Player Matchup

Cthulhu
Cthulhu
Azerhok
Cthulhu
Level 85
God Stats
8W - 5L
1,548 SR
Queue Stats
119W - 106L
1,490 Elo+
Party 1
Bellona
Bellona
KUTMSmaug
Bellona
Level 57
God Stats
2W - 4L
1,626 SR
Queue Stats
76W - 78L
1,459 Elo+
Party 1
Martichoras
Martichoras
Sativa204
Martichoras
Level 80
God Stats
29W - 22L
1,561 SR
Queue Stats
218W - 187L
1,435 Elo+
Solo
Susano
Susano
Stepbrochad
Susano
Level 101
God Stats
11W - 18L
1,483 SR
Queue Stats
188W - 181L
1,489 Elo+
Party 1
Izanami
Izanami
weezy9249
Izanami
Level 18
God Stats
0W - 1L
1,487 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1
Team Averages
Level 68
1,541 SR
1,518 Elo+

VS

Team Averages
Level 77
1,508 SR
1,464 Elo+
Geb
Geb
BopSquirt
Geb
Level 44
God Stats
4W - 1L
1,559 SR
Queue Stats
30W - 32L
1,416 Elo+
Party 2
Kukulkan
Kukulkan
Chivalrousness
Kukulkan
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 103L
1,471 Elo+
Party 2
Thanatos
Thanatos
DamageCabrakan
Thanatos
Level 74
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 81L
1,420 Elo+
Party 2
Erlang Shen
Erlang Shen
TrexSparky
Erlang Shen
Level 80
God Stats
2W - 2L
1,436 SR
Queue Stats
230W - 218L
1,502 Elo+
Solo
Chiron
Chiron
Wisetell
Chiron
Level 123
God Stats
3W - 0L
1,546 SR
Queue Stats
34W - 31L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azerhok
Cthulhu
11
2 / 6 / 1
7,216
481
11,527
16,293
13,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
KUTMSmaug
Bellona
13
3 / 1 / 2
8,328
555
13,731
14,023
19,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Sativa204
Martichoras
14
0 / 4 / 4
8,052
537
6,284
13,489
5,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Susano
13
3 / 2 / 2
7,718
515
7,567
13,324
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
weezy9249
Izanami
10
0 / 6 / 1
6,236
416
3,497
8,299
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
8,704
580
6,748
14,412
11,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
15
5 / 2 / 3
8,683
579
13,578
10,468
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
14
3 / 3 / 3
8,214
548
4,439
13,252
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
TrexSparky
Erlang Shen
13
1 / 2 / 0
7,955
530
8,303
18,532
16,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Wisetell
Chiron
15
8 / 0 / 4
9,239
616
12,272
9,272
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
19
19
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Azerhok
Cthulhu
2
6
1
0.42
W
2
1
9
6.5
W
Kukulkan
5
2
3
3.25
W
Thanatos
3
3
3
1.5
L
Bellona
KUTMSmaug
Bellona
3
1
2
4
L
Martichoras
Sativa204
Martichoras
0
4
4
0.5
L
Susano
3
2
2
2
W
Erlang Shen
TrexSparky
Erlang Shen
1
2
0
0.5
W
Chiron
Wisetell
Chiron
8
0
4
10
L
Izanami
weezy9249
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,606
Damage
45,340
65,428
Taken
65,936
46,183
Mitigated
43,611
12,992
Healing
28,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Azerhok
Cthulhu
11,527
1,695
127
3,472
16,293
13,416
0
7,663
8,630
42,791
2,646
W
6,748
1,627
2,211
3,858
14,412
11,938
350
5,551
8,773
36,766
2,007
W
Kukulkan
13,578
1,439
0
750
10,468
4,860
880
2,138
8,283
64,361
427
W
Thanatos
4,439
943
0
11,482
13,252
5,884
0
857
12,312
0
60,467
L
Bellona
KUTMSmaug
Bellona
13,731
5,403
0
2,756
14,023
19,121
0
1,308
12,715
1,375
55,817
L
Martichoras
Sativa204
Martichoras
6,284
2,053
0
2,534
13,489
5,400
0
7,406
6,083
0
68,698
L
Susano
7,567
1,456
0
3,740
13,324
5,510
0
2,267
11,057
0
61,546
W
Erlang Shen
TrexSparky
Erlang Shen
8,303
4,368
0
6,938
18,532
16,794
267
1,926
15,747
0
53,183
W
Chiron
Wisetell
Chiron
12,272
3,704
769
2,918
9,272
4,135
770
1,757
7,468
0
71,708
L
Izanami
weezy9249
Izanami
3,497
2,215
0
363
8,299
2,736
83
1,584
6,715
0
26,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
42,795
392
Minions Killed
427
0
Camps Cleared
0
1,465,964
Distance Traveled
1,566,788
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,216
481
57
4
0
273,447
0
W
Geb
8,704
580
55
4
0
331,412
0
W
Kukulkan
8,683
579
93
6
0
291,469
0
W
Thanatos
8,214
548
94
6
0
357,557
3
L
Bellona
8,328
555
91
6
0
269,443
0
L
Martichoras
8,052
537
109
7
0
281,731
0
L
Susano
7,718
515
100
7
0
351,602
0
W
Erlang Shen
7,955
530
90
6
0
275,824
0
W
Chiron
9,239
616
95
6
0
310,526
2
L
Izanami
6,236
416
35
2
0
289,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role