Player Matchup

Pele
Pele
ItzzMarkyMark
Pele
Level 144
God Stats
0W - 2L
1,304 SR
Queue Stats
73W - 74L
1,496 Elo+
Solo
King Arthur
King Arthur
MagicGamer911111
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,491 Elo+
Party 2
Neith
Neith
kalashnikovvv
Neith
Level 83
God Stats
1W - 1L
1,715 SR
Queue Stats
197W - 196L
1,507 Elo+
Solo
Loki
Loki
locobarny1574
Loki
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,470 Elo+
Solo
Terra
Terra
robodude6
Terra
Level 113
God Stats
0W - 2L
1,216 SR
Queue Stats
42W - 49L
1,498 Elo+
Party 2
Team Averages
Level 104
1,447 SR
1,493 Elo+

VS

Team Averages
Level 78
1,432 SR
1,502 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MartiniBunny
Morgan Le Fay
Level 148
God Stats
2W - 3L
1,412 SR
Queue Stats
52W - 35L
1,551 Elo+
Party 1
Vulcan
Vulcan
Mr1nc0gnit0
Vulcan
Level 133
God Stats
2W - 2L
1,494 SR
Queue Stats
70W - 54L
1,545 Elo+
Party 1
Bakasura
Bakasura
PleasinbearV4
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 122L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yeetusdeletus98
Ah Muzen Cab
Level 26
God Stats
1W - 2L
1,252 SR
Queue Stats
15W - 18L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,400
880
1,552
4,784
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
MagicGamer911111
King Arthur
8
0 / 4 / 0
4,386
877
1,506
7,418
3,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

1
0 / 0 / 0
1,244
249
0
0
0
11
0 / 1 / 0
4,576
915
5,408
2,774
1,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
robodude6
Terra
10
0 / 2 / 0
4,933
987
1,226
7,178
4,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 7
5,961
1,192
1,439
1,431
877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Morgan Le Fay
MartiniBunny
Morgan Le Fay
11
3 / 0 / 6
6,250
1,250
6,178
4,728
1,874
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vulcan
11
2 / 1 / 5
6,324
1,265
7,578
5,489
1,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
PleasinbearV4
Bakasura
10
1 / 0 / 7
6,055
1,211
1,791
2,625
2,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Yeetusdeletus98
Ah Muzen Cab
11
3 / 0 / 4
6,387
1,277
3,681
4,379
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
9
9
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
7
3.5
L
0
2
0
0
L
King Arthur
MagicGamer911111
King Arthur
0
4
0
0
W
Morgan Le Fay
MartiniBunny
Morgan Le Fay
3
0
6
6
W
Vulcan
2
1
5
4.5
W
Bakasura
PleasinbearV4
Bakasura
1
0
7
4.5
W
Ah Muzen Cab
Yeetusdeletus98
Ah Muzen Cab
3
0
4
5
L
0
0
0
0
L
0
1
0
0
L
Terra
robodude6
Terra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,692
Damage
20,667
22,154
Taken
18,652
10,431
Mitigated
9,049
6,421
Healing
9,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,439
357
2,695
944
1,431
877
215
228
1,203
1,964
460
L
1,552
273
0
1,404
4,784
1,580
0
3,399
1,340
0
4,465
L
King Arthur
MagicGamer911111
King Arthur
1,506
271
92
854
7,418
3,017
0
4,731
2,474
0
3,805
W
Morgan Le Fay
MartiniBunny
Morgan Le Fay
6,178
475
611
1,248
4,728
1,874
591
251
4,398
9,158
394
W
Vulcan
7,578
5,368
475
1,707
5,489
1,909
462
248
4,909
18,158
418
W
Bakasura
PleasinbearV4
Bakasura
1,791
1,240
0
1,020
2,625
2,760
986
163
2,418
0
3,682
W
Ah Muzen Cab
Yeetusdeletus98
Ah Muzen Cab
3,681
526
223
427
4,379
1,629
906
336
3,798
0
8,219
L
0
0
0
0
0
0
0
0
0
0
0
L
5,408
374
14
611
2,774
1,317
0
1,354
1,420
0
15,458
L
Terra
robodude6
Terra
1,226
0
1,507
1,939
7,178
4,517
0
5,154
1,951
4,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,539
Gold Earned
30,977
32
Minions Killed
58
0
Camps Cleared
0
389,760
Distance Traveled
557,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,961
1,192
1
0
0
108,854
0
L
Pele
4,400
880
9
2
0
96,199
0
L
King Arthur
4,386
877
3
1
0
88,600
0
W
Morgan Le Fay
6,250
1,250
1
0
0
114,081
0
W
Vulcan
6,324
1,265
25
5
0
112,811
0
W
Bakasura
6,055
1,211
21
4
0
109,755
0
W
Ah Muzen Cab
6,387
1,277
10
2
0
112,396
0
L
Neith
1,244
249
0
0
0
0
0
L
Loki
4,576
915
13
3
0
100,524
0
L
Terra
4,933
987
7
1
0
104,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role