Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Cep0s1
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,498 Elo+
Party 1
Ra
Ra
SwerteMango26
Ra
Level 46
God Stats
24W - 29L
1,449 SR
Queue Stats
82W - 93L
1,485 Elo+
Solo
Hou Yi
Hou Yi
YHLQMDLG_DANIVRG
Hou Yi
Level 109
God Stats
18W - 11L
1,599 SR
Queue Stats
57W - 57L
1,471 Elo+
Party 1
Team Averages
Level 56
1,510 SR
1,491 Elo+

VS

Team Averages
Level 35
1,379 SR
1,317 Elo+
Kukulkan
Kukulkan
EvilBeauG
Kukulkan
Level 48
God Stats
0W - 4L
1,212 SR
Queue Stats
161W - 167L
1,469 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hazelof300
Cu Chulainn
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,463 Elo+
Party 2
Set
Set
ImNotSzn
Set
Level 69
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 2L
1,251 Elo+
Party 2
Khepri
Khepri
TCGenjoyer14
Khepri
Level 5
God Stats
2W - 2L
1,507 SR
Queue Stats
2W - 4L
1,210 Elo+
Party 2
Neith
Neith
WATERPOG
Neith
Level 9
God Stats
0W - 2L
1,292 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
6 / 2 / 4
9,006
563
10,700
14,663
13,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
 
Bakasura
16
7 / 1 / 5
8,990
562
9,799
11,824
6,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Geb
Cep0s1
Geb
12
0 / 1 / 10
8,192
512
3,239
10,083
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 0 / 2
9,512
595
3,082
6,756
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 1 / 2
9,978
624
15,108
14,367
6,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EvilBeauG
Kukulkan
14
0 / 4 / 0
7,524
470
1,680
10,109
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Hazelof300
Cu Chulainn
11
1 / 5 / 2
7,084
443
12,119
16,697
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 3 / 1
8,220
514
8,414
14,204
6,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
9
0 / 9 / 0
5,785
362
2,139
12,168
8,569
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
WATERPOG
Neith
10
0 / 3 / 1
6,384
399
7,341
9,777
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
24
Kills
5
5
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
2
4
4
W
Bakasura
 
Bakasura
7
1
5
9.5
W
Geb
Cep0s1
Geb
0
1
10
5
L
Kukulkan
EvilBeauG
Kukulkan
0
4
0
0
L
Cu Chulainn
Hazelof300
Cu Chulainn
1
5
2
0.4
L
4
3
1
1.5
W
1
0
2
2
L
Khepri
0
9
0
0
L
Neith
WATERPOG
Neith
0
3
1
0.17
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,928
Damage
31,693
57,693
Taken
62,955
38,031
Mitigated
36,533
20,408
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
10,700
1,298
719
4,196
14,663
13,545
610
1,292
12,664
11,622
47,433
W
Bakasura
 
Bakasura
9,799
6,375
0
2,751
11,824
6,113
0
32
11,678
0
65,768
W
Geb
Cep0s1
Geb
3,239
629
0
1,670
10,083
7,664
0
870
8,957
12,625
1,077
L
Kukulkan
EvilBeauG
Kukulkan
1,680
167
0
1,100
10,109
4,756
0
984
8,632
68,138
0
L
Cu Chulainn
Hazelof300
Cu Chulainn
12,119
2,678
0
3,374
16,697
13,499
0
2,647
13,500
877
44,187
L
8,414
4,217
0
2,407
14,204
6,143
0
3,523
9,925
0
45,532
W
3,082
85
675
3,495
6,756
3,904
0
60
6,651
86,648
3,135
L
Khepri
2,139
445
0
360
12,168
8,569
0
677
11,149
15,406
799
L
Neith
WATERPOG
Neith
7,341
1,810
0
2,713
9,777
3,566
0
435
9,062
0
44,289
W
15,108
7,938
0
6,902
14,367
6,805
858
2,609
11,668
0
84,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
34,997
490
Minions Killed
332
0
Camps Cleared
0
1,645,780
Distance Traveled
1,381,440
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,006
563
79
5
0
313,991
4
W
Bakasura
8,990
562
115
7
0
382,009
0
W
Geb
8,192
512
14
1
0
327,402
0
L
Kukulkan
7,524
470
129
8
0
275,702
3
L
Cu Chulainn
7,084
443
58
4
0
266,823
2
L
Set
8,220
514
64
4
0
330,028
0
W
Ra
9,512
595
166
10
0
357,566
0
L
Khepri
5,785
362
14
1
0
267,124
0
L
Neith
6,384
399
67
4
0
241,763
0
W
Hou Yi
9,978
624
116
7
0
264,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role