Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Chronokitty
Shiva
Level 191
God Stats
3W - 3L
1,500 SR
Queue Stats
1,076W - 1,105L
1,481 Elo+
Solo
Zeus
Zeus
Gunjacker_007
Zeus
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 227L
1,505 Elo+
Solo
Izanami
Izanami
MetalIsSanity
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,595 Elo+
Solo
Aphrodite
Aphrodite
nef007
Aphrodite
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 225L
1,513 Elo+
Solo
Team Averages
Level 155
1,500 SR
1,519 Elo+

VS

Team Averages
Level 139
1,570 SR
1,567 Elo+
Gilgamesh
Gilgamesh
DripGod FR3266
Gilgamesh
Level 89
God Stats
1W - 0L
1,098 SR
Queue Stats
10W - 7L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
MuadDïb
Zhong Kui
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,682 Elo+
Party 1
Bacchus
Bacchus
TuckerCarlzyn
Bacchus
Level 149
God Stats
1W - 0L
1,763 SR
Queue Stats
2W - 0L
1,760 Elo+
Party 1
Xbalanque
Xbalanque
Veno_moose420
Xbalanque
Level 178
God Stats
1W - 0L
1,789 SR
Queue Stats
31W - 29L
1,480 Elo+
Party 1
Hel
Hel
Wilhαuk
Hel
Level 159
God Stats
2W - 0L
1,702 SR
Queue Stats
24W - 19L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 3 / 1
8,888
889
14,653
8,973
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 4 / 10
7,809
781
7,558
16,737
22,686
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 6 / 2
7,010
701
13,008
9,850
4,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
12
2 / 7 / 6
7,216
722
7,755
11,698
4,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Aphrodite
nef007
Aphrodite
11
0 / 7 / 5
6,519
652
4,011
12,483
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DripGod FR3266
Gilgamesh
12
3 / 2 / 12
8,435
844
4,217
11,751
7,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
MuadDïb
Zhong Kui
13
4 / 5 / 10
8,332
833
11,342
10,977
7,977
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
16
2 / 1 / 21
8,611
861
9,495
16,460
22,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Veno_moose420
Xbalanque
17
9 / 1 / 15
10,225
1,023
18,020
10,720
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 2 / 13
9,632
963
13,586
16,594
8,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
11
Kills
27
27
Deaths
11
24
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
3
1
2.83
L
0
4
10
1.25
W
Gilgamesh
DripGod FR3266
Gilgamesh
3
2
12
4.5
L
1
6
2
0.33
L
Izanami
2
7
6
0.71
W
Zhong Kui
MuadDïb
Zhong Kui
4
5
10
1.8
W
Bacchus
2
1
21
12.5
W
Xbalanque
Veno_moose420
Xbalanque
9
1
15
16.5
W
9
2
13
7.75
L
Aphrodite
nef007
Aphrodite
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,985
Damage
56,660
59,741
Taken
66,502
44,598
Mitigated
52,115
15,399
Healing
38,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,653
531
0
1,025
8,973
5,336
0
5,882
2,965
30,402
0
L
7,558
409
2,344
6,160
16,737
22,686
0
7,504
9,123
0
13,941
W
Gilgamesh
DripGod FR3266
Gilgamesh
4,217
668
1,188
1,025
11,751
7,580
514
3,510
7,979
0
8,408
L
13,008
633
936
440
9,850
4,323
0
5,325
4,429
22,672
0
L
Izanami
7,755
5,059
306
281
11,698
4,587
0
7,019
4,513
0
12,111
W
Zhong Kui
MuadDïb
Zhong Kui
11,342
1,250
527
1,797
10,977
7,977
57
5,828
4,961
20,257
424
W
Bacchus
9,495
358
1,901
4,363
16,460
22,390
0
7,524
8,340
11,720
1,397
W
Xbalanque
Veno_moose420
Xbalanque
18,020
6,641
1,207
2,593
10,720
5,584
2,079
5,228
5,278
0
39,876
W
13,586
608
12,538
11,048
16,594
8,584
105
7,832
8,272
23,563
0
L
Aphrodite
nef007
Aphrodite
4,011
369
1,305
2,602
12,483
7,666
0
7,560
4,721
6,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
45,235
101
Minions Killed
131
0
Camps Cleared
0
809,223
Distance Traveled
996,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,888
889
32
3
0
180,988
0
L
Shiva
7,809
781
17
2
0
192,848
0
W
Gilgamesh
8,435
844
13
1
0
200,308
0
L
Zeus
7,010
701
32
3
0
137,074
0
L
Izanami
7,216
722
12
1
0
150,463
0
W
Zhong Kui
8,332
833
36
4
0
166,661
0
W
Bacchus
8,611
861
7
1
0
222,838
0
W
Xbalanque
10,225
1,023
46
5
0
190,552
0
W
Hel
9,632
963
29
3
0
216,435
0
L
Aphrodite
6,519
652
8
1
0
147,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role