Player Matchup

Ares
Ares
ALL-HAIL-LATINAS
Ares
Level 68
God Stats
2W - 3L
1,268 SR
Queue Stats
74W - 51L
1,478 Elo+
Party 2
Loki
Loki
Empathy Zyro
Loki
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,421 Elo+
Party 3
Charybdis
Charybdis
Herz_bros
Charybdis
Level 69
God Stats
3W - 2L
1,565 SR
Queue Stats
121W - 99L
1,478 Elo+
Party 2
Achilles
Achilles
NeilDarth
Achilles
Level 66
God Stats
2W - 0L
1,734 SR
Queue Stats
40W - 35L
1,421 Elo+
Party 3
Discordia
Discordia
TrueRamen---
Discordia
Level 59
God Stats
8W - 2L
1,500 SR
Queue Stats
178W - 174L
1,415 Elo+
Party 2
Team Averages
Level 67
1,514 SR
1,443 Elo+

VS

Team Averages
Level 71
1,437 SR
1,353 Elo+
Izanami
Izanami
BurntBrainz
Izanami
Level 54
God Stats
3W - 3L
1,377 SR
Queue Stats
7W - 12L
1,269 Elo+
Party 1
Gilgamesh
Gilgamesh
JurasicTark
Gilgamesh
Level 27
God Stats
5W - 7L
1,300 SR
Queue Stats
5W - 13L
1,139 Elo+
Party 1
Anubis
Anubis
MRM33K
Anubis
Level 66
God Stats
0W - 5L
1,264 SR
Queue Stats
53W - 52L
1,391 Elo+
Party 1
Tyr
Tyr
Prince Supa
Tyr
Level 126
God Stats
0W - 1L
1,743 SR
Queue Stats
163W - 171L
1,476 Elo+
Solo
The Morrigan
The Morrigan
tired_zac
The Morrigan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
8,123
542
7,162
14,827
13,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 1
7,995
533
6,629
9,768
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Herz_bros
Charybdis
12
5 / 2 / 4
7,703
514
12,111
9,323
3,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
NeilDarth
Achilles
14
4 / 2 / 0
7,875
525
5,836
17,021
12,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
TrueRamen---
Discordia
13
1 / 1 / 2
7,571
505
6,987
9,602
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BurntBrainz
Izanami
12
4 / 4 / 1
7,700
513
8,787
12,554
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JurasicTark
Gilgamesh
10
1 / 1 / 0
6,147
410
4,286
14,127
7,142
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
MRM33K
Anubis
14
2 / 5 / 0
8,223
548
15,644
13,283
6,256
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 6 / 5
6,956
464
4,325
15,976
12,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
tired_zac
The Morrigan
7
0 / 1 / 0
5,605
374
2,016
5,075
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
7
8
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Izanami
BurntBrainz
Izanami
4
4
1
1.13
W
4
0
1
4.5
W
Charybdis
Herz_bros
Charybdis
5
2
4
3.5
L
Gilgamesh
JurasicTark
Gilgamesh
1
1
0
1
L
Anubis
MRM33K
Anubis
2
5
0
0.4
W
Achilles
NeilDarth
Achilles
4
2
0
2
L
0
6
5
0.42
W
Discordia
TrueRamen---
Discordia
1
1
2
2
L
The Morrigan
tired_zac
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,725
Damage
35,058
60,541
Taken
61,015
36,367
Mitigated
31,649
17,671
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,162
880
353
1,794
14,827
13,378
612
2,943
11,884
24,977
2,412
L
Izanami
BurntBrainz
Izanami
8,787
6,240
0
4,202
12,554
4,175
922
2,364
10,190
0
46,629
W
6,629
1,662
0
4,893
9,768
3,531
360
2,172
7,596
0
68,419
W
Charybdis
Herz_bros
Charybdis
12,111
7,568
0
3,063
9,323
3,526
1,028
0
9,323
0
54,784
L
Gilgamesh
JurasicTark
Gilgamesh
4,286
1,328
0
1,435
14,127
7,142
0
3,494
10,455
126
44,509
L
Anubis
MRM33K
Anubis
15,644
600
0
6,163
13,283
6,256
0
968
12,315
66,959
862
W
Achilles
NeilDarth
Achilles
5,836
249
0
4,196
17,021
12,213
217
10,626
6,395
0
42,446
L
4,325
787
64
3,620
15,976
12,604
0
3,870
11,910
0
28,411
W
Discordia
TrueRamen---
Discordia
6,987
894
0
3,372
9,602
3,719
193
1,988
7,614
51,576
1,135
L
The Morrigan
tired_zac
The Morrigan
2,016
200
0
1,500
5,075
1,472
0
2,089
2,586
19,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
34,631
358
Minions Killed
304
0
Camps Cleared
0
1,463,811
Distance Traveled
1,197,070
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,123
542
28
2
0
329,820
2
L
Izanami
7,700
513
82
5
0
262,572
0
W
Loki
7,995
533
108
7
0
338,622
0
W
Charybdis
7,703
514
80
5
0
287,742
0
L
Gilgamesh
6,147
410
61
4
0
291,582
0
L
Anubis
8,223
548
93
6
0
235,368
0
W
Achilles
7,875
525
52
3
0
242,653
0
L
Tyr
6,956
464
40
3
0
269,614
0
W
Discordia
7,571
505
90
6
0
264,974
4
L
The Morrigan
5,605
374
28
2
0
137,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role