats
6W - 1L
1,876 SR
Queue Stats
17W - 12L
1,491 Elo+
Party 3
Nu Wa
Nu Wa
lukas_aksel
Nu Wa
Level 42
God Stats
58W - 48L
1,412 SR
Queue Stats
415W - 447L
1,351 Elo+
Solo
Nut
Nut
waltjr308
Nut
Level 105
God Stats
0W - 2L
1,287 SR
Queue Stats
23W - 33L
1,432 Elo+
Party 3
Bastet
Bastet
xCleavelandx
Bastet
Level 78
God Stats
1W - 2L
1,554 SR
Queue Stats
43W - 43L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 8
6,712
671
7,073
7,732
3,759
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 2
7,062
706
3,815
2,985
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
11
1 / 0 / 2
6,098
610
1,386
7,054
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
9 / 1 / 1
7,704
770
8,357
6,573
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 1
6,489
649
4,564
7,132
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sizzlegōōch
Sylvanus
7
0 / 4 / 1
4,690
469
2,797
9,364
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 0
5,109
511
3,919
8,484
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 2 / 1
4,887
489
2,240
4,696
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,416
442
2,749
6,798
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
9
2 / 3 / 0
4,977
498
2,778
8,255
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
3
3
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
1
0
2
2
W
Vamana
1
0
2
2
L
Sylvanus
Sizzlegōōch
Sylvanus
0
4
1
0.13
W
9
1
1
9.5
W
0
1
1
0.5
L
1
1
0
1
L
0
2
1
0.25
L
0
5
0
0
L
Bastet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,195
Damage
14,483
31,476
Taken
37,597
16,222
Mitigated
17,455
15,696
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,073
926
0
2,801
7,732
3,759
204
2,055
5,637
19,521
1,709
W
3,815
1,395
0
1,198
2,985
1,047
473
961
2,024
47,524
2,963
W
Vamana
1,386
783
0
3,674
7,054
5,252
0
356
6,662
0
46,647
L
Sylvanus
Sizzlegōōch
Sylvanus
2,797
768
346
1,641
9,364
5,701
0
2,875
6,489
15,165
0
W
8,357
4,020
0
4,043
6,573
2,585
432
1,372
5,201
0
63,989
W
4,564
1,361
0
3,980
7,132
3,579
396
578
6,183
0
51,471
L
3,919
1,490
0
2,243
8,484
5,269
0
155
7,909
800
27,201
L
2,240
397
0
174
4,696
1,410
0
2,939
1,379
29,151
0
L
2,749
1,865
0
294
6,798
2,367
0
2,064
4,734
0
27,661
L
Bastet
2,778
754
0
4,019
8,255
2,708
0
2,242
5,827
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
24,079
411
Minions Killed
221
0
Camps Cleared
0
1,064,874
Distance Traveled
918,952
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,712
671
30
3
0
205,690
0
W
Vulcan
7,062
706
98
10
0
209,540
1
W
Vamana
6,098
610
87
9
0
251,264
0
L
Sylvanus
4,690
469
27
3
0
161,545
0
W
Medusa
7,704
770
104
10
0
189,953
2
W
Set
6,489
649
92
9
0
208,427
2
L
Surtr
5,109
511
52
5
0
175,506
0
L
Nu Wa
4,887
489
52
5
0
183,802
0
L
Nut
4,416
442
49
5
0
186,713
0
L
Bastet
4,977
498
41
4
0
211,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role