Player Matchup

Izanami
Izanami
BlacA55Assassin
Izanami
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,317 Elo+
Party 2
Ra
Ra
MONEY RVNG
Ra
Level 126
God Stats
2W - 1L
1,649 SR
Queue Stats
17W - 27L
1,387 Elo+
Solo
Mulan
Mulan
Mad_Mushroom8
Mulan
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 82L
1,434 Elo+
Party 2
Ne Zha
Ne Zha
ZayDropEmOff
Ne Zha
Level 68
God Stats
6W - 2L
1,555 SR
Queue Stats
162W - 128L
1,522 Elo+
Solo
Ah Puch
Ah Puch
dejavumuch
Ah Puch
Level 78
God Stats
15W - 11L
1,546 SR
Queue Stats
331W - 309L
1,483 Elo+
Solo
Team Averages
Level 103
1,550 SR
1,428 Elo+

VS

Team Averages
Level 78
1,544 SR
1,442 Elo+
Bakasura
Bakasura
Clarencem8-_-
Bakasura
Level 65
God Stats
4W - 5L
1,516 SR
Queue Stats
93W - 119L
1,433 Elo+
Party 1
Izanami
Izanami
Ourbarcardi z
Izanami
Level 129
God Stats
7W - 5L
1,617 SR
Queue Stats
100W - 104L
1,460 Elo+
Party 1
Yemoja
Yemoja
Papi_Jack-son242
Yemoja
Level 46
God Stats
1W - 1L
1,708 SR
Queue Stats
42W - 36L
1,472 Elo+
Solo
Zeus
Zeus
Thesunlith_ttv
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
darkbound1
Sun Wukong
Level 118
God Stats
6W - 11L
1,380 SR
Queue Stats
69W - 68L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,488
561
2,070
3,988
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
7 / 0 / 1
6,956
870
4,602
5,676
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 1
3,911
489
3,615
6,360
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
9
2 / 1 / 2
5,047
631
3,013
5,679
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
dejavumuch
Ah Puch
9
0 / 0 / 0
4,491
561
1,606
993
285
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Clarencem8-_-
Bakasura
9
0 / 5 / 0
4,479
560
2,608
9,325
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
8
0 / 1 / 0
4,409
551
2,878
6,077
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,773
597
2,454
4,786
2,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 3 / 0
3,532
442
1,234
2,378
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
darkbound1
Sun Wukong
10
1 / 0 / 0
6,052
757
1,403
4,806
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
9
Kills
1
1
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Bakasura
Clarencem8-_-
Bakasura
0
5
0
0
W
7
0
1
7.5
W
0
0
1
0.5
L
Izanami
0
1
0
0
L
0
0
0
0
L
0
3
0
0
W
Ne Zha
2
1
2
3
L
Sun Wukong
darkbound1
Sun Wukong
1
0
0
1
W
Ah Puch
dejavumuch
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,906
Damage
10,577
22,696
Taken
27,372
8,637
Mitigated
10,535
6,731
Healing
8,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,070
1,687
0
2,263
3,988
1,257
0
1,122
2,866
0
29,741
L
Bakasura
Clarencem8-_-
Bakasura
2,608
1,772
0
2,726
9,325
3,567
0
3,300
6,025
0
26,814
W
4,602
981
96
2,554
5,676
2,264
0
882
4,499
56,624
1,249
W
3,615
584
0
750
6,360
2,593
0
1,185
5,175
0
18,212
L
Izanami
2,878
2,213
0
1,303
6,077
1,670
0
0
6,077
0
41,023
L
2,454
654
1,893
1,082
4,786
2,431
0
0
4,786
11,780
0
L
1,234
267
0
0
2,378
683
0
1,302
1,076
8,775
0
W
Ne Zha
3,013
1,242
0
1,012
5,679
2,238
0
499
5,160
0
33,161
L
Sun Wukong
darkbound1
Sun Wukong
1,403
238
0
1,558
4,806
2,184
0
1,606
3,200
0
42,005
W
Ah Puch
dejavumuch
Ah Puch
1,606
30
0
56
993
285
0
0
993
27,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
23,245
281
Minions Killed
255
0
Camps Cleared
0
854,452
Distance Traveled
742,534
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,488
561
53
7
0
154,599
0
L
Bakasura
4,479
560
53
7
0
193,953
0
W
Ra
6,956
870
101
13
0
171,004
0
W
Mulan
3,911
489
24
3
0
174,607
4
L
Izanami
4,409
551
72
9
0
149,981
0
L
Yemoja
4,773
597
22
3
0
169,544
0
L
Zeus
3,532
442
13
2
0
61,194
0
W
Ne Zha
5,047
631
62
8
0
182,646
0
L
Sun Wukong
6,052
757
95
12
0
167,862
0
W
Ah Puch
4,491
561
41
5
0
171,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role