Player Matchup

Achilles
Achilles
AlIDays
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,602 Elo+
Party 1
Hachiman
Hachiman
ChillWheat074
Hachiman
Level 148
God Stats
14W - 16L
1,549 SR
Queue Stats
374W - 338L
1,611 Elo+
Party 2
Ra
Ra
IDoreo11
Ra
Level 118
God Stats
1W - 2L
1,708 SR
Queue Stats
62W - 50L
1,610 Elo+
Party 1
Chaac
Chaac
Sins3237
Chaac
Level 107
God Stats
1W - 2L
1,548 SR
Queue Stats
64W - 52L
1,609 Elo+
Party 1
Yemoja
Yemoja
draikxdl
Yemoja
Level 129
God Stats
55W - 46L
1,544 SR
Queue Stats
349W - 319L
1,537 Elo+
Party 2
Team Averages
Level 121
1,570 SR
1,594 Elo+

VS

Team Averages
Level 135
1,518 SR
1,557 Elo+
Sun Wukong
Sun Wukong
Flamesx1
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 50L
1,640 Elo+
Party 4
Sylvanus
Sylvanus
Gingerpal
Sylvanus
Level 140
God Stats
4W - 5L
1,487 SR
Queue Stats
132W - 104L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
Storven
Nu Wa
Level 140
God Stats
2W - 2L
1,466 SR
Queue Stats
198W - 152L
1,544 Elo+
Party 3
Loki
Loki
TheReturn1
Loki
Level 79
God Stats
32W - 20L
1,613 SR
Queue Stats
121W - 103L
1,519 Elo+
Solo
Nut
Nut
xWeeFee
Nut
Level 158
God Stats
8W - 7L
1,523 SR
Queue Stats
46W - 56L
1,544 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlIDays
Achilles
8
0 / 4 / 0
4,793
436
3,107
13,098
11,155
Hachiman
ChillWheat074
Hachiman
10
1 / 2 / 0
5,473
498
6,804
9,439
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 0
6,454
587
4,661
7,501
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Sins3237
Chaac
10
0 / 1 / 0
5,123
466
3,499
9,499
6,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
draikxdl
Yemoja
9
0 / 2 / 1
5,514
501
4,250
11,211
6,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flamesx1
Sun Wukong
13
6 / 0 / 1
8,068
733
13,292
10,499
7,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
Gingerpal
Sylvanus
11
0 / 0 / 6
5,825
530
4,524
8,132
5,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Storven
Nu Wa
12
2 / 0 / 2
6,978
634
5,580
5,161
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 2
6,957
632
5,548
7,723
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nut
12
1 / 1 / 1
6,275
570
6,499
6,610
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlIDays
Achilles
0
4
0
0
L
Hachiman
ChillWheat074
Hachiman
1
2
0
0.5
W
Sun Wukong
Flamesx1
Sun Wukong
6
0
1
6.5
W
Sylvanus
Gingerpal
Sylvanus
0
0
6
3
L
0
3
0
0
L
Chaac
Sins3237
Chaac
0
1
0
0
W
Nu Wa
Storven
Nu Wa
2
0
2
3
W
3
0
2
4
L
Yemoja
draikxdl
Yemoja
0
2
1
0.25
W
Nut
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
35,443
50,748
Taken
38,125
30,145
Mitigated
20,783
16,386
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlIDays
Achilles
3,107
947
0
3,238
13,098
11,155
0
956
12,074
0
24,449
L
Hachiman
ChillWheat074
Hachiman
6,804
3,392
0
3,587
9,439
2,762
0
1,370
7,973
0
50,512
W
Sun Wukong
Flamesx1
Sun Wukong
13,292
4,362
0
4,518
10,499
7,117
0
990
9,509
0
66,122
W
Sylvanus
Gingerpal
Sylvanus
4,524
1,555
1,465
3,630
8,132
5,943
339
2,703
5,429
19,771
10,785
L
4,661
595
164
2,178
7,501
2,917
0
2,625
4,482
63,112
1,320
L
Chaac
Sins3237
Chaac
3,499
452
0
2,164
9,499
6,553
0
1,032
8,330
0
49,798
W
Nu Wa
Storven
Nu Wa
5,580
880
0
2,166
5,161
1,948
60
3,197
1,964
43,755
944
W
5,548
1,400
0
3,010
7,723
2,991
0
680
7,043
0
57,530
L
Yemoja
draikxdl
Yemoja
4,250
958
2,103
2,952
11,211
6,758
0
3,385
7,608
24,295
0
W
Nut
6,499
4,656
0
3,306
6,610
2,784
517
1,292
5,318
0
49,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
34,103
352
Minions Killed
432
0
Camps Cleared
0
1,078,011
Distance Traveled
1,101,528
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,793
436
48
4
0
188,116
1
L
Hachiman
5,473
498
80
7
0
196,589
2
W
Sun Wukong
8,068
733
112
10
0
223,892
0
W
Sylvanus
5,825
530
63
6
0
204,757
2
L
Ra
6,454
587
110
10
0
230,015
4
L
Chaac
5,123
466
72
7
0
267,077
0
W
Nu Wa
6,978
634
107
10
0
225,259
3
W
Loki
6,957
632
78
7
0
250,541
0
L
Yemoja
5,514
501
42
4
0
196,214
0
W
Nut
6,275
570
72
7
0
197,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role