Player Matchup

Olorun
Olorun
DBZALLDAY_96
Olorun
Level 69
God Stats
381W - 389L
1,546 SR
Queue Stats
381W - 389L
1,488 Elo+
Solo
Cernunnos
Cernunnos
Ill_Ka0s_lII
Cernunnos
Level 102
God Stats
27W - 26L
1,491 SR
Queue Stats
336W - 326L
1,376 Elo+
Solo
Horus
Horus
L7BigSmoove
Horus
Level 29
God Stats
3W - 2L
1,461 SR
Queue Stats
41W - 42L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
amazingsnipes3
Zhong Kui
Level 88
God Stats
11W - 9L
1,490 SR
Queue Stats
59W - 71L
1,422 Elo+
Party 2
Nemesis
Nemesis
l-Synotix-l
Nemesis
Level 68
God Stats
11W - 11L
1,746 SR
Queue Stats
108W - 95L
1,265 Elo+
Solo
Team Averages
Level 71
1,547 SR
1,390 Elo+

VS

Team Averages
Level 63
1,404 SR
1,434 Elo+
Cthulhu
Cthulhu
ELDIRT8
Cthulhu
Level 28
God Stats
36W - 43L
1,323 SR
Queue Stats
42W - 55L
1,300 Elo+
Party 1
Anubis
Anubis
MatiChillo
Anubis
Level 48
God Stats
50W - 49L
1,464 SR
Queue Stats
67W - 85L
1,368 Elo+
Party 1
Mulan
Mulan
SilverDoom29
Mulan
Level 48
God Stats
40W - 38L
1,398 SR
Queue Stats
69W - 91L
1,352 Elo+
Party 1
Mercury
Mercury
ZodaHero
Mercury
Level 126
God Stats
0W - 2L
1,337 SR
Queue Stats
17W - 10L
1,673 Elo+
Solo
Cernunnos
Cernunnos
kmmd
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 0 / 0
3,583
717
1,741
1,164
389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Ill_Ka0s_lII
Cernunnos
6
1 / 0 / 1
3,390
678
2,204
2,085
728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 0 / 2
3,382
676
1,172
3,159
1,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Zhong Kui
amazingsnipes3
Zhong Kui
6
1 / 0 / 1
3,748
750
1,134
1,642
957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nemesis
l-Synotix-l
Nemesis
6
2 / 0 / 0
3,636
727
531
2,923
1,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELDIRT8
Cthulhu
5
0 / 1 / 0
3,119
624
965
4,361
1,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
MatiChillo
Anubis
5
0 / 2 / 0
3,154
631
688
2,253
992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 0
3,215
643
618
3,591
1,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
ZodaHero
Mercury
6
0 / 0 / 0
3,275
655
229
3,961
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
kmmd
Cernunnos
3
0 / 1 / 0
2,665
533
1,531
1,821
389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
0
0
0
L
Cthulhu
ELDIRT8
Cthulhu
0
1
0
0
W
Cernunnos
Ill_Ka0s_lII
Cernunnos
1
0
1
1.5
W
0
0
2
1
L
Anubis
MatiChillo
Anubis
0
2
0
0
L
0
0
0
0
L
Mercury
ZodaHero
Mercury
0
0
0
0
W
Zhong Kui
amazingsnipes3
Zhong Kui
1
0
1
1.5
L
Cernunnos
kmmd
Cernunnos
0
1
0
0
W
Nemesis
l-Synotix-l
Nemesis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,782
Damage
4,031
10,973
Taken
15,987
4,587
Mitigated
5,671
4,968
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
1,741
672
0
914
1,164
389
0
0
1,164
18,543
731
L
Cthulhu
ELDIRT8
Cthulhu
965
30
313
899
4,361
1,656
0
0
4,361
7,676
0
W
Cernunnos
Ill_Ka0s_lII
Cernunnos
2,204
1,481
0
716
2,085
728
0
484
1,601
0
19,010
W
1,172
454
0
1,678
3,159
1,481
0
392
2,767
0
8,119
L
Anubis
MatiChillo
Anubis
688
96
0
541
2,253
992
0
1,134
1,119
13,877
0
L
618
263
0
1,181
3,591
1,311
0
1,547
2,044
0
12,017
L
Mercury
ZodaHero
Mercury
229
70
0
688
3,961
1,323
0
37
3,924
0
17,989
W
Zhong Kui
amazingsnipes3
Zhong Kui
1,134
92
0
1,104
1,642
957
0
777
865
18,054
0
L
Cernunnos
kmmd
Cernunnos
1,531
1,150
0
471
1,821
389
0
0
1,821
0
7,148
W
Nemesis
l-Synotix-l
Nemesis
531
170
0
556
2,923
1,032
0
0
2,923
0
15,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,739
Gold Earned
15,428
139
Minions Killed
95
0
Camps Cleared
0
490,619
Distance Traveled
464,953
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,583
717
37
7
0
76,953
3
L
Cthulhu
3,119
624
7
1
0
109,803
0
W
Cernunnos
3,390
678
38
8
0
79,491
0
W
Horus
3,382
676
8
2
0
110,640
1
L
Anubis
3,154
631
18
4
0
83,753
0
L
Mulan
3,215
643
24
5
0
107,478
0
L
Mercury
3,275
655
35
7
0
104,546
0
W
Zhong Kui
3,748
750
28
6
0
101,481
0
L
Cernunnos
2,665
533
11
2
0
59,373
0
W
Nemesis
3,636
727
28
6
0
122,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role