Player Matchup

Arachne
Arachne
Gold V
 
Arachne
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Bobs Barricade
Anhur
Gold V
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 98L
1,410 MMR
Solo
Kukulkan
Kukulkan
Bronze III
DarobTwitchTV
Kukulkan
Bronze III
Level 65
God Stats
0W - 1L
1,460 SR
Queue Stats
1W - 4L
1,400 MMR
Solo
Xing Tian
Xing Tian
Silver I
Manquito25
Xing Tian
Silver I
Level 89
God Stats
0W - 2L
1,685 SR
Queue Stats
30W - 26L
1,393 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
WiLLYDiLLASQUiD
Sun Wukong
Gold IV
Level 167
God Stats
20W - 21L
1,535 SR
Queue Stats
117W - 126L
1,418 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,536 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,493 SR
1,407 MMR
Poseidon
Poseidon
Gold III
Aga1nx
Poseidon
Gold III
Level 63
God Stats
3W - 2L
1,704 SR
Queue Stats
246W - 247L
1,390 MMR
Solo
Susano
Susano
Silver III
Jiggle Physix
Susano
Silver III
Level 154
God Stats
5W - 5L
1,500 SR
Queue Stats
44W - 53L
1,408 MMR
Solo
Bacchus
Bacchus
Bronze III
S-W-A-T--007
Bacchus
Bronze III
Level 148
God Stats
1W - 0L
1,462 SR
Queue Stats
5W - 8L
1,408 MMR
Solo
Neith
Neith
Gold III
SmurphaY
Neith
Gold III
Level 231
God Stats
107W - 89L
1,570 SR
Queue Stats
274W - 268L
1,411 MMR
Solo
Cerberus
Cerberus
Gold III
THE_NOTORIOUS_3_
Cerberus
Gold III
Level 138
God Stats
2W - 2L
1,230 SR
Queue Stats
63W - 69L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
0 / 4 / 3
5,754
480
4,386
14,469
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 0
6,632
553
2,456
8,230
2,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
DarobTwitchTV
Kukulkan
10
0 / 3 / 0
5,582
465
3,456
5,908
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Manquito25
Xing Tian
10
2 / 1 / 1
6,303
525
3,900
12,168
7,820
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
WiLLYDiLLASQUiD
Sun Wukong
10
1 / 5 / 0
6,037
503
7,332
10,475
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SerqetChaacAthenaAchillesChronos

VS

Bans
ThanatosCthulhuOdinMorgan Le FayAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aga1nx
Poseidon
12
0 / 2 / 1
7,238
603
2,977
4,869
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 1
7,519
627
8,177
9,707
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
S-W-A-T--007
Bacchus
12
2 / 0 / 5
7,380
615
3,519
7,372
8,011
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
SmurphaY
Neith
13
3 / 1 / 0
8,029
669
7,718
6,860
2,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 4
8,644
720
10,595
11,118
9,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
16
16
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
3
0.38
W
Poseidon
Aga1nx
Poseidon
0
2
1
0.25
L
1
3
0
0.33
L
Kukulkan
DarobTwitchTV
Kukulkan
0
3
0
0
W
6
0
1
6.5
L
Xing Tian
Manquito25
Xing Tian
2
1
1
2.5
W
Bacchus
S-W-A-T--007
Bacchus
2
0
5
4.5
W
Neith
SmurphaY
Neith
3
1
0
3
W
5
1
4
7
L
Sun Wukong
WiLLYDiLLASQUiD
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
32,986
51,250
Taken
39,926
24,575
Mitigated
26,236
12,940
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,386
3,162
0
3,007
14,469
5,453
0
3,205
10,976
0
46,282
W
Poseidon
Aga1nx
Poseidon
2,977
659
0
500
4,869
1,763
411
2,195
2,474
52,084
896
L
2,456
1,354
0
2,243
8,230
2,649
0
781
7,449
0
51,883
L
Kukulkan
DarobTwitchTV
Kukulkan
3,456
370
0
315
5,908
2,153
0
2,423
3,163
34,383
926
W
8,177
2,192
0
5,304
9,707
3,797
196
962
8,745
0
58,327
L
Xing Tian
Manquito25
Xing Tian
3,900
457
1,470
3,299
12,168
7,820
0
2,719
9,317
23,908
0
W
Bacchus
S-W-A-T--007
Bacchus
3,519
297
0
2,022
7,372
8,011
62
2,289
4,780
18,700
1,090
W
Neith
SmurphaY
Neith
7,718
2,310
0
1,832
6,860
2,859
201
956
5,904
0
71,761
W
10,595
532
0
5,136
11,118
9,806
0
450
9,762
56,808
1,648
L
Sun Wukong
WiLLYDiLLASQUiD
Sun Wukong
7,332
2,214
0
2,606
10,475
6,500
0
5,932
3,851
0
40,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,308
Gold Earned
38,810
335
Minions Killed
530
0
Camps Cleared
0
1,162,723
Distance Traveled
1,183,729
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,754
480
68
6
0
263,491
0
W
Poseidon
7,238
603
111
9
0
183,031
0
L
Anhur
6,632
553
107
9
0
222,073
2
L
Kukulkan
5,582
465
65
5
0
225,530
0
W
Susano
7,519
627
99
8
0
295,365
2
L
Xing Tian
6,303
525
29
2
0
245,996
0
W
Bacchus
7,380
615
21
2
0
258,788
2
W
Neith
8,029
669
127
11
0
225,223
1
W
Cerberus
8,644
720
172
14
0
221,322
2
L
Sun Wukong
6,037
503
66
6
0
205,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role