Player Matchup

Janus
Janus
CoolAlxs
Janus
Level 158
God Stats
5W - 4L
1,297 SR
Queue Stats
116W - 107L
1,722 Elo+
Party 2
Terra
Terra
GaurdianAngelv1
Terra
Level 158
God Stats
23W - 22L
1,556 SR
Queue Stats
371W - 341L
1,593 Elo+
Party 4
Artemis
Artemis
MasterPblo
Artemis
Level 147
God Stats
11W - 10L
1,367 SR
Queue Stats
559W - 494L
1,562 Elo+
Party 4
Cthulhu
Cthulhu
Raagnaa
Cthulhu
Level 157
God Stats
1W - 1L
1,631 SR
Queue Stats
124W - 115L
1,619 Elo+
Party 2
Susano
Susano
WaxyHercules966
Susano
Level 66
God Stats
1W - 2L
1,295 SR
Queue Stats
32W - 32L
1,493 Elo+
Solo
Team Averages
Level 137
1,429 SR
1,598 Elo+

VS

Team Averages
Level 150
1,618 SR
1,534 Elo+
Zeus
Zeus
OhHeyitsOhgi
Zeus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,610 Elo+
Party 3
Thor
Thor
Promortyus
Thor
Level 100
God Stats
0W - 1L
1,731 SR
Queue Stats
19W - 26L
1,388 Elo+
Party 1
Heimdallr
Heimdallr
Thaat Sniper
Heimdallr
Level 158
God Stats
3W - 3L
1,685 SR
Queue Stats
35W - 29L
1,574 Elo+
Party 3
Erlang Shen
Erlang Shen
itami7
Erlang Shen
Level 130
God Stats
3W - 5L
1,580 SR
Queue Stats
165W - 177L
1,531 Elo+
Party 1
Ymir
Ymir
zakumonkeytv
Ymir
Level 204
God Stats
222W - 199L
1,594 SR
Queue Stats
228W - 210L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CoolAlxs
Janus
17
3 / 2 / 4
9,971
525
11,838
10,819
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 6
8,034
423
6,562
12,172
12,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
MasterPblo
Artemis
16
0 / 3 / 0
8,563
451
3,934
13,342
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Raagnaa
Cthulhu
18
3 / 1 / 5
11,043
581
14,635
15,985
20,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 2 / 3
9,974
525
13,241
16,493
8,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 1
10,801
568
9,171
11,485
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 1
7,742
407
4,160
15,441
6,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Thaat Sniper
Heimdallr
18
2 / 0 / 4
10,614
559
13,000
10,456
4,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
itami7
Erlang Shen
15
0 / 7 / 0
9,059
477
9,513
24,802
18,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 2
7,981
420
7,551
14,446
10,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
8
8
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
CoolAlxs
Janus
3
2
4
2.5
W
2
0
6
5
W
Artemis
MasterPblo
Artemis
0
3
0
0
L
3
3
1
1.17
L
0
3
1
0.17
W
Cthulhu
Raagnaa
Cthulhu
3
1
5
5.5
L
Heimdallr
Thaat Sniper
Heimdallr
2
0
4
4
W
8
2
3
4.75
L
Erlang Shen
itami7
Erlang Shen
0
7
0
0
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,210
Damage
43,395
68,811
Taken
76,630
52,572
Mitigated
44,203
18,530
Healing
25,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CoolAlxs
Janus
11,838
712
0
443
10,819
5,252
0
6,933
3,886
91,646
663
W
6,562
999
288
2,647
12,172
12,343
0
3,169
9,003
32,337
851
W
Artemis
MasterPblo
Artemis
3,934
1,370
0
4,130
13,342
5,899
0
1,958
11,384
0
77,804
L
9,171
1,925
0
3,315
11,485
4,279
0
4,595
6,532
85,358
2,274
L
4,160
1,809
0
5,776
15,441
6,255
0
4,275
10,874
0
69,520
W
Cthulhu
Raagnaa
Cthulhu
14,635
2,211
506
3,432
15,985
20,938
0
1,847
14,138
80,812
3,063
L
Heimdallr
Thaat Sniper
Heimdallr
13,000
7,271
0
5,216
10,456
4,915
880
1,837
8,402
0
104,418
W
13,241
4,160
0
7,084
16,493
8,140
0
2,767
13,726
0
92,410
L
Erlang Shen
itami7
Erlang Shen
9,513
5,889
0
9,432
24,802
18,226
0
12,770
10,481
0
76,251
L
7,551
1,285
0
2,067
14,446
10,528
0
6,416
7,414
33,164
1,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,585
Gold Earned
46,197
625
Minions Killed
613
0
Camps Cleared
0
1,984,522
Distance Traveled
1,815,376
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,971
525
141
7
0
396,090
2
W
Terra
8,034
423
59
3
0
387,167
5
W
Artemis
8,563
451
127
7
0
403,956
2
L
Zeus
10,801
568
167
9
0
379,511
3
L
Thor
7,742
407
107
6
0
399,669
1
W
Cthulhu
11,043
581
160
8
0
351,876
0
L
Heimdallr
10,614
559
166
9
0
366,578
5
W
Susano
9,974
525
138
7
0
445,433
0
L
Erlang Shen
9,059
477
126
7
0
319,414
0
L
Ymir
7,981
420
47
2
0
350,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role