Player Matchup

Apollo
Apollo
ArcadedImagery
Apollo
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
221W - 217L
1,623 Elo+
Party 3
Arachne
Arachne
Intcon
Arachne
Level 51
God Stats
44W - 25L
1,772 SR
Queue Stats
257W - 243L
1,482 Elo+
Solo
Zeus
Zeus
LordJace
Zeus
Level 109
God Stats
4W - 0L
1,688 SR
Queue Stats
73W - 68L
1,576 Elo+
Party 1
Anubis
Anubis
Xelifer
Anubis
Level 109
God Stats
10W - 3L
1,800 SR
Queue Stats
117W - 91L
1,600 Elo+
Party 1
Ares
Ares
bchase24
Ares
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 104
1,652 SR
1,556 Elo+

VS

Team Averages
Level 143
1,563 SR
1,591 Elo+
Rama
Rama
AmaBodyPillow
Rama
Level 149
God Stats
4W - 4L
1,892 SR
Queue Stats
91W - 66L
1,688 Elo+
Party 2
Tyr
Tyr
Infant316853
Tyr
Level 136
God Stats
9W - 4L
1,119 SR
Queue Stats
127W - 109L
1,573 Elo+
Solo
Nu Wa
Nu Wa
JustxYuri
Nu Wa
Level 161
God Stats
1W - 1L
1,521 SR
Queue Stats
131W - 116L
1,588 Elo+
Party 2
Mercury
Mercury
Stone BALD
Mercury
Level 128
God Stats
1W - 1L
1,738 SR
Queue Stats
50W - 50L
1,512 Elo+
Party 2
Bacchus
Bacchus
Wuvstosploosh
Bacchus
Level 143
God Stats
8W - 7L
1,542 SR
Queue Stats
78W - 67L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,633
727
1,324
1,840
509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Intcon
Arachne
6
1 / 0 / 1
3,380
676
1,266
3,135
962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zeus
7
0 / 0 / 0
3,700
740
1,388
2,582
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
Xelifer
Anubis
6
0 / 1 / 1
3,722
744
2,179
2,940
1,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ares
6
1 / 0 / 0
3,693
739
872
3,996
1,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,331
666
1,177
1,975
546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 1 / 0
3,687
737
1,948
5,236
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
JustxYuri
Nu Wa
7
0 / 0 / 0
3,536
707
2,286
2,680
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Stone BALD
Mercury
5
0 / 1 / 0
2,968
594
338
2,566
633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
2
0 / 1 / 0
2,704
541
1,079
1,994
1,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
0
1
1.5
L
1
1
0
1
W
Arachne
Intcon
Arachne
1
0
1
1.5
L
Nu Wa
JustxYuri
Nu Wa
0
0
0
0
W
Zeus
0
0
0
0
L
Mercury
Stone BALD
Mercury
0
1
0
0
L
Bacchus
0
1
0
0
W
Anubis
Xelifer
Anubis
0
1
1
0.5
W
Ares
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,029
Damage
6,828
14,493
Taken
14,451
5,180
Mitigated
4,666
6,969
Healing
6,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,177
1,093
0
1,141
1,975
546
0
433
1,542
0
18,189
W
1,324
522
0
816
1,840
509
0
721
1,085
0
18,714
L
1,948
436
0
2,498
5,236
1,395
0
2,179
3,057
0
18,860
W
Arachne
Intcon
Arachne
1,266
849
0
1,441
3,135
962
0
155
2,906
0
14,593
L
Nu Wa
JustxYuri
Nu Wa
2,286
603
0
1,202
2,680
760
0
1,432
1,082
19,426
0
W
Zeus
1,388
545
0
1,235
2,582
651
0
918
1,520
20,432
753
L
Mercury
Stone BALD
Mercury
338
171
0
980
2,566
633
0
0
2,566
0
7,686
L
Bacchus
1,079
100
0
692
1,994
1,332
0
229
1,765
3,077
0
W
Anubis
Xelifer
Anubis
2,179
281
0
1,625
2,940
1,121
0
95
2,811
22,171
0
W
Ares
872
83
0
1,852
3,996
1,937
0
1,068
2,806
9,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,128
Gold Earned
16,226
171
Minions Killed
143
0
Camps Cleared
0
518,582
Distance Traveled
460,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,331
666
31
6
0
97,355
0
W
Apollo
3,633
727
33
7
0
99,773
0
L
Tyr
3,687
737
40
8
0
113,266
0
W
Arachne
3,380
676
26
5
0
112,024
0
L
Nu Wa
3,536
707
47
9
0
112,347
0
W
Zeus
3,700
740
57
11
0
96,518
0
L
Mercury
2,968
594
18
4
0
90,905
0
L
Bacchus
2,704
541
7
1
0
46,744
0
W
Anubis
3,722
744
46
9
0
94,988
0
W
Ares
3,693
739
9
2
0
115,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role