Player Matchup

Thanatos
Thanatos
Basically_BULLi
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,268 Elo+
Party 1
Horus
Horus
EroticUnicorn69
Horus
Level 108
God Stats
3W - 3L
1,363 SR
Queue Stats
239W - 225L
1,419 Elo+
Party 1
Ymir
Ymir
Ichibanstar
Ymir
Level 76
God Stats
2W - 3L
1,218 SR
Queue Stats
155W - 173L
1,436 Elo+
Party 1
Sobek
Sobek
LonelyAltron
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
seannocaptsean
Nu Wa
Level 125
God Stats
9W - 5L
1,761 SR
Queue Stats
253W - 262L
1,464 Elo+
Party 1
Team Averages
Level 88
1,468 SR
1,388 Elo+

VS

Team Averages
Level 95
1,468 SR
1,460 Elo+
Yu Huang
Yu Huang
Fulguoration
Yu Huang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,288 Elo+
Solo
Sylvanus
Sylvanus
Poodalooo
Sylvanus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
Schneids17
Ah Puch
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 30L
1,593 Elo+
Solo
Neith
Neith
Whazzup3
Neith
Level 108
God Stats
2W - 1L
1,227 SR
Queue Stats
162W - 161L
1,498 Elo+
Party 2
Atlas
Atlas
oscer248
Atlas
Level 87
God Stats
1W - 0L
1,611 SR
Queue Stats
25W - 31L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 8 / 3
7,406
673
4,419
14,242
6,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 4 / 5
7,188
653
4,727
15,830
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 5
6,946
631
4,879
17,881
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 5 / 3
8,541
776
5,280
15,485
21,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 1 / 3
7,440
676
15,259
9,288
5,032
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fulguoration
Yu Huang
16
3 / 1 / 19
9,219
838
11,584
6,479
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Poodalooo
Sylvanus
15
3 / 2 / 16
9,726
884
7,216
13,402
9,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Schneids17
Ah Puch
17
7 / 1 / 13
10,200
927
17,276
8,100
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Whazzup3
Neith
15
9 / 1 / 8
9,756
887
16,142
6,592
3,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Atlas
oscer248
Atlas
16
3 / 1 / 17
9,910
901
12,001
14,707
14,176
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
98
6
Kills
25
25
Deaths
6
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
8
3
0.31
L
0
4
5
0.63
W
Yu Huang
Fulguoration
Yu Huang
3
1
19
12.5
L
0
7
5
0.36
L
3
5
3
0.9
W
Sylvanus
Poodalooo
Sylvanus
3
2
16
5.5
W
Ah Puch
Schneids17
Ah Puch
7
1
13
13.5
W
Neith
Whazzup3
Neith
9
1
8
13
W
Atlas
oscer248
Atlas
3
1
17
11.5
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
64,219
72,726
Taken
49,280
67,266
Mitigated
34,061
20,615
Healing
24,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,419
442
286
2,606
14,242
6,960
0
9,483
4,759
0
7,454
L
4,727
2,194
2,783
5,329
15,830
16,556
0
10,253
5,577
0
8,821
W
Yu Huang
Fulguoration
Yu Huang
11,584
1,346
1,209
916
6,479
2,925
1,192
3,973
2,506
23,944
0
L
4,879
350
408
2,229
17,881
17,543
0
9,975
7,906
9,585
0
L
5,280
295
562
2,209
15,485
21,175
0
9,275
6,210
12,296
0
W
Sylvanus
Poodalooo
Sylvanus
7,216
749
4,935
4,087
13,402
9,937
571
7,185
6,217
9,118
1,000
W
Ah Puch
Schneids17
Ah Puch
17,276
374
3,291
2,413
8,100
3,801
288
4,341
3,759
36,278
806
W
Neith
Whazzup3
Neith
16,142
2,442
2,265
2,026
6,592
3,222
1,232
3,675
2,917
0
28,633
W
Atlas
oscer248
Atlas
12,001
3,494
558
2,408
14,707
14,176
363
6,244
8,463
29,184
2,429
L
15,259
2,325
2,229
1,974
9,288
5,032
0
7,272
2,016
33,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
48,811
88
Minions Killed
142
0
Camps Cleared
0
988,791
Distance Traveled
1,094,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,406
673
15
1
0
188,972
0
L
Horus
7,188
653
6
1
0
209,514
0
W
Yu Huang
9,219
838
23
2
0
216,146
0
L
Ymir
6,946
631
19
2
0
160,375
0
L
Sobek
8,541
776
19
2
0
201,224
0
W
Sylvanus
9,726
884
11
1
0
211,102
0
W
Ah Puch
10,200
927
46
4
0
236,570
0
W
Neith
9,756
887
30
3
0
226,146
0
W
Atlas
9,910
901
32
3
0
204,441
0
L
Nu Wa
7,440
676
29
3
0
228,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role