Player Matchup

Chang'e
Chang'e
Silver I
AstroApe2333
Chang'e
Silver I
Level 148
God Stats
1W - 4L
1,381 SR
Queue Stats
115W - 125L
1,144 MMR
Solo
Ravana
Ravana
Gold IV
GORILA396
Ravana
Gold IV
Level 147
God Stats
1W - 1L
1,444 SR
Queue Stats
31W - 37L
1,204 MMR
Solo
Medusa
Medusa
Silver III
Mailson_Eastsidz
Medusa
Silver III
Level 191
God Stats
6W - 7L
1,489 SR
Queue Stats
68W - 80L
981 MMR
Solo
Cerberus
Cerberus
Silver II
SantiGenie3388
Cerberus
Silver II
Level 64
God Stats
2W - 3L
1,479 SR
Queue Stats
46W - 54L
1,143 MMR
Solo
Xing Tian
Xing Tian
Silver V
Tfgw
Xing Tian
Silver V
Level 161
God Stats
2W - 4L
1,254 SR
Queue Stats
4W - 14L
1,021 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,409 SR
1,098 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,483 SR
1,191 MMR
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver I
MrMeeseekks4363
Ra
Silver I
Level 118
God Stats
8W - 12L
1,567 SR
Queue Stats
102W - 109L
1,183 MMR
Solo
Olorun
Olorun
Silver III
SnackGOATKick
Olorun
Silver III
Level 167
God Stats
11W - 9L
1,380 SR
Queue Stats
88W - 87L
964 MMR
Solo
Ne Zha
Ne Zha
Gold V
Watchoutformyult
Ne Zha
Gold V
Level 170
God Stats
26W - 32L
1,466 SR
Queue Stats
154W - 157L
1,209 MMR
Solo
Ymir
Ymir
Silver II
ZRZRZR
Ymir
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,101 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AstroApe2333
Chang'e
14
6 / 2 / 5
8,554
611
13,608
12,206
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Ravana
GORILA396
Ravana
14
7 / 2 / 4
8,035
574
12,285
9,413
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
1 / 0 / 2
7,933
567
3,653
5,866
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
11
0 / 0 / 5
7,093
507
2,554
8,189
4,485
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
Tfgw
Xing Tian
12
1 / 0 / 1
7,285
520
3,473
13,469
11,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharonKumbhakarnaArachneIshtarAthena

VS

Bans
SusanoCthulhuJanusAgniKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 2 / 0
7,342
524
7,142
11,140
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 6 / 0
6,334
452
2,164
8,259
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 0
7,837
560
4,612
7,299
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 3 / 0
6,490
464
4,643
16,205
6,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
ZRZRZR
Ymir
11
1 / 3 / 1
6,732
481
3,442
13,825
10,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
4
4
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
0
0.5
W
Chang'e
AstroApe2333
Chang'e
6
2
5
4.25
W
Ravana
GORILA396
Ravana
7
2
4
4.5
W
1
0
2
2
L
0
6
0
0
W
Cerberus
0
0
5
2.5
L
2
2
0
1
W
Xing Tian
Tfgw
Xing Tian
1
0
1
1.5
L
0
3
0
0
L
Ymir
ZRZRZR
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,573
Damage
22,003
49,143
Taken
56,728
27,160
Mitigated
31,851
17,989
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,142
1,763
0
3,498
11,140
9,683
269
3,795
7,244
0
49,364
W
Chang'e
AstroApe2333
Chang'e
13,608
1,042
1,643
4,940
12,206
4,406
552
2,782
9,332
58,214
1,238
W
Ravana
GORILA396
Ravana
12,285
3,921
0
3,184
9,413
4,500
0
2,155
7,258
0
54,167
W
3,653
924
0
1,084
5,866
2,406
344
1,943
3,923
0
72,259
L
2,164
337
237
1,541
8,259
2,936
0
3,833
3,989
42,683
711
W
Cerberus
2,554
407
1,268
2,263
8,189
4,485
0
3,807
4,382
23,994
1,527
L
4,612
1,753
120
2,048
7,299
2,691
0
1,006
6,293
65,725
0
W
Xing Tian
Tfgw
Xing Tian
3,473
186
0
3,607
13,469
11,363
198
157
12,537
45,217
1,677
L
4,643
2,019
0
7,888
16,205
6,175
0
2,977
12,992
0
66,603
L
Ymir
ZRZRZR
Ymir
3,442
378
0
1,969
13,825
10,366
0
6,416
6,915
18,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
34,735
428
Minions Killed
377
0
Camps Cleared
0
1,347,676
Distance Traveled
1,280,318
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,342
524
74
5
0
251,668
1
W
Chang'e
8,554
611
97
7
0
276,252
0
W
Ravana
8,035
574
79
6
0
287,297
6
W
Medusa
7,933
567
113
8
0
254,874
0
L
Ra
6,334
452
71
5
0
233,537
0
W
Cerberus
7,093
507
67
5
0
277,757
2
L
Olorun
7,837
560
113
8
0
253,380
0
W
Xing Tian
7,285
520
72
5
0
251,496
0
L
Ne Zha
6,490
464
104
7
0
269,370
4
L
Ymir
6,732
481
15
1
0
272,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role