Player Matchup

Agni
Agni
 
Agni
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Alexcuau
Surtr
Level 134
God Stats
8W - 6L
1,542 SR
Queue Stats
908W - 856L
1,468 Elo+
Solo
Artio
Artio
PedroTergsC
Artio
Level 122
God Stats
1W - 2L
1,219 SR
Queue Stats
62W - 52L
1,525 Elo+
Party 1
Bastet
Bastet
Pegador198
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,506 Elo+
Party 1
Chernobog
Chernobog
ggbatalha
Chernobog
Level 21
God Stats
3W - 3L
1,426 SR
Queue Stats
22W - 18L
1,495 Elo+
Party 1
Team Averages
Level 96
1,437 SR
1,499 Elo+

VS

Team Averages
Level 85
1,534 SR
1,465 Elo+
Scylla
Scylla
Campa_Killz
Scylla
Level 109
God Stats
1W - 5L
1,097 SR
Queue Stats
18W - 20L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
KRONOsXGagz
Baron Samedi
Level 126
God Stats
20W - 17L
1,594 SR
Queue Stats
182W - 177L
1,540 Elo+
Solo
Horus
Horus
LordVhardo
Horus
Level 61
God Stats
28W - 28L
1,536 SR
Queue Stats
448W - 430L
1,320 Elo+
Solo
Arachne
Arachne
SirMunting
Arachne
Level 65
God Stats
0W - 1L
1,729 SR
Queue Stats
105W - 101L
1,485 Elo+
Solo
Freya
Freya
TTVdragon1870
Freya
Level 66
God Stats
3W - 2L
1,713 SR
Queue Stats
162W - 139L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 3 / 7
8,115
541
14,080
9,705
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Alexcuau
Surtr
15
6 / 0 / 1
9,427
628
11,948
17,042
14,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 2 / 3
7,476
498
4,407
13,184
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Pegador198
Bastet
12
3 / 4 / 1
6,977
465
7,315
12,362
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
ggbatalha
Chernobog
11
1 / 6 / 3
6,427
428
3,358
10,552
4,353
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 3 / 6
6,518
435
7,004
11,195
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
KRONOsXGagz
Baron Samedi
12
0 / 3 / 0
7,380
492
7,480
10,250
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
12
5 / 1 / 6
8,353
557
7,398
12,935
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
SirMunting
Arachne
12
4 / 2 / 4
6,900
460
10,959
15,761
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 3
8,221
548
9,692
10,715
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
12
Kills
15
15
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
7
1.5
W
Surtr
Alexcuau
Surtr
6
0
1
6.5
L
Scylla
2
3
6
1.67
L
Baron Samedi
KRONOsXGagz
Baron Samedi
0
3
0
0
L
Horus
5
1
6
8
W
1
2
3
1.25
W
Bastet
Pegador198
Bastet
3
4
1
0.88
L
Arachne
SirMunting
Arachne
4
2
4
3
L
4
3
3
1.83
W
Chernobog
ggbatalha
Chernobog
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,108
Damage
42,533
62,845
Taken
60,856
40,069
Mitigated
33,797
13,015
Healing
22,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,080
1,141
0
867
9,705
3,486
690
2,458
7,157
58,980
776
W
Surtr
Alexcuau
Surtr
11,948
4,045
0
6,476
17,042
14,181
0
8,037
8,948
1,922
67,342
L
Scylla
7,004
858
0
2,190
11,195
3,777
0
3,864
6,574
35,137
0
L
Baron Samedi
KRONOsXGagz
Baron Samedi
7,480
413
0
4,421
10,250
4,798
0
242
9,366
53,852
1,678
L
Horus
7,398
2,975
1,074
5,416
12,935
13,237
0
4,673
7,902
0
26,891
W
4,407
808
275
3,241
13,184
12,274
111
3,766
8,992
22,189
0
W
Bastet
Pegador198
Bastet
7,315
1,759
0
2,156
12,362
5,775
0
2,763
9,481
0
42,952
L
Arachne
SirMunting
Arachne
10,959
6,463
0
6,071
15,761
7,098
0
6,125
9,075
0
42,762
L
9,692
2,203
0
3,816
10,715
4,887
0
2,526
7,997
54,814
3,808
W
Chernobog
ggbatalha
Chernobog
3,358
1,793
0
0
10,552
4,353
0
5,329
4,646
0
25,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
37,372
361
Minions Killed
335
0
Camps Cleared
0
1,434,289
Distance Traveled
1,391,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,115
541
122
8
0
284,965
0
W
Surtr
9,427
628
104
7
0
280,078
0
L
Scylla
6,518
435
46
3
0
281,961
0
L
Baron Samedi
7,380
492
109
7
0
203,371
0
L
Horus
8,353
557
28
2
0
298,053
0
W
Artio
7,476
498
31
2
0
300,712
0
W
Bastet
6,977
465
58
4
0
303,677
0
L
Arachne
6,900
460
55
4
0
360,101
0
L
Freya
8,221
548
97
6
0
248,252
0
W
Chernobog
6,427
428
46
3
0
264,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role