Player Matchup

Da Ji
Da Ji
Catomatic3000
Da Ji
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,422 Elo+
Party 2
Sobek
Sobek
JustCallMeHunter
Sobek
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,792 Elo+
Party 2
Bakasura
Bakasura
Mecican09
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
NotAerodynamic
Hou Yi
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,513 Elo+
Party 2
Xing Tian
Xing Tian
buncho777
Xing Tian
Level 68
God Stats
2W - 1L
1,624 SR
Queue Stats
48W - 43L
1,530 Elo+
Party 2
Team Averages
Level 64
1,525 SR
1,562 Elo+

VS

Team Averages
Level 131
1,456 SR
1,514 Elo+
Cliodhna
Cliodhna
I Tojo I
Cliodhna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 168L
1,472 Elo+
Party 1
Chronos
Chronos
LucidCandyDreams
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Athena
Athena
OhNoItsReaper
Athena
Level 159
God Stats
2W - 2L
1,653 SR
Queue Stats
98W - 95L
1,511 Elo+
Solo
Hera
Hera
STR1KEone
Hera
Level 153
God Stats
6W - 2L
1,500 SR
Queue Stats
163W - 182L
1,508 Elo+
Party 1
Bacchus
Bacchus
Sup3r Saiyan21
Bacchus
Level 158
God Stats
0W - 3L
1,125 SR
Queue Stats
271W - 296L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,027
1,005
1,684
3,892
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 3
5,238
1,048
1,582
4,072
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Mecican09
Bakasura
9
1 / 2 / 3
5,343
1,069
528
4,795
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 3
5,695
1,139
2,977
2,859
1,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Xing Tian
buncho777
Xing Tian
11
1 / 0 / 4
5,949
1,190
4,337
5,885
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
I Tojo I
Cliodhna
1
0 / 0 / 0
1,244
249
0
0
0
10
1 / 1 / 3
4,910
982
2,290
3,265
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 3
5,502
1,100
3,222
5,228
5,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
10
3 / 3 / 1
5,517
1,103
4,662
4,427
1,672
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
4,244
849
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
5
Kills
5
5
Deaths
5
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Cliodhna
I Tojo I
Cliodhna
0
0
0
0
W
0
1
3
1.5
L
1
1
3
2.5
W
Bakasura
Mecican09
Bakasura
1
2
3
1.25
W
2
0
3
3.5
L
1
1
3
2.5
L
Hera
3
3
1
1.17
L
0
0
0
0
W
Xing Tian
buncho777
Xing Tian
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,108
Damage
10,174
21,503
Taken
12,920
15,092
Mitigated
8,629
6,553
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,684
148
58
86
3,892
1,843
480
1,857
2,035
0
4,087
L
Cliodhna
I Tojo I
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
1,582
151
259
848
4,072
3,932
0
2,430
1,642
3,041
0
L
2,290
1,155
53
350
3,265
1,464
0
1,564
1,545
5,205
0
W
Bakasura
Mecican09
Bakasura
528
240
1,331
1,251
4,795
3,286
75
1,983
2,812
0
1,336
W
2,977
1,500
329
392
2,859
1,169
593
1,920
939
0
8,181
L
3,222
458
827
1,599
5,228
5,493
0
1,778
3,367
9,072
0
L
Hera
4,662
781
0
0
4,427
1,672
0
1,868
2,429
8,983
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
buncho777
Xing Tian
4,337
137
330
1,669
5,885
4,862
0
1,984
3,901
11,450
1,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,252
Gold Earned
21,417
50
Minions Killed
21
0
Camps Cleared
0
473,540
Distance Traveled
275,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,027
1,005
5
1
0
67,404
0
L
Cliodhna
1,244
249
0
0
0
0
0
W
Sobek
5,238
1,048
4
1
0
95,439
0
L
Chronos
4,910
982
4
1
0
83,370
0
W
Bakasura
5,343
1,069
8
2
0
108,163
0
W
Hou Yi
5,695
1,139
16
3
0
92,652
0
L
Athena
5,502
1,100
13
3
0
92,170
0
L
Hera
5,517
1,103
4
1
0
96,274
0
L
Bacchus
4,244
849
0
0
0
3,498
0
W
Xing Tian
5,949
1,190
17
3
0
109,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role